Player Matchup

Chaac
Chaac
BigMacDaddyDawg8
Chaac
Level 26
God Stats
15W - 14L
1,954 SR
Queue Stats
84W - 90L
1,445 Elo+
Party 2
Bakasura
Bakasura
KuraiHikarii
Bakasura
Level 24
God Stats
4W - 6L
1,291 SR
Queue Stats
73W - 54L
1,508 Elo+
Party 1
Bellona
Bellona
Soduma
Bellona
Level 23
God Stats
8W - 5L
1,560 SR
Queue Stats
79W - 56L
1,518 Elo+
Party 1
Neith
Neith
TUKBOX20
Neith
Level 20
God Stats
20W - 21L
1,510 SR
Queue Stats
20W - 29L
1,416 Elo+
Party 2
Ymir
Ymir
titobulls2
Ymir
Level 26
God Stats
7W - 4L
1,626 SR
Queue Stats
61W - 51L
1,532 Elo+
Solo
Team Averages
Level 24
1,588 SR
1,484 Elo+

VS

Team Averages
Level 9
1,577 SR
1,455 Elo+
Nemesis
Nemesis
ASHK_FAKTOOR
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Persephone
Persephone
Bakugou_2020
Persephone
Level 28
God Stats
20W - 22L
1,465 SR
Queue Stats
92W - 102L
1,552 Elo+
Solo
Jormungandr
Jormungandr
Unkown4766
Jormungandr
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
5W - 7L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
marroukii
Sun Wukong
Level 5
God Stats
5W - 3L
1,715 SR
Queue Stats
12W - 12L
1,420 Elo+
Solo
Artemis
Artemis
quazimummbles
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,333
517
9,268
16,880
10,180
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
KuraiHikarii
Bakasura
20
17 / 4 / 3
12,984
649
19,244
17,951
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Soduma
Bellona
17
3 / 2 / 8
10,323
516
7,807
14,220
11,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
TUKBOX20
Neith
15
4 / 6 / 3
9,805
490
7,562
11,343
3,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 7
10,339
517
4,783
10,262
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASHK_FAKTOOR
Nemesis
13
3 / 10 / 2
8,606
430
5,228
15,107
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Bakugou_2020
Persephone
18
6 / 3 / 3
11,697
585
18,353
9,037
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Unkown4766
Jormungandr
10
1 / 3 / 1
8,665
433
1,508
9,952
6,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
marroukii
Sun Wukong
14
2 / 6 / 2
8,766
438
8,280
16,576
19,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
1 / 7 / 4
9,383
469
6,421
13,866
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
28
Kills
13
14
Deaths
29
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ASHK_FAKTOOR
Nemesis
3
10
2
0.4
L
Persephone
Bakugou_2020
Persephone
6
3
3
2.5
W
2
2
6
2.5
W
Bakasura
KuraiHikarii
Bakasura
17
4
3
4.63
W
Bellona
Soduma
Bellona
3
2
8
3.5
W
Neith
TUKBOX20
Neith
4
6
3
0.92
L
Jormungandr
Unkown4766
Jormungandr
1
3
1
0.5
L
Sun Wukong
marroukii
Sun Wukong
2
6
2
0.5
L
Artemis
1
7
4
0.43
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,664
Damage
39,790
70,656
Taken
64,538
47,791
Mitigated
40,413
22,599
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ASHK_FAKTOOR
Nemesis
5,228
2,167
0
2,286
15,107
5,699
174
905
13,873
0
30,229
L
Persephone
Bakugou_2020
Persephone
18,353
488
0
2,581
9,037
3,797
988
310
8,714
79,662
0
W
9,268
1,320
0
8,167
16,880
10,180
1,404
5,411
11,135
0
68,555
W
Bakasura
KuraiHikarii
Bakasura
19,244
13,631
0
6,082
17,951
10,444
2,129
3,045
14,808
0
76,386
W
Bellona
Soduma
Bellona
7,807
1,845
0
3,373
14,220
11,751
259
4,247
9,818
6,077
54,237
W
Neith
TUKBOX20
Neith
7,562
3,873
0
2,505
11,343
3,809
2,608
4,552
6,651
0
48,227
L
Jormungandr
Unkown4766
Jormungandr
1,508
805
0
153
9,952
6,952
24
1,125
7,989
23,305
0
L
Sun Wukong
marroukii
Sun Wukong
8,280
1,253
0
1,217
16,576
19,186
0
2,188
14,130
0
44,003
L
Artemis
6,421
2,185
0
769
13,866
4,779
754
1,257
12,048
0
43,021
W
4,783
711
0
2,472
10,262
11,607
412
1,797
8,383
46,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,784
Gold Earned
47,117
529
Minions Killed
392
0
Camps Cleared
0
1,914,203
Distance Traveled
1,630,641
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,606
430
53
3
0
368,789
2
L
Persephone
11,697
585
142
7
0
343,376
6
W
Chaac
10,333
517
122
6
0
410,665
0
W
Bakasura
12,984
649
134
7
0
384,139
0
W
Bellona
10,323
516
109
5
0
395,384
3
W
Neith
9,805
490
85
4
0
339,982
0
L
Jormungandr
8,665
433
38
2
0
237,001
0
L
Sun Wukong
8,766
438
68
3
0
357,827
1
L
Artemis
9,383
469
91
5
0
323,648
0
W
Ymir
10,339
517
79
4
0
384,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role