Player Matchup

Neith
Neith
BeAsTy EsPaRzA
Neith
Level 87
God Stats
2W - 8L
1,259 SR
Queue Stats
84W - 90L
1,514 Elo+
Party 2
Hercules
Hercules
ChiefEsparza198
Hercules
Level 99
God Stats
17W - 23L
1,537 SR
Queue Stats
135W - 124L
1,563 Elo+
Party 2
Anubis
Anubis
IcyAgentLock
Anubis
Level 93
God Stats
33W - 16L
1,663 SR
Queue Stats
137W - 114L
1,520 Elo+
Party 1
Khepri
Khepri
Killacam7392
Khepri
Level 58
God Stats
20W - 18L
1,383 SR
Queue Stats
204W - 231L
1,429 Elo+
Party 1
Nemesis
Nemesis
sayyestoRAGE
Nemesis
Level 122
God Stats
5W - 5L
1,412 SR
Queue Stats
261W - 251L
1,558 Elo+
Solo
Team Averages
Level 92
1,451 SR
1,517 Elo+

VS

Team Averages
Level 63
1,464 SR
1,461 Elo+
Izanami
Izanami
AngelOfCarnage
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 3
Yemoja
Yemoja
BigPecks
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Scayth6
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 3
Ah Puch
Ah Puch
Zinqa
Ah Puch
Level 88
God Stats
2W - 4L
1,341 SR
Queue Stats
161W - 133L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
mick0440
Gilgamesh
Level 88
God Stats
0W - 2L
1,477 SR
Queue Stats
11W - 11L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 18
12,372
538
8,766
11,463
4,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
20
2 / 1 / 9
14,170
616
7,748
18,770
16,495
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
20
24 / 3 / 8
16,517
718
36,337
24,325
15,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
2 / 2 / 26
12,897
561
4,602
20,192
18,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
sayyestoRAGE
Nemesis
20
16 / 2 / 10
14,561
633
22,725
18,915
10,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 14 / 2
10,589
460
8,602
20,308
4,559
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
BigPecks
Yemoja
11
0 / 8 / 5
7,865
342
2,029
17,603
9,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Scayth6
Morgan Le Fay
15
2 / 12 / 4
10,301
448
14,946
21,836
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Zinqa
Ah Puch
18
0 / 4 / 1
11,096
482
9,373
15,553
11,643
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
mick0440
Gilgamesh
16
4 / 12 / 4
12,013
522
10,454
23,873
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
25
50
Kills
9
9
Deaths
50
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
14
2
0.29
W
6
1
18
15
L
Yemoja
BigPecks
Yemoja
0
8
5
0.31
W
Hercules
2
1
9
6.5
W
Anubis
24
3
8
9.33
W
Khepri
2
2
26
7.5
L
Morgan Le Fay
Scayth6
Morgan Le Fay
2
12
4
0.33
L
Ah Puch
Zinqa
Ah Puch
0
4
1
0.13
L
Gilgamesh
mick0440
Gilgamesh
4
12
4
0.5
W
Nemesis
sayyestoRAGE
Nemesis
16
2
10
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,178
Damage
45,404
93,665
Taken
99,173
66,019
Mitigated
39,304
42,509
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,602
6,197
0
1,117
20,308
4,559
123
9,305
11,003
0
49,831
W
8,766
2,617
0
7,152
11,463
4,611
5,572
2,136
9,327
0
59,650
L
Yemoja
BigPecks
Yemoja
2,029
695
1,344
872
17,603
9,851
0
6,153
11,450
7,298
0
W
Hercules
7,748
1,302
0
7,274
18,770
16,495
1,480
5,108
13,662
2,527
90,916
W
Anubis
36,337
318
0
19,111
24,325
15,505
2,834
7,322
17,003
148,863
0
W
Khepri
4,602
696
440
6,404
20,192
18,680
992
7,858
12,334
38,119
0
L
Morgan Le Fay
Scayth6
Morgan Le Fay
14,946
2,343
0
1,809
21,836
6,198
0
9,554
12,282
69,436
0
L
Ah Puch
Zinqa
Ah Puch
9,373
718
0
5,525
15,553
11,643
510
3,924
11,629
76,941
0
L
Gilgamesh
mick0440
Gilgamesh
10,454
2,190
0
2,971
23,873
7,053
0
12,366
11,507
0
52,746
W
Nemesis
sayyestoRAGE
Nemesis
22,725
13,554
0
2,128
18,915
10,728
4,022
6,414
12,501
0
126,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,517
Gold Earned
51,864
657
Minions Killed
423
0
Camps Cleared
0
2,172,458
Distance Traveled
1,868,574
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,589
460
84
4
0
362,710
1
W
Neith
12,372
538
82
4
0
419,111
5
L
Yemoja
7,865
342
10
0
0
354,026
1
W
Hercules
14,170
616
200
9
0
481,938
2
W
Anubis
16,517
718
187
8
0
376,152
6
W
Khepri
12,897
561
39
2
0
390,497
0
L
Morgan Le Fay
10,301
448
115
5
0
376,954
2
L
Ah Puch
11,096
482
139
6
0
379,982
4
L
Gilgamesh
12,013
522
75
3
0
394,902
3
W
Nemesis
14,561
633
149
6
0
504,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role