Player Matchup

Guan Yu
Guan Yu
JoseApondi
Guan Yu
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mordki
Morgan Le Fay
Level 101
God Stats
2W - 3L
1,495 SR
Queue Stats
21W - 21L
1,388 Elo+
Party 1
Artemis
Artemis
Smellyfeetyumm
Artemis
Level 4
God Stats
4W - 3L
1,487 SR
Queue Stats
16W - 22L
1,596 Elo+
Party 1
Susano
Susano
Verainn
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Yeetosius
Cthulhu
Level 61
God Stats
3W - 2L
1,183 SR
Queue Stats
26W - 35L
1,388 Elo+
Party 1
Team Averages
Level 37
1,433 SR
1,463 Elo+

VS

Team Averages
Level 11
1,554 SR
1,384 Elo+
Terra
Terra
ThaBlkJEDI
Terra
Level 9
God Stats
1W - 1L
1,704 SR
Queue Stats
12W - 11L
1,646 Elo+
Solo
Odin
Odin
bigfly25
Odin
Level 5
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
He Bo
He Bo
yangxucen
He Bo
Level 18
God Stats
0W - 1L
1,358 SR
Queue Stats
2W - 3L
1,365 Elo+
Solo
Neith
Neith
yongyuandeking
Neith
Level 8
God Stats
3W - 1L
1,872 SR
Queue Stats
5W - 10L
1,222 Elo+
Party 2
Tsukuyomi
Tsukuyomi
阿晨晨晨
Tsukuyomi
Level 13
God Stats
3W - 3L
1,492 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoseApondi
Guan Yu
10
0 / 0 / 0
9,811
363
2,864
4,783
2,884
Morgan Le Fay
Mordki
Morgan Le Fay
20
20 / 2 / 14
17,229
638
36,092
20,797
11,333
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 16
14,459
536
18,081
15,323
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Verainn
Susano
16
2 / 7 / 9
12,073
447
6,640
23,265
9,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Yeetosius
Cthulhu
18
9 / 2 / 17
13,480
499
18,341
20,910
25,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
0 / 6 / 6
11,376
421
4,879
26,092
27,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
15
0 / 4 / 4
9,970
369
2,368
21,801
14,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
yangxucen
He Bo
17
5 / 11 / 1
11,879
440
9,129
13,228
4,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 7 / 2
11,527
427
11,598
17,699
6,849
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
阿晨晨晨
Tsukuyomi
17
4 / 11 / 1
11,446
424
12,995
27,958
11,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
39
Kills
14
16
Deaths
39
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
JoseApondi
Guan Yu
0
0
0
0
W
Morgan Le Fay
Mordki
Morgan Le Fay
20
2
14
13.5
W
8
5
16
3.2
L
Terra
0
6
6
0.5
W
Susano
Verainn
Susano
2
7
9
0.93
W
Cthulhu
Yeetosius
Cthulhu
9
2
17
8.75
L
Odin
0
4
4
0.5
L
He Bo
yangxucen
He Bo
5
11
1
0.5
L
5
7
2
0.86
L
Tsukuyomi
阿晨晨晨
Tsukuyomi
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,018
Damage
40,969
85,078
Taken
106,778
56,538
Mitigated
65,288
26,314
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
JoseApondi
Guan Yu
2,864
1,278
60
1,127
4,783
2,884
406
0
4,783
0
18,362
W
Morgan Le Fay
Mordki
Morgan Le Fay
36,092
4,240
370
6,726
20,797
11,333
9,680
4,794
16,003
143,282
0
W
18,081
11,413
0
3,026
15,323
6,863
6,471
3,512
11,811
0
88,861
L
Terra
4,879
945
1,557
2,585
26,092
27,667
56
12,962
13,130
24,431
0
W
Susano
Verainn
Susano
6,640
962
0
6,310
23,265
9,916
1,950
1,659
21,606
0
70,494
W
Cthulhu
Yeetosius
Cthulhu
18,341
1,632
2,055
6,640
20,910
25,542
2,146
4,111
16,799
47,540
0
L
Odin
2,368
717
0
5,700
21,801
14,755
238
9,334
12,467
0
29,293
L
He Bo
yangxucen
He Bo
9,129
353
0
20
13,228
4,769
0
8,759
4,469
39,727
0
L
11,598
3,532
0
3,026
17,699
6,849
0
12,954
4,745
0
69,755
L
Tsukuyomi
阿晨晨晨
Tsukuyomi
12,995
2,159
197
7,023
27,958
11,248
15
10,424
17,534
0
83,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,052
Gold Earned
56,198
512
Minions Killed
398
0
Camps Cleared
0
2,060,982
Distance Traveled
1,946,012
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,811
363
39
1
0
142,545
1
W
Morgan Le Fay
17,229
638
222
8
0
488,873
2
W
Artemis
14,459
536
123
5
0
421,819
2
L
Terra
11,376
421
29
1
0
487,084
1
W
Susano
12,073
447
88
3
0
472,377
0
W
Cthulhu
13,480
499
40
1
0
535,368
3
L
Odin
9,970
369
49
2
0
348,336
0
L
He Bo
11,879
440
60
2
0
267,275
0
L
Neith
11,527
427
129
5
0
458,474
1
L
Tsukuyomi
11,446
424
131
5
0
384,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role