Player Matchup

Bacchus
Bacchus
ChrisHaggs
Bacchus
Level 89
God Stats
2W - 4L
1,239 SR
Queue Stats
518W - 529L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Im CrispyKreme
Morgan Le Fay
Level 122
God Stats
14W - 9L
1,609 SR
Queue Stats
231W - 207L
1,565 Elo+
Party 2
Artemis
Artemis
vitorock
Artemis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,729 Elo+
Party 2
Team Averages
Level 113
1,449 SR
1,598 Elo+

VS

Team Averages
Level 97
1,526 SR
1,335 Elo+
Geb
Geb
MoneymauroX
Geb
Level 95
God Stats
20W - 25L
1,512 SR
Queue Stats
201W - 236L
1,312 Elo+
Party 1
Bakasura
Bakasura
SLAVxKING
Bakasura
Level 108
God Stats
19W - 12L
1,561 SR
Queue Stats
701W - 754L
1,382 Elo+
Solo
Merlin
Merlin
crazyluke2014
Merlin
Level 87
God Stats
3W - 5L
1,506 SR
Queue Stats
32W - 44L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChrisHaggs
Bacchus
11
2 / 0 / 11
7,943
794
4,130
7,442
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Im CrispyKreme
Morgan Le Fay
12
7 / 0 / 8
8,551
855
8,957
4,326
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
vitorock
Artemis
12
6 / 1 / 9
8,352
835
10,283
5,769
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,772
577
4,093
10,576
6,068
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
SLAVxKING
Bakasura
8
1 / 5 / 0
5,944
594
3,404
9,788
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 5 / 1
5,897
590
4,808
6,330
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChrisHaggs
Bacchus
2
0
11
7.5
W
Morgan Le Fay
Im CrispyKreme
Morgan Le Fay
7
0
8
11
L
0
5
1
0.1
L
Bakasura
SLAVxKING
Bakasura
1
5
0
0.2
L
0
5
1
0.1
W
Artemis
vitorock
Artemis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,370
Damage
12,305
17,537
Taken
26,694
10,169
Mitigated
11,927
4,564
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChrisHaggs
Bacchus
4,130
516
355
1,875
7,442
6,716
226
3,735
3,445
19,084
0
W
Morgan Le Fay
Im CrispyKreme
Morgan Le Fay
8,957
432
0
795
4,326
1,480
1,040
2,217
1,967
32,455
0
L
4,093
248
0
2,602
10,576
6,068
0
4,508
5,846
12,038
0
L
Bakasura
SLAVxKING
Bakasura
3,404
1,583
0
1,286
9,788
4,063
0
5,525
4,003
0
9,010
L
4,808
0
0
304
6,330
1,796
0
2,394
3,758
26,146
0
W
Artemis
vitorock
Artemis
10,283
5,547
0
1,539
5,769
1,973
1,271
2,949
2,742
0
28,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
17,613
126
Minions Killed
78
0
Camps Cleared
0
545,691
Distance Traveled
503,343
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,943
794
28
3
0
197,834
1
W
Morgan Le Fay
8,551
855
55
6
0
178,035
1
L
Geb
5,772
577
17
2
0
174,074
0
L
Bakasura
5,944
594
24
2
0
169,746
3
L
Merlin
5,897
590
37
4
0
159,523
1
W
Artemis
8,352
835
43
4
0
169,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role