Player Matchup

Bellona
Bellona
CH1KKA
Bellona
Level 156
God Stats
12W - 19L
1,601 SR
Queue Stats
664W - 650L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
DMoney Tawater
Hou Yi
Level 150
God Stats
1W - 3L
1,344 SR
Queue Stats
88W - 75L
1,540 Elo+
Party 3
Awilix
Awilix
Hoodie CORN
Awilix
Level 95
God Stats
42W - 35L
1,533 SR
Queue Stats
514W - 474L
1,493 Elo+
Solo
Sobek
Sobek
OG CMONEY
Sobek
Level 152
God Stats
12W - 12L
1,603 SR
Queue Stats
82W - 65L
1,562 Elo+
Party 3
Kukulkan
Kukulkan
ll M3RC3N4RY ll
Kukulkan
Level 82
God Stats
3W - 1L
1,844 SR
Queue Stats
305W - 296L
1,482 Elo+
Party 2
Team Averages
Level 127
1,585 SR
1,526 Elo+

VS

Team Averages
Level 123
1,508 SR
1,506 Elo+
Sylvanus
Sylvanus
AD-March
Sylvanus
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
552W - 513L
1,529 Elo+
Solo
Ra
Ra
TH3 5LI3NT KI1
Ra
Level 121
God Stats
44W - 17L
1,633 SR
Queue Stats
582W - 607L
1,505 Elo+
Party 1
Chiron
Chiron
The 8th Degree
Chiron
Level 134
God Stats
3W - 4L
1,224 SR
Queue Stats
279W - 286L
1,501 Elo+
Solo
Scylla
Scylla
Tzaphqiel_D-A-L
Scylla
Level 117
God Stats
9W - 10L
1,515 SR
Queue Stats
569W - 565L
1,516 Elo+
Party 1
Odin
Odin
ZaBaba-Yaga
Odin
Level 124
God Stats
35W - 20L
1,669 SR
Queue Stats
544W - 572L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CH1KKA
Bellona
12
3 / 0 / 0
6,719
672
3,823
7,931
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 1 / 1
4,888
489
3,708
5,926
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Awilix
8
0 / 3 / 2
4,886
489
3,697
6,849
1,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
OG CMONEY
Sobek
8
1 / 1 / 0
5,299
530
2,867
8,390
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
9
0 / 4 / 1
5,359
536
1,695
5,478
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AD-March
Sylvanus
9
1 / 1 / 1
5,059
506
4,699
7,410
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 0 / 2
7,078
708
5,532
4,004
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 2
5,116
512
5,647
5,871
1,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 2 / 2
5,959
596
2,240
4,401
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,785
579
5,134
6,212
3,716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AD-March
Sylvanus
1
1
1
1.5
L
Bellona
CH1KKA
Bellona
3
0
0
3
L
1
1
1
1.5
L
Awilix
0
3
2
0.33
L
Sobek
OG CMONEY
Sobek
1
1
0
1
W
5
0
2
6
W
0
1
2
1
W
2
2
2
1.5
W
1
1
0
1
L
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,790
Damage
23,252
34,574
Taken
27,898
15,439
Mitigated
13,208
10,676
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AD-March
Sylvanus
4,699
2,201
494
2,035
7,410
4,837
317
1,857
5,553
17,409
7,002
L
Bellona
CH1KKA
Bellona
3,823
1,630
0
4,160
7,931
5,694
0
1,364
5,931
0
36,624
L
3,708
1,683
0
1,556
5,926
1,356
0
2,495
3,431
0
27,042
L
Awilix
3,697
1,326
0
987
6,849
1,712
0
3,068
3,739
0
24,491
L
Sobek
OG CMONEY
Sobek
2,867
163
0
2,973
8,390
4,929
0
2,316
6,074
9,429
0
W
5,532
269
455
1,318
4,004
1,320
180
1,344
2,660
43,500
0
W
5,647
2,672
611
1,680
5,871
1,705
144
1,379
4,492
0
31,394
W
2,240
360
0
1,756
4,401
1,630
0
214
4,187
27,345
6,050
W
5,134
1,089
0
2,736
6,212
3,716
0
0
6,212
3,258
27,549
L
Kukulkan
1,695
48
0
1,000
5,478
1,748
0
3,016
2,462
30,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
28,997
277
Minions Killed
326
0
Camps Cleared
0
1,050,157
Distance Traveled
972,281
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,059
506
36
4
0
154,849
1
L
Bellona
6,719
672
96
10
0
207,913
4
L
Hou Yi
4,888
489
54
5
0
188,382
3
L
Awilix
4,886
489
46
5
0
240,218
1
L
Sobek
5,299
530
17
2
0
204,320
2
W
Ra
7,078
708
80
8
0
219,082
2
W
Chiron
5,116
512
59
6
0
186,814
1
W
Scylla
5,959
596
70
7
0
214,444
3
W
Odin
5,785
579
81
8
0
197,092
3
L
Kukulkan
5,359
536
64
6
0
209,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role