Player Matchup

Hera
Hera
C9Tnight7
Hera
Level 5
God Stats
6W - 6L
1,200 SR
Queue Stats
102W - 107L
1,314 Elo+
Solo
Heimdallr
Heimdallr
Fish4Hoesdotcom
Heimdallr
Level 5
God Stats
3W - 1L
1,654 SR
Queue Stats
147W - 103L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MEvansR3ppaJr
Morgan Le Fay
Level 18
God Stats
3W - 3L
1,494 SR
Queue Stats
33W - 58L
1,302 Elo+
Solo
Scylla
Scylla
YoungCrowley748
Scylla
Level 28
God Stats
113W - 123L
1,481 SR
Queue Stats
242W - 279L
1,430 Elo+
Solo
Janus
Janus
deathx12000
Janus
Level 25
God Stats
23W - 19L
1,557 SR
Queue Stats
104W - 82L
1,467 Elo+
Party 1
Team Averages
Level 16
1,477 SR
1,405 Elo+

VS

Team Averages
Level 13
1,477 SR
1,344 Elo+
Neith
Neith
Mythical Wolf26
Neith
Level 17
God Stats
4W - 6L
1,422 SR
Queue Stats
52W - 82L
1,288 Elo+
Solo
Artemis
Artemis
W3Kings980
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,448 Elo+
Solo
Hachiman
Hachiman
WildWonka
Hachiman
Level 6
God Stats
14W - 13L
1,368 SR
Queue Stats
14W - 13L
1,302 Elo+
Party 2
Bacchus
Bacchus
aldonishi
Bacchus
Level 28
God Stats
9W - 2L
1,952 SR
Queue Stats
322W - 324L
1,452 Elo+
Solo
Thor
Thor
xWxcky
Thor
Level 4
God Stats
1W - 2L
1,142 SR
Queue Stats
18W - 14L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
2 / 11 / 10
11,367
947
4,067
15,687
6,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Fish4Hoesdotcom
Heimdallr
20
7 / 8 / 12
14,410
1,201
20,534
18,760
10,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MEvansR3ppaJr
Morgan Le Fay
20
4 / 14 / 14
13,278
1,107
12,113
34,783
26,223
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 7 / 13
13,692
1,141
14,551
19,409
7,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 6 / 12
13,447
1,121
21,698
18,156
9,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 26
12,761
1,063
15,545
10,461
4,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
W3Kings980
Artemis
20
10 / 4 / 21
13,571
1,131
18,594
13,777
5,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
WildWonka
Hachiman
20
23 / 7 / 18
17,546
1,462
36,986
20,005
8,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
aldonishi
Bacchus
20
5 / 4 / 29
12,692
1,058
14,918
18,362
25,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
xWxcky
Thor
20
4 / 7 / 31
13,082
1,090
14,685
15,374
6,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
171
25
Kills
46
46
Deaths
25
61
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Hera
2
11
10
0.64
L
Heimdallr
Fish4Hoesdotcom
Heimdallr
7
8
12
1.63
L
Morgan Le Fay
MEvansR3ppaJr
Morgan Le Fay
4
14
14
0.79
W
4
3
26
5.67
W
Artemis
W3Kings980
Artemis
10
4
21
5.13
W
Hachiman
WildWonka
Hachiman
23
7
18
4.57
L
5
7
13
1.64
W
Bacchus
aldonishi
Bacchus
5
4
29
4.88
L
7
6
12
2.17
W
Thor
xWxcky
Thor
4
7
31
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,963
Damage
100,728
106,795
Taken
77,979
60,155
Mitigated
49,082
4,466
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,067
1,661
72
300
15,687
6,212
0
2,641
13,046
17,009
0
L
Heimdallr
Fish4Hoesdotcom
Heimdallr
20,534
13,301
0
1,650
18,760
10,354
0
2,812
15,948
0
43,695
L
Morgan Le Fay
MEvansR3ppaJr
Morgan Le Fay
12,113
1,538
0
1,086
34,783
26,223
0
4,381
30,402
34,516
0
W
15,545
5,848
0
1,505
10,461
4,014
0
9,015
1,446
0
32,968
W
Artemis
W3Kings980
Artemis
18,594
10,641
0
2,117
13,777
5,056
0
10,219
3,558
0
44,374
W
Hachiman
WildWonka
Hachiman
36,986
24,632
0
3,375
20,005
8,322
0
12,312
7,693
0
71,452
L
14,551
1,662
465
893
19,409
7,882
0
2,148
17,261
37,970
0
W
Bacchus
aldonishi
Bacchus
14,918
939
0
0
18,362
25,632
0
10,642
7,363
25,149
0
L
21,698
3,092
0
0
18,156
9,484
0
2,936
15,220
48,799
0
W
Thor
xWxcky
Thor
14,685
2,296
0
0
15,374
6,058
0
9,884
5,490
0
25,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,194
Gold Earned
69,652
228
Minions Killed
210
7
Camps Cleared
4
984,838
Distance Traveled
1,080,599
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,367
947
23
2
0
149,636
1
L
Heimdallr
14,410
1,201
42
4
4
193,460
0
L
Morgan Le Fay
13,278
1,107
34
3
1
202,838
1
W
Neith
12,761
1,063
38
3
0
182,566
0
W
Artemis
13,571
1,131
52
4
1
212,758
0
W
Hachiman
17,546
1,462
76
6
1
237,524
0
L
Scylla
13,692
1,141
51
4
1
229,329
0
W
Bacchus
12,692
1,058
14
1
1
228,080
0
L
Janus
13,447
1,121
78
7
1
209,575
0
W
Thor
13,082
1,090
30
3
1
219,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role