Player Matchup

Fenrir
Fenrir
Archangel261798
Fenrir
Level 15
God Stats
12W - 15L
1,349 SR
Queue Stats
46W - 51L
1,314 Elo+
Party 1
Raijin
Raijin
BillyWonka16
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FugawiTribe_777
Kukulkan
Level 22
God Stats
32W - 25L
1,347 SR
Queue Stats
182W - 186L
1,268 Elo+
Solo
Thor
Thor
boogy32725
Thor
Level 5
God Stats
27W - 28L
1,528 SR
Queue Stats
33W - 41L
1,674 Elo+
Party 1
Sol
Sol
somi3324
Sol
Level 16
God Stats
33W - 35L
1,446 SR
Queue Stats
43W - 56L
1,274 Elo+
Party 1
Team Averages
Level 12
1,434 SR
1,406 Elo+

VS

Team Averages
Level 13
1,415 SR
1,274 Elo+
Sun Wukong
Sun Wukong
ADFDRAGONFAN
Sun Wukong
Level 20
God Stats
4W - 5L
1,233 SR
Queue Stats
31W - 49L
1,286 Elo+
Party 2
Discordia
Discordia
ADFPROM
Discordia
Level 24
God Stats
8W - 12L
1,344 SR
Queue Stats
55W - 76L
1,354 Elo+
Party 2
Ymir
Ymir
Boomboy2013
Ymir
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
10W - 11L
1,418 Elo+
Solo
Thanatos
Thanatos
ShadowWeave3506
Thanatos
Level 6
God Stats
13W - 27L
1,500 SR
Queue Stats
14W - 34L
1,147 Elo+
Solo
Guan Yu
Guan Yu
SleazeyMuliano
Guan Yu
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 96L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 18
14,225
1,423
20,331
12,696
6,828
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
18
6 / 3 / 14
11,147
1,115
7,452
6,388
2,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
19
15 / 1 / 13
14,577
1,458
18,319
8,183
3,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 18
11,555
1,156
17,319
11,556
4,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
7 / 6 / 15
11,692
1,169
18,103
18,726
6,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADFDRAGONFAN
Sun Wukong
16
5 / 6 / 6
10,986
1,099
10,982
16,935
23,797
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
ADFPROM
Discordia
16
5 / 7 / 7
11,101
1,110
13,212
14,227
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 7 / 8
9,948
995
7,013
15,917
14,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
16
5 / 18 / 7
10,687
1,069
11,239
24,594
7,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 10 / 5
9,838
984
8,971
18,235
14,734

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
53
48
Kills
20
20
Deaths
48
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ADFDRAGONFAN
Sun Wukong
5
6
6
1.33
L
Discordia
ADFPROM
Discordia
5
7
7
1.21
W
15
3
18
8
W
Raijin
6
3
14
4.33
L
2
7
8
0.86
W
Kukulkan
15
1
13
21.5
L
Thanatos
5
18
7
0.47
L
3
10
5
0.55
W
5
7
18
2
W
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,524
Damage
51,417
57,549
Taken
89,908
23,417
Mitigated
65,965
10,991
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ADFDRAGONFAN
Sun Wukong
10,982
3,247
0
1,068
16,935
23,797
0
10,601
6,334
0
33,219
L
Discordia
ADFPROM
Discordia
13,212
3,977
0
840
14,227
4,614
0
8,207
6,020
35,930
0
W
20,331
6,495
0
702
12,696
6,828
0
4,853
7,843
0
26,673
W
Raijin
7,452
2,918
0
42
6,388
2,298
0
1,437
4,951
25,755
0
L
7,013
1,084
0
0
15,917
14,930
0
6,230
9,687
17,217
0
W
Kukulkan
18,319
4,246
0
2,259
8,183
3,594
0
1,502
6,681
48,009
0
L
Thanatos
11,239
6,197
0
3,277
24,594
7,890
0
11,866
12,389
0
18,681
L
8,971
2,382
306
1,668
18,235
14,734
0
6,970
10,508
0
9,594
W
17,319
5,257
0
0
11,556
4,654
0
2,917
8,496
0
30,571
W
18,103
11,809
40
7,948
18,726
6,043
0
9,516
9,210
34,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,196
Gold Earned
52,560
188
Minions Killed
131
8
Camps Cleared
1
847,742
Distance Traveled
852,196
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,986
1,099
47
5
0
183,521
0
L
Discordia
11,101
1,110
49
5
0
180,842
0
W
Fenrir
14,225
1,423
14
1
3
221,862
0
W
Raijin
11,147
1,115
31
3
0
148,706
0
L
Ymir
9,948
995
20
2
1
181,988
1
W
Kukulkan
14,577
1,458
86
9
1
191,120
0
L
Thanatos
10,687
1,069
13
1
0
168,372
0
L
Guan Yu
9,838
984
2
0
0
137,473
5
W
Thor
11,555
1,156
24
2
2
140,544
0
W
Sol
11,692
1,169
33
3
2
145,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role