Player Matchup

Tyr
Tyr
Ezhommek
Tyr
Level 19
God Stats
8W - 4L
1,778 SR
Queue Stats
100W - 70L
1,601 Elo+
Party 1
Hel
Hel
SavraSunstar
Hel
Level 23
God Stats
3W - 3L
1,760 SR
Queue Stats
72W - 34L
1,614 Elo+
Party 1
Hachiman
Hachiman
WizardOfStuff
Hachiman
Level 105
God Stats
2W - 2L
1,750 SR
Queue Stats
124W - 82L
1,586 Elo+
Party 1
Team Averages
Level 49
1,763 SR
1,600 Elo+

VS

Team Averages
Level 57
1,479 SR
1,407 Elo+
Artemis
Artemis
PapiBenju
Artemis
Level 29
God Stats
1W - 1L
1,275 SR
Queue Stats
6W - 10L
1,384 Elo+
Solo
Danzaburou
Danzaburou
TheSenseiTy
Danzaburou
Level 27
God Stats
23W - 15L
1,645 SR
Queue Stats
59W - 77L
1,355 Elo+
Party 2
Sol
Sol
chipsanddip69
Sol
Level 115
God Stats
1W - 6L
1,518 SR
Queue Stats
271W - 298L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
12,088
672
7,300
19,497
15,844
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 2 / 11
11,122
618
5,886
12,077
11,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
WizardOfStuff
Hachiman
17
6 / 3 / 6
12,588
699
11,569
13,285
5,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
PapiBenju
Artemis
14
2 / 5 / 6
10,996
611
8,095
8,857
3,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
TheSenseiTy
Danzaburou
15
4 / 3 / 4
11,453
636
10,663
11,062
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 6
11,535
641
15,776
12,692
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
12
Kills
9
9
Deaths
12
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Artemis
PapiBenju
Artemis
2
5
6
1
W
1
2
11
3.25
L
Danzaburou
TheSenseiTy
Danzaburou
4
3
4
2
W
Hachiman
WizardOfStuff
Hachiman
6
3
6
3
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,755
Damage
34,534
44,859
Taken
32,611
33,378
Mitigated
13,189
16,957
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,300
589
423
2,955
19,497
15,844
871
7,950
11,547
0
37,440
L
Artemis
PapiBenju
Artemis
8,095
2,501
395
416
8,857
3,735
669
1,665
7,192
0
43,320
W
5,886
219
7,792
5,787
12,077
11,991
399
4,103
7,974
40,279
0
L
Danzaburou
TheSenseiTy
Danzaburou
10,663
5,444
0
2,945
11,062
4,708
324
2,302
8,760
0
50,563
W
Hachiman
WizardOfStuff
Hachiman
11,569
9,026
0
0
13,285
5,543
1,745
3,723
9,562
179
56,022
L
15,776
5,050
0
4,179
12,692
4,746
2,010
2,078
10,614
50,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
33,984
192
Minions Killed
205
0
Camps Cleared
0
950,349
Distance Traveled
899,999
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,088
672
51
3
0
325,884
1
L
Artemis
10,996
611
72
4
0
291,169
2
W
Hel
11,122
618
35
2
0
327,174
3
L
Danzaburou
11,453
636
74
4
0
306,799
4
W
Hachiman
12,588
699
106
6
0
297,291
2
L
Sol
11,535
641
59
3
0
302,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role