Player Matchup

Ao Kuang
Ao Kuang
Darktemplarjr
Ao Kuang
Level 33
God Stats
21W - 11L
1,735 SR
Queue Stats
104W - 86L
1,506 Elo+
Party 1
Neith
Neith
Fsu Atll
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 1
Janus
Janus
FsuAtll
Janus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 13L
1,630 Elo+
Party 1
Bellona
Bellona
LiteWarrior18
Bellona
Level 83
God Stats
26W - 16L
1,591 SR
Queue Stats
314W - 318L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
XxWaLfFeSxX
Cthulhu
Level 55
God Stats
29W - 27L
1,491 SR
Queue Stats
230W - 246L
1,457 Elo+
Party 1
Team Averages
Level 39
1,564 SR
1,517 Elo+

VS

Team Averages
Level 122
1,528 SR
1,567 Elo+
Chronos
Chronos
BADUSi1437
Chronos
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
267W - 91L
1,500 Elo+
Party 2
Set
Set
Lil_Hank93
Set
Level 158
God Stats
5W - 11L
1,366 SR
Queue Stats
459W - 420L
1,511 Elo+
Solo
Ymir
Ymir
Ole Papa Swagg
Ymir
Level 160
God Stats
23W - 15L
1,611 SR
Queue Stats
133W - 101L
1,637 Elo+
Party 2
Baron Samedi
Baron Samedi
PremiumDinosaur
Baron Samedi
Level 127
God Stats
1W - 1L
1,556 SR
Queue Stats
66W - 57L
1,572 Elo+
Solo
Freya
Freya
XPurpleProdigyX
Freya
Level 160
God Stats
2W - 0L
1,608 SR
Queue Stats
197W - 162L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darktemplarjr
Ao Kuang
20
20 / 14 / 9
19,272
535
44,746
45,755
17,879
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Fsu Atll
Neith
20
2 / 8 / 6
14,190
394
8,135
12,663
4,543
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
FsuAtll
Janus
20
1 / 15 / 6
15,141
421
15,785
28,968
10,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
20
10 / 12 / 7
19,202
533
36,697
49,266
58,822
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
XxWaLfFeSxX
Cthulhu
20
2 / 13 / 18
15,726
437
23,199
54,108
45,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BADUSi1437
Chronos
20
12 / 8 / 15
23,382
650
38,780
54,125
54,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 8 / 13
20,995
583
23,443
32,913
22,583
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
20 / 3 / 17
23,730
659
37,264
35,945
34,243
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
PremiumDinosaur
Baron Samedi
20
9 / 8 / 13
20,807
578
28,168
30,770
19,062
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 8 / 15
21,733
604
27,754
37,518
19,448
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
135
35
Kills
62
62
Deaths
35
46
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chronos
BADUSi1437
Chronos
12
8
15
2.44
L
Ao Kuang
Darktemplarjr
Ao Kuang
20
14
9
1.75
L
Neith
Fsu Atll
Neith
2
8
6
0.63
L
Janus
FsuAtll
Janus
1
15
6
0.27
W
10
8
13
2.06
L
Bellona
10
12
7
1.13
W
20
3
17
9.5
W
Baron Samedi
PremiumDinosaur
Baron Samedi
9
8
13
1.94
W
11
8
15
2.31
L
Cthulhu
XxWaLfFeSxX
Cthulhu
2
13
18
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,562
Damage
155,409
190,760
Taken
191,271
136,606
Mitigated
149,913
47,577
Healing
91,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BADUSi1437
Chronos
38,780
16,688
0
24,840
54,125
54,577
10,044
22,146
31,979
184,622
0
L
Ao Kuang
Darktemplarjr
Ao Kuang
44,746
14,708
0
14,640
45,755
17,879
0
30,215
15,293
112,479
0
L
Neith
Fsu Atll
Neith
8,135
3,762
0
1,892
12,663
4,543
0
7,713
4,802
0
65,624
L
Janus
FsuAtll
Janus
15,785
1,657
0
2,870
28,968
10,127
548
20,439
8,385
120,087
0
W
23,443
11,477
0
8,311
32,913
22,583
1,462
11,584
21,329
0
236,268
L
Bellona
36,697
19,703
0
11,744
49,266
58,822
610
28,671
19,751
0
163,786
W
37,264
7,502
0
21,532
35,945
34,243
247
13,852
22,093
166,373
0
W
Baron Samedi
PremiumDinosaur
Baron Samedi
28,168
2,417
3,567
11,047
30,770
19,062
1,333
19,353
11,417
132,254
0
W
27,754
10,217
0
22,133
37,518
19,448
5,712
20,787
16,731
154,734
0
L
Cthulhu
XxWaLfFeSxX
Cthulhu
23,199
1,117
414
16,017
54,108
45,235
0
42,698
10,563
90,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,531
Gold Earned
110,647
747
Minions Killed
1,043
0
Camps Cleared
0
2,901,879
Distance Traveled
3,046,510
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
23,382
650
220
6
0
585,836
0
L
Ao Kuang
19,272
535
103
3
0
577,571
6
L
Neith
14,190
394
117
3
0
580,390
0
L
Janus
15,141
421
182
5
0
596,176
0
W
Set
20,995
583
213
6
0
663,623
3
L
Bellona
19,202
533
244
7
0
576,914
2
W
Ymir
23,730
659
234
7
0
661,037
1
W
Baron Samedi
20,807
578
173
5
0
555,130
5
W
Freya
21,733
604
203
6
0
580,884
1
L
Cthulhu
15,726
437
101
3
0
570,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role