Player Matchup

Kali
Kali
Platinum IV
Arcticos
Kali
Platinum IV
Level 137
God Stats
1W - 0L
1,659 SR
Queue Stats
37W - 29L
2,023 MMR
Party 2
Sol
Sol
Platinum IV
FairyAliza
Sol
Platinum IV
Level 62
God Stats
12W - 9L
1,965 SR
Queue Stats
142W - 129L
1,987 MMR
Solo
Vulcan
Vulcan
Diamond V
TheBuffaloMike
Vulcan
Diamond V
Level 149
God Stats
2W - 0L
1,753 SR
Queue Stats
455W - 444L
2,038 MMR
Solo
Tyr
Tyr
Diamond IV
Transitive
Tyr
Diamond IV
Level 159
God Stats
1W - 5L
1,466 SR
Queue Stats
225W - 209L
2,096 MMR
Party 2
Ymir
Ymir
Diamond V
kares8
Ymir
Diamond V
Level 157
God Stats
4W - 2L
1,751 SR
Queue Stats
223W - 225L
2,020 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,719 SR
2,033 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,524 SR
2,033 MMR
Rama
Rama
Diamond IV
CarønteИ2G
Rama
Diamond IV
Level 156
God Stats
2W - 5L
1,716 SR
Queue Stats
28W - 23L
2,103 MMR
Party 1
King Arthur
King Arthur
Platinum II
Kitsader
King Arthur
Platinum II
Level 144
God Stats
8W - 13L
1,520 SR
Queue Stats
620W - 634L
1,993 MMR
Solo
Ra
Ra
Diamond IV
Nark666
Ra
Diamond IV
Level 147
God Stats
13W - 14L
1,454 SR
Queue Stats
200W - 196L
2,107 MMR
Party 1
Artio
Artio
Platinum III
OlDirtyBastet
Artio
Platinum III
Level 103
God Stats
0W - 1L
1,212 SR
Queue Stats
74W - 65L
1,962 MMR
Solo
Osiris
Osiris
Diamond V
Veeksy
Osiris
Diamond V
Level 159
God Stats
3W - 7L
1,717 SR
Queue Stats
463W - 458L
1,999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
7 / 2 / 7
11,141
655
12,797
14,865
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 4 / 2
11,215
660
15,672
13,779
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 6
10,297
606
13,681
6,710
2,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 5
9,942
585
8,418
14,669
13,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
kares8
Ymir
15
3 / 2 / 10
9,749
573
6,155
11,013
5,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatMorgan Le FayGilgameshAthenaTsukuyomi

VS

Bans
SetArtemisSobekApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,173
540
7,330
13,703
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Kitsader
King Arthur
15
1 / 5 / 0
9,135
537
8,075
16,311
12,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 3 / 3
9,250
544
6,862
9,929
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 3
8,387
493
4,086
19,660
13,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Veeksy
Osiris
15
5 / 5 / 2
9,483
558
10,995
14,766
8,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
11
11
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
7
2
7
5.25
L
2
8
2
0.38
W
9
4
2
2.5
L
King Arthur
Kitsader
King Arthur
1
5
0
0.2
L
2
3
3
1.17
L
1
5
3
0.5
W
4
1
6
7
W
3
2
5
2.75
L
Osiris
Veeksy
Osiris
5
5
2
1.2
W
Ymir
kares8
Ymir
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,723
Damage
37,348
61,036
Taken
74,369
34,201
Mitigated
42,370
29,596
Healing
18,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
12,797
5,731
0
9,756
14,865
7,080
0
2,145
12,666
0
86,465
L
7,330
6,107
0
1,897
13,703
4,050
0
9,255
4,448
0
53,401
W
15,672
6,764
0
6,491
13,779
5,013
330
1,507
12,183
85,112
10,377
L
King Arthur
Kitsader
King Arthur
8,075
872
0
5,770
16,311
12,015
0
256
15,785
0
64,467
L
6,862
286
790
3,461
9,929
3,805
132
4,663
5,266
73,260
0
L
4,086
602
968
3,173
19,660
13,712
0
11,538
8,122
23,491
0
W
13,681
4,570
0
4,026
6,710
2,936
0
2,259
4,381
86,106
0
W
8,418
1,691
0
7,768
14,669
13,635
342
1,461
13,088
0
61,761
L
Osiris
Veeksy
Osiris
10,995
3,762
0
2,265
14,766
8,788
0
8,075
6,691
0
61,411
W
Ymir
kares8
Ymir
6,155
1,758
0
1,555
11,013
5,537
0
3,618
7,285
21,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,344
Gold Earned
45,428
599
Minions Killed
527
0
Camps Cleared
0
1,826,109
Distance Traveled
1,676,323
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,141
655
142
8
0
395,835
3
L
Rama
9,173
540
99
6
0
301,798
5
W
Sol
11,215
660
144
8
0
295,992
5
L
King Arthur
9,135
537
142
8
0
330,938
4
L
Ra
9,250
544
148
9
0
358,214
4
L
Artio
8,387
493
42
2
0
349,648
5
W
Vulcan
10,297
606
169
10
0
371,789
6
W
Tyr
9,942
585
127
7
0
388,087
3
L
Osiris
9,483
558
96
6
0
335,725
7
W
Ymir
9,749
573
17
1
0
374,406
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role