Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Audioslavee
Sol
Level 160
God Stats
11W - 8L
1,660 SR
Queue Stats
145W - 132L
1,587 Elo+
Party 2
Horus
Horus
IzumiLight
Horus
Level 89
God Stats
11W - 5L
1,712 SR
Queue Stats
250W - 96L
1,751 Elo+
Party 2
Thor
Thor
faword
Thor
Level 28
God Stats
11W - 4L
1,779 SR
Queue Stats
94W - 31L
1,746 Elo+
Party 2
Team Averages
Level 119
1,630 SR
1,617 Elo+

VS

Team Averages
Level 58
1,357 SR
1,316 Elo+
Cthulhu
Cthulhu
KaduMaverick224
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 60L
1,307 Elo+
Party 1
Thoth
Thoth
Ren_-of_thedarck
Thoth
Level 71
God Stats
4W - 12L
1,121 SR
Queue Stats
387W - 569L
1,259 Elo+
Solo
Janus
Janus
TP iLeleu47
Janus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 83L
1,340 Elo+
Party 1
Apollo
Apollo
adestructor1
Apollo
Level 103
God Stats
1W - 2L
1,162 SR
Queue Stats
15W - 22L
1,343 Elo+
Solo
Thanatos
Thanatos
thiagolobox
Thanatos
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 171L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
11 / 0 / 7
9,807
654
9,716
7,893
5,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
13
3 / 0 / 4
8,160
544
9,024
6,770
2,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
23 / 1 / 8
10,867
724
29,416
20,773
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
13
5 / 0 / 16
8,143
543
3,740
8,371
7,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
faword
Thor
14
2 / 1 / 2
8,279
552
1,158
10,787
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,260
351
4,933
17,825
10,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 13 / 0
6,604
440
4,930
12,555
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 8 / 0
5,533
369
3,285
8,691
1,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
9
0 / 6 / 1
6,001
400
5,353
11,881
3,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
thiagolobox
Thanatos
7
0 / 9 / 0
5,304
354
2,824
12,068
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
3
44
Kills
2
2
Deaths
44
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
11
0
7
14.5
L
Rama
 
Rama
3
0
4
5
L
23
1
8
27
L
Horus
5
0
16
13
W
0
8
0
0
W
2
13
0
0.15
W
0
8
0
0
W
Apollo
0
6
1
0.08
L
Thor
faword
Thor
2
1
2
3
W
Thanatos
thiagolobox
Thanatos
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,054
Damage
21,325
54,594
Taken
63,020
28,987
Mitigated
22,104
34,573
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,716
335
0
3,165
7,893
5,562
1,218
506
7,387
57,474
0
L
Rama
 
Rama
9,024
7,225
0
2,606
6,770
2,009
1,020
1,518
5,252
0
63,944
L
29,416
15,111
0
15,582
20,773
8,053
4,057
8,112
12,661
84,256
0
L
Horus
3,740
1,822
3,666
3,910
8,371
7,985
78
2,344
6,027
0
12,357
W
4,933
617
224
843
17,825
10,396
0
8,188
9,637
17,448
0
W
4,930
69
0
340
12,555
3,870
0
10,655
1,900
18,607
0
W
3,285
264
0
149
8,691
1,722
0
6,982
1,709
22,839
0
W
Apollo
5,353
3,185
0
1,432
11,881
3,038
0
6,591
5,290
0
29,011
L
Thor
faword
Thor
1,158
536
0
5,644
10,787
5,378
0
732
10,055
0
57,992
W
Thanatos
thiagolobox
Thanatos
2,824
446
0
3,559
12,068
3,078
0
6,716
5,352
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
28,702
526
Minions Killed
171
0
Camps Cleared
0
1,394,143
Distance Traveled
1,136,757
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,807
654
162
11
0
315,403
2
L
Rama
8,160
544
110
7
0
234,871
2
L
Sol
10,867
724
135
9
0
265,603
0
L
Horus
8,143
543
14
1
0
300,153
1
W
Cthulhu
5,260
351
29
2
0
208,180
0
W
Thoth
6,604
440
19
1
0
213,761
0
W
Janus
5,533
369
39
3
0
227,781
1
W
Apollo
6,001
400
55
4
0
231,597
0
L
Thor
8,279
552
105
7
0
278,113
0
W
Thanatos
5,304
354
29
2
0
255,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role