Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gazathingkartel
Achilles
Level 123
God Stats
4W - 3L
1,545 SR
Queue Stats
16W - 23L
1,347 Elo+
Solo
Loki
Loki
cascade_velo
Loki
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 53
1,589 SR
1,449 Elo+

VS

Team Averages
Level 86
1,539 SR
1,400 Elo+
Yemoja
Yemoja
Sweet__Violence
Yemoja
Level 156
God Stats
3W - 5L
1,570 SR
Queue Stats
40W - 48L
1,366 Elo+
Party 1
Chiron
Chiron
jammy_dodger70
Chiron
Level 88
God Stats
25W - 15L
1,645 SR
Queue Stats
476W - 414L
1,513 Elo+
Solo
Sol
Sol
muffinende99
Sol
Level 14
God Stats
24W - 34L
1,403 SR
Queue Stats
29W - 39L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 1
6,757
614
4,646
7,728
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
1 / 0 / 0
6,987
635
10,104
12,201
9,129
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
6,993
636
4,445
8,797
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,853
714
4,087
4,447
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 1 / 1
7,921
720
9,680
9,735
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 0 / 4
6,910
628
6,242
8,780
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
5
5
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Achilles
1
0
0
1
W
1
0
4
3
L
0
3
1
0.17
W
4
1
1
4.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,195
Damage
20,009
28,726
Taken
22,962
14,114
Mitigated
9,714
8,647
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,646
399
0
3,796
7,728
2,232
0
2,236
5,492
22,850
0
L
Achilles
10,104
790
449
2,042
12,201
9,129
0
5,699
6,502
0
23,703
W
4,087
1,212
4,448
2,269
4,447
4,096
0
1,432
3,015
11,253
0
L
4,445
704
0
2,360
8,797
2,753
0
2,394
6,403
0
24,654
W
9,680
2,589
724
3,501
9,735
3,221
348
2,000
7,716
0
31,632
W
6,242
846
0
1,881
8,780
2,397
39
1,214
7,566
25,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,737
Gold Earned
22,684
107
Minions Killed
121
0
Camps Cleared
0
651,493
Distance Traveled
608,963
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,757
614
40
4
0
196,310
1
L
Achilles
6,987
635
26
2
0
226,466
0
W
Yemoja
7,853
714
13
1
0
181,747
0
L
Loki
6,993
636
41
4
0
228,717
2
W
Chiron
7,921
720
54
5
0
205,897
3
W
Sol
6,910
628
54
5
0
221,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role