Player Matchup

Chaac
Chaac
Co-Vertt
Chaac
Level 26
God Stats
12W - 9L
1,808 SR
Queue Stats
416W - 319L
1,575 Elo+
Solo
Da Ji
Da Ji
Derangedxo
Da Ji
Level 18
God Stats
10W - 10L
1,491 SR
Queue Stats
31W - 36L
1,412 Elo+
Party 1
Chang'e
Chang'e
DreamsOfBritain
Chang'e
Level 27
God Stats
2W - 1L
1,782 SR
Queue Stats
189W - 206L
1,405 Elo+
Party 1
Ares
Ares
TheGlockOnMe
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,477 Elo+
Party 1
Persephone
Persephone
redlittlebear
Persephone
Level 126
God Stats
1W - 2L
1,734 SR
Queue Stats
132W - 141L
1,468 Elo+
Party 1
Team Averages
Level 45
1,663 SR
1,468 Elo+

VS

Team Averages
Level 32
1,465 SR
1,521 Elo+
Nu Wa
Nu Wa
Calibér
Nu Wa
Level 29
God Stats
35W - 26L
1,418 SR
Queue Stats
114W - 91L
1,536 Elo+
Solo
Horus
Horus
Forex Champ
Horus
Level 18
God Stats
5W - 9L
1,499 SR
Queue Stats
122W - 120L
1,473 Elo+
Solo
Ymir
Ymir
KingAesthetic_1
Ymir
Level 5
God Stats
9W - 3L
1,538 SR
Queue Stats
16W - 13L
1,516 Elo+
Party 2
Anubis
Anubis
Ksa-zsom07
Anubis
Level 28
God Stats
36W - 31L
1,563 SR
Queue Stats
236W - 206L
1,503 Elo+
Solo
Khepri
Khepri
Th39eaceK33per
Khepri
Level 80
God Stats
2W - 5L
1,308 SR
Queue Stats
79W - 64L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Co-Vertt
Chaac
17
7 / 0 / 2
12,314
1,119
24,858
12,091
16,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
16
1 / 7 / 6
9,412
856
7,544
15,015
3,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 3
9,700
882
7,741
18,587
5,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 5 / 5
9,404
855
4,885
19,184
22,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
redlittlebear
Persephone
16
0 / 4 / 7
10,016
911
15,711
11,997
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

161

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calibér
Nu Wa
18
7 / 1 / 14
11,175
1,016
20,684
5,620
2,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 4 / 13
10,034
912
8,872
15,601
16,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 16
10,075
916
7,277
16,008
18,568
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Ksa-zsom07
Anubis
18
8 / 0 / 12
12,109
1,101
24,512
13,318
9,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 1 / 17
10,140
922
9,256
13,562
14,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
9
Kills
22
22
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Calibér
Nu Wa
7
1
14
14
L
Chaac
Co-Vertt
Chaac
7
0
2
8
L
Da Ji
1
7
6
0.57
L
1
6
3
0.42
W
3
4
13
2.38
W
2
3
16
3.33
W
Anubis
Ksa-zsom07
Anubis
8
0
12
14
W
2
1
17
10.5
L
0
5
5
0.5
L
Persephone
redlittlebear
Persephone
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,739
Damage
70,601
76,874
Taken
64,109
50,984
Mitigated
61,225
17,760
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Calibér
Nu Wa
20,684
6,095
0
105
5,620
2,278
0
2,884
2,736
37,798
0
L
Chaac
Co-Vertt
Chaac
24,858
3,689
0
5,245
12,091
16,077
0
9,337
2,754
0
49,680
L
Da Ji
7,544
1,029
0
16
15,015
3,738
0
12,027
2,988
0
17,732
L
7,741
1,256
4,141
3,178
18,587
5,300
0
16,534
2,053
23,867
0
W
8,872
5,532
1,568
4,022
15,601
16,247
0
8,134
7,467
0
11,144
W
7,277
1,399
0
0
16,008
18,568
0
6,320
9,688
17,760
0
W
Anubis
Ksa-zsom07
Anubis
24,512
686
0
5,185
13,318
9,360
0
5,528
7,744
65,473
0
W
9,256
541
0
0
13,562
14,772
0
5,471
7,981
17,311
0
L
4,885
576
0
1,960
19,184
22,641
0
13,419
5,765
15,424
0
L
Persephone
redlittlebear
Persephone
15,711
1,586
0
3,220
11,997
3,228
0
10,409
1,584
49,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
53,533
195
Minions Killed
180
4
Camps Cleared
7
911,632
Distance Traveled
996,344
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,175
1,016
26
2
0
192,635
0
L
Chaac
12,314
1,119
60
5
2
209,304
1
L
Da Ji
9,412
856
24
2
1
179,135
0
L
Chang'e
9,700
882
32
3
1
171,606
0
W
Horus
10,034
912
3
0
2
205,107
0
W
Ymir
10,075
916
19
2
0
197,068
0
W
Anubis
12,109
1,101
116
11
3
183,831
0
W
Khepri
10,140
922
16
1
2
217,703
2
L
Ares
9,404
855
21
2
0
173,537
0
L
Persephone
10,016
911
58
5
0
178,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role