Player Matchup

Anubis
Anubis
El_Cuervo-XL
Anubis
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 31L
1,382 Elo+
Party 1
Mercury
Mercury
FoxTroT_4ZN
Mercury
Level 20
God Stats
1W - 6L
1,305 SR
Queue Stats
69W - 72L
1,350 Elo+
Party 1
Bakasura
Bakasura
Unfortunate_kil
Bakasura
Level 6
God Stats
13W - 20L
1,500 SR
Queue Stats
22W - 24L
1,678 Elo+
Solo
Gilgamesh
Gilgamesh
shaggyzplaysTWT
Gilgamesh
Level 13
God Stats
6W - 11L
1,466 SR
Queue Stats
27W - 23L
1,568 Elo+
Solo
Artio
Artio
wes112
Artio
Level 27
God Stats
2W - 3L
1,490 SR
Queue Stats
89W - 97L
1,372 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,470 Elo+

VS

Team Averages
Level 21
1,698 SR
1,497 Elo+
Chaac
Chaac
Bakugou_2020
Chaac
Level 27
God Stats
17W - 7L
1,766 SR
Queue Stats
92W - 102L
1,543 Elo+
Solo
Chang'e
Chang'e
LTHP_Moon
Chang'e
Level 21
God Stats
48W - 16L
2,117 SR
Queue Stats
340W - 309L
1,660 Elo+
Solo
Jormungandr
Jormungandr
Unkown4766
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo
Skadi
Skadi
titobulls2
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,522 Elo+
Solo
Geb
Geb
toros_casta
Geb
Level 28
God Stats
12W - 12L
1,610 SR
Queue Stats
38W - 46L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 4 / 1
6,891
459
7,605
9,315
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
FoxTroT_4ZN
Mercury
11
1 / 3 / 0
6,941
463
4,911
13,034
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
12
0 / 2 / 1
7,151
477
2,240
9,206
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
shaggyzplaysTWT
Gilgamesh
15
1 / 4 / 1
8,516
568
7,500
11,313
7,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
wes112
Artio
12
1 / 0 / 0
6,690
446
3,225
7,880
7,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 2
8,847
590
4,695
8,280
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
LTHP_Moon
Chang'e
15
4 / 0 / 2
8,622
575
13,474
10,876
4,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Unkown4766
Jormungandr
11
2 / 1 / 0
7,773
518
1,700
8,497
5,194
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
12
0 / 1 / 0
6,922
461
2,656
6,552
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 1
7,160
477
3,465
8,661
5,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
12
13
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Anubis
1
4
1
0.38
L
Mercury
FoxTroT_4ZN
Mercury
1
3
0
0.33
W
Chang'e
LTHP_Moon
Chang'e
4
0
2
5
L
Bakasura
0
2
1
0.25
W
Jormungandr
Unkown4766
Jormungandr
2
1
0
2
L
Gilgamesh
shaggyzplaysTWT
Gilgamesh
1
4
1
0.38
W
Skadi
0
1
0
0
W
1
0
1
1.5
L
Artio
wes112
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
25,990
50,748
Taken
42,866
28,017
Mitigated
20,825
13,840
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,695
1,216
0
2,839
8,280
3,480
338
213
8,067
0
43,734
L
Anubis
7,605
295
0
3,070
9,315
4,776
0
7,598
1,717
35,339
0
L
Mercury
FoxTroT_4ZN
Mercury
4,911
2,751
0
1,806
13,034
4,592
27
4,274
8,760
0
45,509
W
Chang'e
LTHP_Moon
Chang'e
13,474
1,114
1,136
6,236
10,876
4,949
217
3,404
7,472
62,284
0
L
Bakasura
2,240
1,985
0
4,653
9,206
4,142
304
1,068
8,138
0
39,276
W
Jormungandr
Unkown4766
Jormungandr
1,700
146
0
500
8,497
5,194
103
3,325
5,172
29,209
0
L
Gilgamesh
shaggyzplaysTWT
Gilgamesh
7,500
2,458
0
1,696
11,313
7,091
700
2,773
8,540
0
54,617
W
Skadi
2,656
692
0
398
6,552
1,999
382
794
5,758
0
30,409
W
3,465
577
0
860
8,661
5,203
312
3,094
5,542
15,765
0
L
Artio
wes112
Artio
3,225
281
256
2,359
7,880
7,416
0
2,926
4,954
21,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,189
Gold Earned
39,324
381
Minions Killed
305
0
Camps Cleared
0
1,465,718
Distance Traveled
1,348,991
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,847
590
86
6
0
275,428
6
L
Anubis
6,891
459
59
4
0
246,963
0
L
Mercury
6,941
463
74
5
0
298,413
0
W
Chang'e
8,622
575
108
7
0
306,783
4
L
Bakasura
7,151
477
95
6
0
295,630
0
W
Jormungandr
7,773
518
44
3
0
243,828
1
L
Gilgamesh
8,516
568
123
8
0
310,662
0
W
Skadi
6,922
461
54
4
0
258,930
2
W
Geb
7,160
477
13
1
0
264,022
4
L
Artio
6,690
446
30
2
0
314,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role