Player Matchup

Cernunnos
Cernunnos
PDK SIayer
Cernunnos
Level 28
God Stats
10W - 13L
1,593 SR
Queue Stats
30W - 27L
1,515 Elo+
Party 2
Thanatos
Thanatos
PDK Zeref
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,505 Elo+
Party 2
Bellona
Bellona
TheHacKer N1
Bellona
Level 63
God Stats
3W - 4L
1,413 SR
Queue Stats
28W - 66L
1,215 Elo+
Party 3
Cthulhu
Cthulhu
VDR Lagasa
Cthulhu
Level 8
God Stats
1W - 2L
1,637 SR
Queue Stats
3W - 5L
1,226 Elo+
Party 3
Zeus
Zeus
xXKevin23Xx
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,210 Elo+
Solo
Team Averages
Level 26
1,529 SR
1,334 Elo+

VS

Team Averages
Level 21
1,473 SR
1,263 Elo+
King Arthur
King Arthur
Agent16
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 25L
1,031 Elo+
Party 1
Thanatos
Thanatos
LololllnV
Thanatos
Level 25
God Stats
26W - 19L
1,517 SR
Queue Stats
90W - 79L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
NesquikMan
Baron Samedi
Level 10
God Stats
2W - 4L
1,155 SR
Queue Stats
17W - 13L
1,031 Elo+
Party 1
Skadi
Skadi
StarDust90964
Skadi
Level 31
God Stats
2W - 0L
1,693 SR
Queue Stats
392W - 432L
1,374 Elo+
Solo
Ymir
Ymir
Zer0Kami
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PDK SIayer
Cernunnos
10
4 / 2 / 1
6,090
508
5,291
6,033
1,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
PDK Zeref
Thanatos
8
2 / 5 / 4
6,164
514
2,946
6,104
1,659
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
TheHacKer N1
Bellona
5
0 / 4 / 0
4,439
370
1,437
4,923
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
VDR Lagasa
Cthulhu
4
0 / 6 / 0
4,674
390
460
5,071
1,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 5 / 0
4,481
373
2,074
6,347
1,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agent16
King Arthur
13
5 / 1 / 1
8,369
697
4,611
7,766
5,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
LololllnV
Thanatos
13
8 / 1 / 2
8,259
688
5,164
7,601
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
NesquikMan
Baron Samedi
14
5 / 1 / 2
8,385
699
4,056
4,856
1,940
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 2 / 3
6,213
518
2,351
5,351
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
11
1 / 2 / 4
7,212
601
2,394
6,414
2,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
21
22
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Agent16
King Arthur
5
1
1
5.5
W
Thanatos
LololllnV
Thanatos
8
1
2
9
W
Baron Samedi
NesquikMan
Baron Samedi
5
1
2
6
L
Cernunnos
PDK SIayer
Cernunnos
4
2
1
2.25
L
Thanatos
PDK Zeref
Thanatos
2
5
4
0.8
W
2
2
3
1.75
L
Bellona
TheHacKer N1
Bellona
0
4
0
0
L
Cthulhu
VDR Lagasa
Cthulhu
0
6
0
0
W
Ymir
1
2
4
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,208
Damage
18,576
28,478
Taken
31,988
9,494
Mitigated
14,663
4,261
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Agent16
King Arthur
4,611
1,163
0
1,341
7,766
5,611
1,786
321
7,445
0
39,814
W
Thanatos
LololllnV
Thanatos
5,164
2,224
0
8,103
7,601
3,133
0
493
7,108
0
51,457
W
Baron Samedi
NesquikMan
Baron Samedi
4,056
688
0
1,788
4,856
1,940
2,178
1,720
3,136
46,037
0
L
Cernunnos
PDK SIayer
Cernunnos
5,291
2,834
0
1,433
6,033
1,858
216
715
5,318
0
21,075
L
Thanatos
PDK Zeref
Thanatos
2,946
661
0
1,392
6,104
1,659
0
1,652
4,452
0
13,662
W
2,351
1,699
55
778
5,351
1,352
1,951
159
5,192
0
23,719
L
Bellona
TheHacKer N1
Bellona
1,437
739
0
727
4,923
2,633
120
0
4,923
0
9,776
L
Cthulhu
VDR Lagasa
Cthulhu
460
243
0
0
5,071
1,953
66
1,220
3,851
3,179
0
W
Ymir
2,394
444
0
894
6,414
2,627
607
0
6,414
18,780
0
L
2,074
187
0
709
6,347
1,391
0
2,863
3,484
12,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
38,438
106
Minions Killed
348
0
Camps Cleared
0
826,967
Distance Traveled
1,120,264
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,369
697
80
7
0
228,975
3
W
Thanatos
8,259
688
88
7
0
261,018
0
W
Baron Samedi
8,385
699
100
8
0
227,653
2
L
Cernunnos
6,090
508
36
3
0
172,065
0
L
Thanatos
6,164
514
25
2
0
185,635
0
W
Skadi
6,213
518
50
4
0
189,496
0
L
Bellona
4,439
370
16
1
0
136,201
0
L
Cthulhu
4,674
390
5
0
0
170,022
0
W
Ymir
7,212
601
30
3
0
213,122
1
L
Zeus
4,481
373
24
2
0
163,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role