Player Matchup

Ares
Ares
Osiris_Usire
Ares
Level 22
God Stats
5W - 5L
1,544 SR
Queue Stats
57W - 51L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TotteryMuffin10
Morgan Le Fay
Level 8
God Stats
27W - 25L
1,355 SR
Queue Stats
59W - 51L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
ZipyTSH
Danzaburou
Level 7
God Stats
7W - 5L
1,595 SR
Queue Stats
9W - 9L
1,255 Elo+
Solo
Anhur
Anhur
papiR1co
Anhur
Level 17
God Stats
0W - 1L
1,715 SR
Queue Stats
6W - 13L
1,447 Elo+
Solo
King Arthur
King Arthur
wィオン2
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,542 SR
1,402 Elo+

VS

Team Averages
Level 20
1,477 SR
1,450 Elo+
Pele
Pele
DaddyYonk
Pele
Level 14
God Stats
17W - 20L
1,464 SR
Queue Stats
17W - 26L
1,344 Elo+
Solo
Kali
Kali
DangerousJew
Kali
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,495 Elo+
Solo
Merlin
Merlin
KindaRufus
Merlin
Level 27
God Stats
4W - 7L
1,490 SR
Queue Stats
249W - 284L
1,445 Elo+
Solo
Hou Yi
Hou Yi
TMonzon20
Hou Yi
Level 30
God Stats
22W - 28L
1,430 SR
Queue Stats
225W - 237L
1,465 Elo+
Solo
Jormungandr
Jormungandr
chasethenoun
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,514
501
2,907
12,937
7,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
TotteryMuffin10
Morgan Le Fay
11
1 / 7 / 1
6,983
466
5,615
10,318
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ZipyTSH
Danzaburou
11
0 / 8 / 1
6,495
433
3,268
11,184
3,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anhur
papiR1co
Anhur
12
1 / 5 / 0
7,217
481
4,302
9,381
2,435
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
wィオン2
King Arthur
10
2 / 7 / 2
6,557
437
6,067
13,536
7,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 2 / 4
9,663
644
7,789
10,946
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 2 / 1
8,019
535
8,120
9,665
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
KindaRufus
Merlin
14
5 / 2 / 6
8,538
569
9,092
8,402
3,188
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
TMonzon20
Hou Yi
15
8 / 0 / 1
8,944
596
8,657
9,288
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
chasethenoun
Jormungandr
10
2 / 1 / 1
6,672
445
3,054
5,217
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
30
31
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
8
2
4
5
W
7
2
1
3.75
W
Merlin
KindaRufus
Merlin
5
2
6
4
L
2
4
0
0.5
W
Hou Yi
TMonzon20
Hou Yi
8
0
1
8.5
L
Morgan Le Fay
TotteryMuffin10
Morgan Le Fay
1
7
1
0.21
L
Danzaburou
ZipyTSH
Danzaburou
0
8
1
0.06
W
Jormungandr
chasethenoun
Jormungandr
2
1
1
2.5
L
Anhur
papiR1co
Anhur
1
5
0
0.2
L
King Arthur
wィオン2
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
36,712
57,356
Taken
43,518
24,163
Mitigated
18,824
6,087
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,789
1,937
0
1,954
10,946
4,584
848
848
10,098
0
61,764
W
8,120
4,484
0
4,865
9,665
4,178
746
2,895
6,770
0
44,195
W
Merlin
KindaRufus
Merlin
9,092
885
0
1,912
8,402
3,188
459
3,879
4,523
48,349
0
L
2,907
351
0
1,360
12,937
7,693
104
2,774
9,941
22,806
0
W
Hou Yi
TMonzon20
Hou Yi
8,657
3,762
0
4,333
9,288
3,101
240
900
8,388
0
49,305
L
Morgan Le Fay
TotteryMuffin10
Morgan Le Fay
5,615
784
0
1,758
10,318
3,595
0
2,839
7,201
33,945
0
L
Danzaburou
ZipyTSH
Danzaburou
3,268
1,512
120
2,069
11,184
3,316
120
2,311
8,498
0
37,832
W
Jormungandr
chasethenoun
Jormungandr
3,054
748
0
575
5,217
3,773
542
0
5,217
23,061
0
L
Anhur
papiR1co
Anhur
4,302
1,784
0
0
9,381
2,435
454
414
8,928
0
35,629
L
King Arthur
wィオン2
King Arthur
6,067
1,263
0
780
13,536
7,124
0
2,539
10,642
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
41,836
253
Minions Killed
408
0
Camps Cleared
0
1,301,461
Distance Traveled
1,331,854
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,663
644
118
8
0
296,793
0
W
Kali
8,019
535
70
5
0
259,081
4
W
Merlin
8,538
569
97
6
0
255,545
0
L
Ares
7,514
501
36
2
0
292,517
5
W
Hou Yi
8,944
596
88
6
0
282,153
1
L
Morgan Le Fay
6,983
466
50
3
0
264,927
3
L
Danzaburou
6,495
433
70
5
0
233,043
1
W
Jormungandr
6,672
445
35
2
0
238,282
3
L
Anhur
7,217
481
66
4
0
236,976
0
L
King Arthur
6,557
437
31
2
0
273,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role