Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
PusssssPatrol
Discordia
Level 85
God Stats
1W - 1L
1,816 SR
Queue Stats
72W - 56L
1,622 Elo+
Party 1
Cerberus
Cerberus
stahhh
Cerberus
Level 129
God Stats
3W - 2L
1,486 SR
Queue Stats
243W - 212L
1,564 Elo+
Party 1
Team Averages
Level 115
1,560 SR
1,537 Elo+

VS

Team Averages
Level 142
1,601 SR
1,535 Elo+
Mercury
Mercury
Derpy Showtime
Mercury
Level 147
God Stats
3W - 3L
1,708 SR
Queue Stats
283W - 266L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
LordGreenTea
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 99L
1,534 Elo+
Party 2
Terra
Terra
MrGoodTouchYolo
Terra
Level 155
God Stats
1W - 0L
1,702 SR
Queue Stats
453W - 457L
1,539 Elo+
Party 2
Vulcan
Vulcan
PeanutButterCupz
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,506 Elo+
Solo
Tyr
Tyr
ThePriceIsBryce
Tyr
Level 140
God Stats
19W - 20L
1,594 SR
Queue Stats
507W - 501L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 4 / 0
8,017
534
6,035
11,772
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
12
3 / 4 / 4
7,417
494
7,944
13,650
11,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
11
1 / 2 / 2
6,824
455
3,886
6,891
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
PusssssPatrol
Discordia
12
2 / 5 / 2
7,588
506
4,259
6,595
1,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
stahhh
Cerberus
14
0 / 1 / 1
8,079
539
2,992
9,557
8,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,001
600
6,833
10,811
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
12
2 / 1 / 6
7,595
506
4,429
8,517
2,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 10
7,721
515
5,528
10,563
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 2 / 7
8,771
585
10,716
7,538
2,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 4
9,142
609
5,158
13,089
7,233
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
16
16
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
0
0.75
L
Sylvanus
 
Sylvanus
3
4
4
1.25
L
The Morrigan
 
The Morrigan
1
2
2
1
W
6
0
5
8.5
W
Hou Yi
2
1
6
5
W
2
5
10
1.4
W
4
2
7
3.75
L
Discordia
PusssssPatrol
Discordia
2
5
2
0.6
W
2
1
4
4
L
Cerberus
stahhh
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,116
Damage
32,664
48,465
Taken
50,518
27,944
Mitigated
25,948
13,507
Healing
18,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,035
2,295
95
897
11,772
4,367
0
2,048
9,684
0
63,278
L
Sylvanus
 
Sylvanus
7,944
2,214
1,137
3,797
13,650
11,658
0
6,240
7,306
23,453
8,755
L
The Morrigan
 
The Morrigan
3,886
484
0
3,591
6,891
1,826
0
1,316
5,149
36,133
0
W
6,833
2,723
0
3,555
10,811
3,854
0
3,013
7,790
0
53,027
W
Hou Yi
4,429
1,617
0
4,115
8,517
2,468
888
1,239
7,278
0
40,923
W
5,528
915
1,500
2,480
10,563
9,654
0
5,454
5,095
19,908
0
W
10,716
2,512
0
1,430
7,538
2,739
387
4,401
3,135
52,987
0
L
Discordia
PusssssPatrol
Discordia
4,259
911
0
264
6,595
1,818
0
3,879
2,528
41,840
0
W
5,158
529
0
4,978
13,089
7,233
148
4,181
8,902
187
61,356
L
Cerberus
stahhh
Cerberus
2,992
250
0
3,726
9,557
8,275
0
2,135
7,318
50,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
42,230
447
Minions Killed
435
0
Camps Cleared
0
1,408,822
Distance Traveled
1,675,175
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,017
534
107
7
0
271,003
6
L
Sylvanus
7,417
494
50
3
0
278,295
2
L
The Morrigan
6,824
455
77
5
0
316,555
5
W
Mercury
9,001
600
97
6
0
396,815
6
W
Hou Yi
7,595
506
69
5
0
301,153
2
W
Terra
7,721
515
32
2
0
320,882
6
W
Vulcan
8,771
585
105
7
0
330,633
6
L
Discordia
7,588
506
81
5
0
266,980
4
W
Tyr
9,142
609
132
9
0
325,692
8
L
Cerberus
8,079
539
132
9
0
275,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role