Player Matchup

Zeus
Zeus
Cee-Jay519
Zeus
Level 136
God Stats
15W - 9L
2,048 SR
Queue Stats
320W - 256L
1,639 Elo+
Party 2
King Arthur
King Arthur
FluX_KmS
King Arthur
Level 86
God Stats
14W - 12L
1,660 SR
Queue Stats
183W - 121L
1,638 Elo+
Party 2
Nemesis
Nemesis
youremadimblack
Nemesis
Level 36
God Stats
1W - 3L
1,491 SR
Queue Stats
195W - 272L
1,252 Elo+
Solo
Team Averages
Level 86
1,733 SR
1,510 Elo+

VS

Team Averages
Level 89
1,535 SR
1,519 Elo+
Bakasura
Bakasura
POLOmorenE
Bakasura
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 318L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
aSwaggie
Gilgamesh
Level 84
God Stats
43W - 15L
1,772 SR
Queue Stats
248W - 132L
1,600 Elo+
Party 1
Hel
Hel
tonkasonic
Hel
Level 94
God Stats
1W - 1L
1,332 SR
Queue Stats
40W - 34L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 3
14,125
642
25,344
12,998
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
FluX_KmS
King Arthur
19
4 / 7 / 5
14,097
641
17,587
27,731
15,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 9 / 5
13,102
596
9,930
20,448
7,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
POLOmorenE
Bakasura
18
4 / 8 / 9
14,461
657
11,327
22,555
8,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
aSwaggie
Gilgamesh
20
12 / 1 / 11
16,756
762
23,000
27,298
32,554
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 3 / 14
15,525
706
17,999
20,739
7,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
12
Kills
23
23
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
King Arthur
FluX_KmS
King Arthur
4
7
5
0.93
W
Bakasura
POLOmorenE
Bakasura
4
8
9
1.06
W
Gilgamesh
aSwaggie
Gilgamesh
12
1
11
17.5
W
7
3
14
4.67
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,861
Damage
52,326
61,177
Taken
70,592
26,209
Mitigated
48,909
10,516
Healing
35,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,344
1,628
0
2,004
12,998
3,708
0
2,346
9,971
77,852
0
L
King Arthur
FluX_KmS
King Arthur
17,587
3,194
0
6,249
27,731
15,224
440
8,501
16,909
0
70,980
W
Bakasura
POLOmorenE
Bakasura
11,327
8,690
216
8,378
22,555
8,887
1,354
6,939
15,616
0
51,943
W
Gilgamesh
aSwaggie
Gilgamesh
23,000
5,288
0
2,982
27,298
32,554
517
10,084
17,214
105
61,598
W
17,999
1,328
10,285
13,476
20,739
7,468
1,350
8,321
12,418
72,679
0
L
9,930
4,373
0
2,263
20,448
7,277
697
6,289
12,948
0
37,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,324
Gold Earned
46,742
260
Minions Killed
271
0
Camps Cleared
0
1,086,000
Distance Traveled
1,164,137
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,125
642
103
5
0
352,705
2
L
King Arthur
14,097
641
100
5
0
361,683
4
W
Bakasura
14,461
657
81
4
0
377,025
3
W
Gilgamesh
16,756
762
72
3
0
382,825
2
W
Hel
15,525
706
118
5
0
404,287
0
L
Nemesis
13,102
596
57
3
0
371,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role