Player Matchup

Artemis
Artemis
Pazzi1124
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,540 Elo+
Solo
Nike
Nike
Phatanders
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,513 Elo+
Solo
Merlin
Merlin
Th3Actuary
Merlin
Level 22
God Stats
78W - 53L
1,596 SR
Queue Stats
227W - 218L
1,440 Elo+
Solo
Kukulkan
Kukulkan
omgpennyagain
Kukulkan
Level 27
God Stats
8W - 2L
1,851 SR
Queue Stats
86W - 55L
1,512 Elo+
Solo
Xing Tian
Xing Tian
peacepipe2
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,548 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,510 Elo+

VS

Team Averages
Level 30
1,644 SR
1,531 Elo+
Baron Samedi
Baron Samedi
A Full Tube
Baron Samedi
Level 11
God Stats
8W - 4L
1,588 SR
Queue Stats
12W - 8L
1,514 Elo+
Party 1
Odin
Odin
EsteemedWalk467
Odin
Level 80
God Stats
8W - 5L
1,532 SR
Queue Stats
90W - 115L
1,492 Elo+
Party 1
Fenrir
Fenrir
ForfeitLuiz
Fenrir
Level 13
God Stats
38W - 23L
1,657 SR
Queue Stats
276W - 253L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FurryLocket6989
Morgan Le Fay
Level 28
God Stats
5W - 2L
1,707 SR
Queue Stats
124W - 88L
1,463 Elo+
Solo
Danzaburou
Danzaburou
StrangeCloudS5
Danzaburou
Level 16
God Stats
20W - 6L
1,738 SR
Queue Stats
221W - 169L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pazzi1124
Artemis
20
1 / 9 / 5
12,911
807
11,905
18,413
7,770
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 3 / 6
14,402
900
21,581
31,549
40,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Th3Actuary
Merlin
20
3 / 4 / 8
14,246
890
29,707
16,330
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
omgpennyagain
Kukulkan
20
4 / 4 / 4
14,940
934
32,671
15,994
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
peacepipe2
Xing Tian
20
0 / 10 / 9
13,090
818
7,101
24,041
28,262
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Full Tube
Baron Samedi
20
4 / 1 / 21
14,527
908
14,724
16,065
13,848
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
3 / 2 / 17
13,797
862
17,544
23,420
26,434
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
20
5 / 4 / 20
14,796
925
10,530
29,952
28,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
FurryLocket6989
Morgan Le Fay
20
3 / 2 / 15
14,832
927
17,621
17,109
7,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
StrangeCloudS5
Danzaburou
20
15 / 2 / 10
17,338
1,084
41,771
20,991
7,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
11
Kills
30
30
Deaths
11
32
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A Full Tube
Baron Samedi
4
1
21
14.5
W
3
2
17
5.75
W
Fenrir
5
4
20
3.75
W
Morgan Le Fay
FurryLocket6989
Morgan Le Fay
3
2
15
5.25
L
Artemis
Pazzi1124
Artemis
1
9
5
0.39
L
3
3
6
2
W
Danzaburou
StrangeCloudS5
Danzaburou
15
2
10
10
L
Merlin
Th3Actuary
Merlin
3
4
8
1.75
L
Kukulkan
omgpennyagain
Kukulkan
4
4
4
1.5
L
Xing Tian
peacepipe2
Xing Tian
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,965
Damage
102,190
106,327
Taken
107,537
89,875
Mitigated
83,740
5,895
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A Full Tube
Baron Samedi
14,724
1,696
2,962
2,754
16,065
13,848
0
9,448
6,188
31,253
0
W
17,544
2,167
0
0
23,420
26,434
0
16,269
6,238
0
29,084
W
Fenrir
10,530
1,593
0
670
29,952
28,551
0
21,926
6,904
0
18,713
W
Morgan Le Fay
FurryLocket6989
Morgan Le Fay
17,621
1,182
0
991
17,109
7,113
0
11,197
5,321
73,317
0
L
Artemis
Pazzi1124
Artemis
11,905
5,222
0
2,550
18,413
7,770
0
6,276
12,137
0
26,112
L
21,581
1,624
0
0
31,549
40,806
0
9,439
22,110
13,451
37,841
W
Danzaburou
StrangeCloudS5
Danzaburou
41,771
26,578
0
8,213
20,991
7,794
0
12,550
7,995
0
92,544
L
Merlin
Th3Actuary
Merlin
29,707
1,197
0
1,405
16,330
6,137
0
4,250
12,080
54,254
0
L
Kukulkan
omgpennyagain
Kukulkan
32,671
3,028
224
1,094
15,994
6,900
0
4,007
11,987
76,432
0
L
Xing Tian
peacepipe2
Xing Tian
7,101
1,218
0
622
24,041
28,262
0
8,373
15,668
18,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,589
Gold Earned
75,290
320
Minions Killed
337
3
Camps Cleared
17
1,394,623
Distance Traveled
1,507,999
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,527
908
42
3
0
295,415
2
W
Odin
13,797
862
24
2
0
321,305
1
W
Fenrir
14,796
925
21
1
1
291,549
0
W
Morgan Le Fay
14,832
927
137
9
2
298,334
1
L
Artemis
12,911
807
45
3
0
191,868
4
L
Nike
14,402
900
46
3
0
329,801
0
W
Danzaburou
17,338
1,084
113
7
14
301,396
1
L
Merlin
14,246
890
68
4
2
324,456
0
L
Kukulkan
14,940
934
142
9
0
293,237
0
L
Xing Tian
13,090
818
19
1
1
255,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role