Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
DoreyFish85
Ravana
Level 65
God Stats
1W - 4L
1,383 SR
Queue Stats
129W - 124L
1,308 Elo+
Solo
Sun Wukong
Sun Wukong
SoulfulPlace375
Sun Wukong
Level 62
God Stats
22W - 35L
1,336 SR
Queue Stats
273W - 307L
1,401 Elo+
Solo
Cupid
Cupid
lejosur
Cupid
Level 106
God Stats
11W - 13L
1,404 SR
Queue Stats
459W - 492L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
weaselpower420
Nu Wa
Level 67
God Stats
25W - 28L
1,517 SR
Queue Stats
243W - 304L
1,377 Elo+
Solo
Team Averages
Level 73
1,428 SR
1,408 Elo+

VS

Team Averages
Level 86
1,448 SR
1,396 Elo+
Amaterasu
Amaterasu
Chibi Cobalt
Amaterasu
Level 67
God Stats
28W - 28L
1,329 SR
Queue Stats
227W - 251L
1,460 Elo+
Solo
Medusa
Medusa
Jagga000
Medusa
Level 85
God Stats
40W - 34L
1,362 SR
Queue Stats
385W - 418L
1,367 Elo+
Solo
Ymir
Ymir
Mafiacool
Ymir
Level 56
God Stats
23W - 22L
1,499 SR
Queue Stats
62W - 78L
1,396 Elo+
Party 2
Fenrir
Fenrir
ccmoonstar
Fenrir
Level 104
God Stats
4W - 5L
1,553 SR
Queue Stats
58W - 75L
1,342 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dollar06
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 6
8,427
444
5,404
14,290
15,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
17
5 / 5 / 7
10,565
556
9,278
12,575
5,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
SoulfulPlace375
Sun Wukong
18
4 / 2 / 2
11,018
580
11,248
17,836
13,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
lejosur
Cupid
15
5 / 3 / 5
9,358
493
7,238
11,071
3,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 6 / 8
9,600
505
14,513
12,747
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chibi Cobalt
Amaterasu
16
4 / 2 / 0
9,266
488
7,757
17,377
12,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Jagga000
Medusa
14
3 / 6 / 4
8,866
467
12,070
13,875
4,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
11
1 / 8 / 5
7,878
415
5,719
15,563
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ccmoonstar
Fenrir
17
8 / 3 / 4
10,687
562
12,105
17,221
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
dollar06
Morgan Le Fay
13
0 / 6 / 4
8,169
430
6,961
10,242
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
23
Kills
16
16
Deaths
25
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
6
7
L
Amaterasu
Chibi Cobalt
Amaterasu
4
2
0
2
W
Ravana
5
5
7
1.7
L
Medusa
Jagga000
Medusa
3
6
4
0.83
L
Ymir
1
8
5
0.44
W
Sun Wukong
SoulfulPlace375
Sun Wukong
4
2
2
2.5
L
Fenrir
ccmoonstar
Fenrir
8
3
4
3.33
L
Morgan Le Fay
dollar06
Morgan Le Fay
0
6
4
0.33
W
Cupid
lejosur
Cupid
5
3
5
2.5
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,681
Damage
44,612
68,519
Taken
74,278
42,073
Mitigated
40,252
22,271
Healing
26,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,404
1,121
0
2,212
14,290
15,293
76
3,108
11,182
23,508
0
L
Amaterasu
Chibi Cobalt
Amaterasu
7,757
4,106
0
8,698
17,377
12,543
495
1,689
15,688
0
49,837
W
Ravana
9,278
2,743
0
1,838
12,575
5,633
116
1,984
10,591
0
84,204
L
Medusa
Jagga000
Medusa
12,070
5,463
1,256
5,486
13,875
4,691
464
6,902
6,973
0
48,129
L
Ymir
5,719
688
366
1,850
15,563
12,734
130
5,479
10,084
22,445
0
W
Sun Wukong
SoulfulPlace375
Sun Wukong
11,248
2,189
0
8,641
17,836
13,210
216
236
17,510
0
78,902
L
Fenrir
ccmoonstar
Fenrir
12,105
4,249
0
7,974
17,221
7,056
0
1,798
15,423
0
84,444
L
Morgan Le Fay
dollar06
Morgan Le Fay
6,961
749
0
707
10,242
3,228
802
4,049
6,193
52,470
0
W
Cupid
lejosur
Cupid
7,238
2,629
1,067
4,525
11,071
3,695
2,260
2,117
8,954
0
54,614
W
14,513
2,620
205
3,783
12,747
4,242
1,688
5,510
7,237
60,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
44,866
488
Minions Killed
410
0
Camps Cleared
0
1,699,893
Distance Traveled
1,706,786
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,427
444
38
2
0
385,968
0
L
Amaterasu
9,266
488
104
5
0
354,008
3
W
Ravana
10,565
556
119
6
0
363,798
3
L
Medusa
8,866
467
76
4
0
304,282
3
L
Ymir
7,878
415
29
2
0
319,962
0
W
Sun Wukong
11,018
580
145
8
0
310,338
3
L
Fenrir
10,687
562
117
6
0
386,121
0
L
Morgan Le Fay
8,169
430
84
4
0
342,413
2
W
Cupid
9,358
493
100
5
0
324,043
0
W
Nu Wa
9,600
505
86
5
0
315,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role