Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
DIrtySerb
Thoth
Bronze III
Level 93
God Stats
0W - 2L
1,792 SR
Queue Stats
68W - 68L
1,445 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Erichooy
Kumbhakarna
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,400 MMR
Solo
Serqet
Serqet
Gold III
MuhMuhMuhManRey
Serqet
Gold III
Level 122
God Stats
2W - 3L
1,362 SR
Queue Stats
253W - 261L
1,389 MMR
Solo
Chaac
Chaac
Gold III
Pay001
Chaac
Gold III
Level 114
God Stats
5W - 8L
1,438 SR
Queue Stats
315W - 329L
1,480 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,518 SR
1,443 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,523 SR
1,471 MMR
He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
 
Hades
Silver I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
Mai0ison
Izanami
Bronze III
Level 37
God Stats
1W - 1L
1,581 SR
Queue Stats
2W - 8L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
SetsAnkh
Ymir
Bronze III
Level 62
God Stats
2W - 5L
1,535 SR
Queue Stats
2W - 7L
1,500 MMR
Party 1
Thor
Thor
Silver III
THESENUTS666
Thor
Silver III
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 5 / 1
7,623
476
7,656
11,689
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
DIrtySerb
Thoth
13
1 / 6 / 3
8,492
531
6,986
8,713
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Erichooy
Kumbhakarna
10
0 / 4 / 1
6,961
435
1,230
10,490
7,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 1
8,590
537
4,300
9,272
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
Pay001
Chaac
13
2 / 7 / 0
7,739
484
6,442
15,687
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetMorgan Le FayTiamatAthenaTsukuyomi

VS

Bans
GilgameshSobekTyrCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
7 / 1 / 3
10,120
633
10,445
7,965
3,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
 
Hades
14
3 / 2 / 8
8,946
559
8,259
11,065
6,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Mai0ison
Izanami
14
4 / 2 / 8
8,968
561
9,298
9,345
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
0 / 0 / 8
8,478
530
3,140
8,623
5,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
10 / 2 / 4
9,926
620
9,932
10,151
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
24
24
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
5
1
0.3
W
He Bo
 
He Bo
7
1
3
8.5
W
Hades
 
Hades
3
2
8
3.5
L
Thoth
DIrtySerb
Thoth
1
6
3
0.42
L
Kumbhakarna
Erichooy
Kumbhakarna
0
4
1
0.13
W
Izanami
Mai0ison
Izanami
4
2
8
4
L
3
2
1
1.75
L
Chaac
Pay001
Chaac
2
7
0
0.29
W
Ymir
0
0
8
4
W
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
41,074
55,851
Taken
47,149
24,878
Mitigated
21,605
9,304
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,656
4,033
0
2,248
11,689
3,691
756
4,502
7,187
0
58,879
W
He Bo
 
He Bo
10,445
650
0
3,896
7,965
3,205
49
2,650
5,200
79,302
0
W
Hades
 
Hades
8,259
1,254
335
6,303
11,065
6,700
699
990
9,541
47,472
0
L
Thoth
DIrtySerb
Thoth
6,986
64
0
450
8,713
2,258
0
5,387
3,326
49,768
0
L
Kumbhakarna
Erichooy
Kumbhakarna
1,230
179
390
849
10,490
7,210
238
3,398
7,092
10,648
0
W
Izanami
Mai0ison
Izanami
9,298
6,315
0
5,858
9,345
2,912
861
2,290
7,055
0
60,733
L
4,300
784
0
440
9,272
3,772
0
2,468
6,804
0
51,458
L
Chaac
Pay001
Chaac
6,442
1,344
0
4,927
15,687
7,947
0
6,089
9,598
0
45,071
W
Ymir
3,140
519
69
1,947
8,623
5,142
276
1,610
7,013
29,846
0
W
9,932
3,085
0
2,266
10,151
3,646
1,156
924
8,749
0
56,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
46,438
426
Minions Killed
496
0
Camps Cleared
0
1,474,117
Distance Traveled
1,537,837
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,623
476
128
8
0
257,112
4
W
He Bo
10,120
633
139
9
0
297,643
4
W
Hades
8,946
559
105
7
0
297,637
2
L
Thoth
8,492
531
91
6
0
291,964
6
L
Kumbhakarna
6,961
435
15
1
0
287,014
8
W
Izanami
8,968
561
116
7
0
279,687
4
L
Serqet
8,590
537
103
6
0
349,587
5
L
Chaac
7,739
484
89
6
0
288,440
5
W
Ymir
8,478
530
35
2
0
327,826
4
W
Thor
9,926
620
101
6
0
335,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role