Player Matchup

Anubis
Anubis
CavaloDeTroiaEXE
Anubis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,654 Elo+
Party 1
Scylla
Scylla
Clubbers
Scylla
Level 4
God Stats
15W - 13L
1,619 SR
Queue Stats
25W - 16L
1,649 Elo+
Party 1
Neith
Neith
FafaBH
Neith
Level 29
God Stats
107W - 105L
1,477 SR
Queue Stats
181W - 199L
1,503 Elo+
Party 1
Arachne
Arachne
Salphsan
Arachne
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 111L
1,524 Elo+
Party 1
Bacchus
Bacchus
Teuzola
Bacchus
Level 29
God Stats
14W - 9L
1,680 SR
Queue Stats
255W - 280L
1,554 Elo+
Party 1
Team Averages
Level 19
1,555 SR
1,577 Elo+

VS

Team Averages
Level 14
1,407 SR
1,318 Elo+
Scylla
Scylla
ABzinn
Scylla
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 124L
1,207 Elo+
Solo
Yemoja
Yemoja
C9Tnight7
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 107L
1,223 Elo+
Solo
Merlin
Merlin
Naranha
Merlin
Level 29
God Stats
29W - 27L
1,265 SR
Queue Stats
194W - 106L
1,576 Elo+
Solo
Aphrodite
Aphrodite
Nishinotouin880
Aphrodite
Level 8
God Stats
6W - 9L
1,540 SR
Queue Stats
47W - 72L
1,211 Elo+
Solo
Danzaburou
Danzaburou
leidrack
Danzaburou
Level 14
God Stats
3W - 6L
1,229 SR
Queue Stats
14W - 19L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 16
10,604
964
10,543
12,871
5,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Clubbers
Scylla
19
10 / 3 / 21
12,636
1,149
17,033
11,236
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
FafaBH
Neith
19
8 / 4 / 21
13,107
1,192
18,810
13,195
4,818
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Salphsan
Arachne
18
14 / 7 / 13
12,571
1,143
16,414
15,222
6,038
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Teuzola
Bacchus
20
13 / 1 / 26
14,628
1,330
16,104
14,199
18,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ABzinn
Scylla
18
1 / 12 / 14
11,247
1,022
10,364
20,613
7,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
C9Tnight7
Yemoja
18
0 / 6 / 10
10,344
940
4,869
14,208
11,834
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Naranha
Merlin
18
13 / 9 / 4
14,308
1,301
28,671
18,835
9,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Nishinotouin880
Aphrodite
18
1 / 11 / 10
10,552
959
3,659
14,267
11,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
leidrack
Danzaburou
18
4 / 11 / 9
11,685
1,062
10,271
17,088
6,297
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
66
49
Kills
19
19
Deaths
49
97
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Scylla
ABzinn
Scylla
1
12
14
0.67
L
Yemoja
C9Tnight7
Yemoja
0
6
10
0.83
W
4
4
16
3
W
Scylla
Clubbers
Scylla
10
3
21
6.83
W
Neith
FafaBH
Neith
8
4
21
4.63
L
Merlin
Naranha
Merlin
13
9
4
1.67
L
Aphrodite
Nishinotouin880
Aphrodite
1
11
10
0.55
W
Arachne
Salphsan
Arachne
14
7
13
2.93
W
Bacchus
Teuzola
Bacchus
13
1
26
26
L
Danzaburou
leidrack
Danzaburou
4
11
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,904
Damage
57,834
66,723
Taken
85,011
38,206
Mitigated
46,434
6,764
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ABzinn
Scylla
10,364
3,108
0
395
20,613
7,888
0
8,766
11,847
24,975
0
L
Yemoja
C9Tnight7
Yemoja
4,869
734
166
0
14,208
11,834
0
8,882
5,326
11,294
0
W
10,543
538
0
3,610
12,871
5,382
0
8,632
3,729
20,603
0
W
Scylla
Clubbers
Scylla
17,033
1,529
0
0
11,236
3,639
0
8,914
2,224
28,390
0
W
Neith
FafaBH
Neith
18,810
12,566
0
760
13,195
4,818
0
9,166
3,865
0
51,500
L
Merlin
Naranha
Merlin
28,671
1,983
0
0
18,835
9,063
0
8,389
10,446
59,826
0
L
Aphrodite
Nishinotouin880
Aphrodite
3,659
1,109
2,128
1,142
14,267
11,352
0
8,431
5,836
12,489
0
W
Arachne
Salphsan
Arachne
16,414
10,566
0
2,394
15,222
6,038
0
9,865
5,063
0
23,892
W
Bacchus
Teuzola
Bacchus
16,104
1,570
0
0
14,199
18,329
0
10,016
4,051
35,671
0
L
Danzaburou
leidrack
Danzaburou
10,271
4,194
0
944
17,088
6,297
0
9,212
7,876
0
35,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,546
Gold Earned
58,136
178
Minions Killed
200
6
Camps Cleared
3
909,697
Distance Traveled
805,701
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,247
1,022
33
3
1
165,563
0
L
Yemoja
10,344
940
14
1
1
121,018
2
W
Anubis
10,604
964
22
2
0
153,405
1
W
Scylla
12,636
1,149
29
3
0
192,138
0
W
Neith
13,107
1,192
80
7
1
174,284
0
L
Merlin
14,308
1,301
72
7
1
173,061
0
L
Aphrodite
10,552
959
18
2
0
160,419
1
W
Arachne
12,571
1,143
12
1
3
154,876
2
W
Bacchus
14,628
1,330
35
3
2
234,994
0
L
Danzaburou
11,685
1,062
63
6
0
185,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role