Player Matchup

Sol
Sol
Bellmont17
Sol
Level 89
God Stats
11W - 10L
1,592 SR
Queue Stats
555W - 538L
1,475 Elo+
Party 2
Chaac
Chaac
Ronin_Taste
Chaac
Level 45
God Stats
37W - 39L
1,441 SR
Queue Stats
525W - 529L
1,431 Elo+
Solo
Mercury
Mercury
SolrackZitrev
Mercury
Level 67
God Stats
2W - 1L
1,271 SR
Queue Stats
433W - 473L
1,463 Elo+
Party 2
Anubis
Anubis
Superduperpwr20
Anubis
Level 48
God Stats
245W - 246L
1,503 SR
Queue Stats
287W - 312L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
lobonix
Danzaburou
Level 66
God Stats
26W - 25L
1,522 SR
Queue Stats
312W - 284L
1,553 Elo+
Party 2
Team Averages
Level 63
1,466 SR
1,470 Elo+

VS

Team Averages
Level 46
1,547 SR
1,396 Elo+
Gilgamesh
Gilgamesh
Didier1234567890
Gilgamesh
Level 47
God Stats
3W - 2L
1,601 SR
Queue Stats
140W - 133L
1,519 Elo+
Solo
Izanami
Izanami
HighImpac_Gaming
Izanami
Level 46
God Stats
6W - 12L
1,452 SR
Queue Stats
128W - 154L
1,353 Elo+
Party 1
Nu Wa
Nu Wa
OGBJ2702
Nu Wa
Level 86
God Stats
0W - 3L
1,553 SR
Queue Stats
11W - 24L
1,371 Elo+
Party 1
Ymir
Ymir
juicyjames74
Ymir
Level 22
God Stats
10W - 17L
1,445 SR
Queue Stats
64W - 82L
1,333 Elo+
Party 1
Nemesis
Nemesis
strvwbby
Nemesis
Level 31
God Stats
4W - 4L
1,685 SR
Queue Stats
47W - 48L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,321
666
8,401
4,122
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 2
6,680
607
4,105
7,257
3,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
10
3 / 0 / 1
6,367
579
1,182
5,119
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 4
5,436
494
1,698
4,056
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
lobonix
Danzaburou
12
7 / 3 / 4
7,661
696
8,185
7,638
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
3 / 2 / 0
6,354
578
5,529
7,321
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 7 / 0
5,657
514
2,432
8,080
2,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
OGBJ2702
Nu Wa
10
3 / 4 / 2
5,919
538
7,623
6,163
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 2
5,278
480
843
9,573
3,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
strvwbby
Nemesis
3
0 / 0 / 0
3,855
350
0
2,363
368
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
9
9
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Gilgamesh
3
2
0
1.5
L
2
7
0
0.29
L
Nu Wa
OGBJ2702
Nu Wa
3
4
2
1
W
0
1
2
1
W
Mercury
3
0
1
3.5
W
0
4
4
0.5
L
1
3
2
0.67
W
Danzaburou
lobonix
Danzaburou
7
3
4
3
L
Nemesis
strvwbby
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,571
Damage
16,427
28,192
Taken
33,500
9,707
Mitigated
9,801
9,250
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,401
3,652
0
1,361
4,122
1,051
2,171
2,029
2,093
28,936
3,057
L
Gilgamesh
5,529
2,151
0
1,912
7,321
2,588
0
0
7,321
0
30,566
L
2,432
1,575
0
653
8,080
2,087
348
2,055
6,025
0
22,008
L
Nu Wa
OGBJ2702
Nu Wa
7,623
1,982
0
750
6,163
1,683
28
2,978
3,047
34,370
0
W
4,105
1,570
0
3,005
7,257
3,978
0
501
6,756
0
35,827
W
Mercury
1,182
218
0
2,062
5,119
1,326
368
1,104
4,015
0
24,726
W
1,698
351
0
545
4,056
1,186
174
2,586
1,470
13,181
0
L
843
0
0
324
9,573
3,075
0
3,898
5,635
6,357
0
W
Danzaburou
lobonix
Danzaburou
8,185
4,480
0
2,277
7,638
2,166
2,372
2,246
5,392
0
39,378
L
Nemesis
strvwbby
Nemesis
0
0
0
1,158
2,363
368
0
0
2,363
0
6,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
27,063
307
Minions Killed
165
0
Camps Cleared
0
961,455
Distance Traveled
906,726
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,321
666
56
5
0
179,776
2
L
Gilgamesh
6,354
578
66
6
0
208,975
0
L
Izanami
5,657
514
37
3
0
189,922
2
L
Nu Wa
5,919
538
41
4
0
187,828
2
W
Chaac
6,680
607
89
8
0
221,370
4
W
Mercury
6,367
579
62
6
0
235,928
0
W
Anubis
5,436
494
21
2
0
139,163
1
L
Ymir
5,278
480
13
1
0
203,255
3
W
Danzaburou
7,661
696
79
7
0
185,218
2
L
Nemesis
3,855
350
8
1
0
116,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role