Player Matchup

Cerberus
Cerberus
BloodRed-Hood
Cerberus
Level 86
God Stats
4W - 7L
1,588 SR
Queue Stats
292W - 291L
1,386 Elo+
Party 1
Fafnir
Fafnir
KirMetDunnGotYa
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 119L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
Lord_Wrath67
Jing Wei
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 254L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trini Iz Me
Morgan Le Fay
Level 50
God Stats
10W - 15L
1,416 SR
Queue Stats
191W - 202L
1,367 Elo+
Party 2
Kali
Kali
harjot5ingh22
Kali
Level 48
God Stats
0W - 4L
1,140 SR
Queue Stats
127W - 161L
1,345 Elo+
Party 2
Team Averages
Level 58
1,429 SR
1,385 Elo+

VS

Team Averages
Level 64
1,472 SR
1,390 Elo+
Cu Chulainn
Cu Chulainn
DannyJack7984
Cu Chulainn
Level 87
God Stats
35W - 49L
1,456 SR
Queue Stats
563W - 645L
1,391 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jzyrangkr23
Tsukuyomi
Level 86
God Stats
11W - 15L
1,506 SR
Queue Stats
408W - 448L
1,394 Elo+
Party 3
Ymir
Ymir
KimmyHed69
Ymir
Level 33
God Stats
9W - 7L
1,582 SR
Queue Stats
129W - 97L
1,511 Elo+
Solo
Neith
Neith
SpiderzZzZ1022
Neith
Level 109
God Stats
55W - 49L
1,498 SR
Queue Stats
542W - 583L
1,382 Elo+
Party 3
Raijin
Raijin
SulfuricChimp20
Raijin
Level 4
God Stats
1W - 1L
1,317 SR
Queue Stats
16W - 8L
1,273 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodRed-Hood
Cerberus
15
1 / 6 / 1
9,428
449
8,462
16,825
14,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 1
8,585
409
3,090
15,480
13,742
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Lord_Wrath67
Jing Wei
13
1 / 11 / 0
8,604
410
3,932
15,063
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Trini Iz Me
Morgan Le Fay
15
0 / 8 / 0
8,286
395
8,499
14,413
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 6 / 0
9,772
465
5,169
17,119
9,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DannyJack7984
Cu Chulainn
19
5 / 2 / 10
11,922
568
10,917
15,732
15,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Jzyrangkr23
Tsukuyomi
18
9 / 1 / 6
11,615
553
9,930
12,274
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 14
11,732
559
6,741
8,028
8,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 0 / 12
12,214
582
18,101
10,466
4,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 1 / 9
12,332
587
11,810
15,282
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
89
4
Kills
38
38
Deaths
4
2
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BloodRed-Hood
Cerberus
1
6
1
0.25
W
Cu Chulainn
DannyJack7984
Cu Chulainn
5
2
10
5
W
Tsukuyomi
Jzyrangkr23
Tsukuyomi
9
1
6
12
W
5
0
14
12
L
0
7
1
0.07
L
Jing Wei
Lord_Wrath67
Jing Wei
1
11
0
0.09
W
10
0
12
16
W
9
1
9
13.5
L
Morgan Le Fay
Trini Iz Me
Morgan Le Fay
0
8
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,152
Damage
57,499
78,900
Taken
61,782
48,251
Mitigated
39,019
8,772
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BloodRed-Hood
Cerberus
8,462
489
0
1,711
16,825
14,493
565
1,943
14,882
67,864
0
W
Cu Chulainn
DannyJack7984
Cu Chulainn
10,917
1,427
0
3,235
15,732
15,358
1,101
5,052
10,614
5,912
71,858
W
Tsukuyomi
Jzyrangkr23
Tsukuyomi
9,930
2,745
0
4,055
12,274
4,601
2,241
2,919
9,235
0
80,810
W
6,741
1,978
0
0
8,028
8,248
728
2,580
5,391
32,089
0
L
3,090
1,639
0
2,366
15,480
13,742
481
4,663
10,675
15,577
0
L
Jing Wei
Lord_Wrath67
Jing Wei
3,932
2,339
73
170
15,063
4,776
898
4,689
10,272
0
41,902
W
18,101
9,332
0
6,914
10,466
4,387
2,985
2,556
7,868
0
99,626
W
11,810
689
106
4,670
15,282
6,425
1,988
6,283
8,529
84,890
0
L
Morgan Le Fay
Trini Iz Me
Morgan Le Fay
8,499
145
0
2,005
14,413
5,851
0
5,722
8,691
53,453
0
L
5,169
2,608
0
2,447
17,119
9,389
0
2,702
14,417
0
66,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
59,815
464
Minions Killed
592
0
Camps Cleared
0
1,692,141
Distance Traveled
1,979,453
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,428
449
161
8
0
372,005
2
W
Cu Chulainn
11,922
568
148
7
0
418,489
0
W
Tsukuyomi
11,615
553
112
5
0
473,120
4
W
Ymir
11,732
559
43
2
0
366,423
2
L
Fafnir
8,585
409
25
1
0
302,634
3
L
Jing Wei
8,604
410
78
4
0
312,461
1
W
Neith
12,214
582
142
7
0
368,721
7
W
Raijin
12,332
587
147
7
0
352,700
1
L
Morgan Le Fay
8,286
395
94
4
0
340,059
8
L
Kali
9,772
465
106
5
0
364,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role