Player Matchup

Cabrakan
Cabrakan
QuiteAGoodOne
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,297 Elo+
Party 1
Danzaburou
Danzaburou
babybackribs04
Danzaburou
Level 27
God Stats
36W - 46L
1,456 SR
Queue Stats
148W - 213L
1,328 Elo+
Solo
Fenrir
Fenrir
gigodrew
Fenrir
Level 28
God Stats
7W - 9L
1,659 SR
Queue Stats
56W - 68L
1,441 Elo+
Party 1
Nemesis
Nemesis
iceflame674
Nemesis
Level 24
God Stats
31W - 28L
1,503 SR
Queue Stats
69W - 60L
1,436 Elo+
Party 1
Olorun
Olorun
termin8or_82
Olorun
Level 27
God Stats
6W - 8L
1,390 SR
Queue Stats
52W - 38L
1,423 Elo+
Party 1
Team Averages
Level 24
1,501 SR
1,385 Elo+

VS

Team Averages
Level 18
1,526 SR
1,422 Elo+
Chiron
Chiron
BunkeredWand
Chiron
Level 29
God Stats
14W - 3L
1,721 SR
Queue Stats
115W - 146L
1,471 Elo+
Party 2
Persephone
Persephone
Taborda1970
Persephone
Level 26
God Stats
23W - 21L
1,562 SR
Queue Stats
104W - 125L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
aaronjqr06-12
Sun Wukong
Level 17
God Stats
2W - 2L
1,536 SR
Queue Stats
119W - 163L
1,406 Elo+
Party 2
Nemesis
Nemesis
mcyves1234
Nemesis
Level 17
God Stats
7W - 6L
1,310 SR
Queue Stats
17W - 25L
1,284 Elo+
Party 2
Neith
Neith
nrock_13
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
QuiteAGoodOne
Cabrakan
12
2 / 7 / 4
9,653
439
5,649
23,758
24,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
babybackribs04
Danzaburou
15
2 / 6 / 6
9,314
423
9,284
15,723
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
gigodrew
Fenrir
18
12 / 8 / 2
11,988
545
16,727
18,801
6,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
iceflame674
Nemesis
16
4 / 3 / 6
10,681
486
10,483
15,183
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
15
2 / 5 / 2
9,108
414
9,497
16,584
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 3 / 8
10,977
499
17,215
14,372
5,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Taborda1970
Persephone
17
9 / 2 / 2
11,758
534
17,418
10,873
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
aaronjqr06-12
Sun Wukong
18
4 / 4 / 3
11,146
507
8,031
19,732
10,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
mcyves1234
Nemesis
19
8 / 4 / 10
12,385
563
14,327
15,881
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
nrock_13
Neith
12
2 / 9 / 4
8,746
398
4,564
11,758
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
22
Kills
28
29
Deaths
22
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
3
8
3
L
Cabrakan
QuiteAGoodOne
Cabrakan
2
7
4
0.57
W
Persephone
Taborda1970
Persephone
9
2
2
5
W
Sun Wukong
aaronjqr06-12
Sun Wukong
4
4
3
1.38
L
Danzaburou
babybackribs04
Danzaburou
2
6
6
0.83
L
Fenrir
gigodrew
Fenrir
12
8
2
1.63
L
Nemesis
iceflame674
Nemesis
4
3
6
2.33
W
Nemesis
mcyves1234
Nemesis
8
4
10
3.25
W
Neith
nrock_13
Neith
2
9
4
0.44
L
Olorun
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,640
Damage
61,555
90,049
Taken
72,616
48,469
Mitigated
30,144
26,001
Healing
20,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
17,215
5,551
1,153
5,882
14,372
5,585
3,141
2,532
11,788
0
59,342
L
Cabrakan
QuiteAGoodOne
Cabrakan
5,649
1,045
42
1,624
23,758
24,481
30
3,436
20,209
25,826
0
W
Persephone
Taborda1970
Persephone
17,418
667
0
3,650
10,873
4,416
531
2,601
8,270
72,059
0
W
Sun Wukong
aaronjqr06-12
Sun Wukong
8,031
3,050
0
6,655
19,732
10,128
640
3,909
15,823
0
66,968
L
Danzaburou
babybackribs04
Danzaburou
9,284
3,129
0
4,456
15,723
4,961
450
3,409
12,150
0
55,250
L
Fenrir
gigodrew
Fenrir
16,727
4,470
0
6,208
18,801
6,700
1,383
2,801
15,898
0
47,583
L
Nemesis
iceflame674
Nemesis
10,483
4,443
0
6,701
15,183
6,177
0
2,407
12,602
0
75,363
W
Nemesis
mcyves1234
Nemesis
14,327
7,543
0
3,014
15,881
6,435
2,581
3,138
12,743
0
74,146
W
Neith
nrock_13
Neith
4,564
2,392
0
314
11,758
3,580
816
2,123
9,635
0
28,328
L
Olorun
9,497
4,734
180
6,790
16,584
6,150
0
4,626
11,772
51,409
7,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
55,012
371
Minions Killed
498
0
Camps Cleared
0
1,924,502
Distance Traveled
1,974,145
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,977
499
84
4
0
393,484
0
L
Cabrakan
9,653
439
30
1
0
401,800
0
W
Persephone
11,758
534
128
6
0
433,029
3
W
Sun Wukong
11,146
507
115
5
0
380,988
1
L
Danzaburou
9,314
423
85
4
0
382,189
1
L
Fenrir
11,988
545
74
3
0
414,220
1
L
Nemesis
10,681
486
97
4
0
438,767
2
W
Nemesis
12,385
563
122
6
0
427,364
1
W
Neith
8,746
398
49
2
0
339,280
1
L
Olorun
9,108
414
85
4
0
287,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role