Player Matchup

Thor
Thor
Pipiopi05
Thor
Level 142
God Stats
11W - 14L
1,296 SR
Queue Stats
365W - 276L
1,624 Elo+
Party 2
Ganesha
Ganesha
Poddleton
Ganesha
Level 109
God Stats
17W - 11L
1,720 SR
Queue Stats
405W - 330L
1,622 Elo+
Party 2
Sol
Sol
ToShreds_YouSay
Sol
Level 63
God Stats
13W - 6L
1,730 SR
Queue Stats
207W - 161L
1,621 Elo+
Party 2
Team Averages
Level 105
1,582 SR
1,622 Elo+

VS

Team Averages
Level 95
1,731 SR
1,420 Elo+
Bacchus
Bacchus
Bliant
Bacchus
Level 114
God Stats
7W - 6L
1,864 SR
Queue Stats
113W - 144L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
RyuFlynn
Kukulkan
Level 64
God Stats
6W - 6L
1,651 SR
Queue Stats
9W - 22L
1,417 Elo+
Party 1
Artemis
Artemis
kendrIckLEMUR96
Artemis
Level 107
God Stats
36W - 22L
1,679 SR
Queue Stats
357W - 401L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 2 / 5
12,496
658
8,480
12,867
10,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Poddleton
Ganesha
15
0 / 2 / 8
10,978
578
4,908
16,324
14,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
5 / 1 / 4
12,495
658
16,797
15,256
6,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bliant
Bacchus
15
0 / 3 / 4
10,038
528
8,103
15,543
21,158
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
RyuFlynn
Kukulkan
16
2 / 4 / 3
11,079
583
8,406
9,477
4,056
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 2 / 2
10,813
569
16,515
12,208
4,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
5
5
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bliant
Bacchus
0
3
4
0.67
W
Thor
4
2
5
3.25
W
Ganesha
Poddleton
Ganesha
0
2
8
2
L
Kukulkan
RyuFlynn
Kukulkan
2
4
3
0.88
W
5
1
4
7
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
33,024
44,447
Taken
37,228
31,280
Mitigated
29,916
19,163
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bliant
Bacchus
8,103
1,319
0
2,107
15,543
21,158
0
10,043
5,500
19,599
0
W
Thor
8,480
577
0
3,058
12,867
10,439
470
4,763
8,104
0
41,982
W
Ganesha
Poddleton
Ganesha
4,908
448
1,084
5,090
16,324
14,476
0
4,983
11,341
28,974
0
L
Kukulkan
RyuFlynn
Kukulkan
8,406
651
793
1,801
9,477
4,056
156
4,903
4,574
60,294
0
W
16,797
5,788
0
9,931
15,256
6,365
2,341
6,763
8,493
76,881
0
L
16,515
6,302
0
4,774
12,208
4,702
58
6,759
5,449
0
35,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
31,930
208
Minions Killed
184
0
Camps Cleared
0
1,006,380
Distance Traveled
813,596
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,038
528
17
1
0
287,907
0
W
Thor
12,496
658
57
3
0
308,726
3
W
Ganesha
10,978
578
2
0
0
362,129
2
L
Kukulkan
11,079
583
124
7
0
277,296
0
W
Sol
12,495
658
149
8
0
335,525
0
L
Artemis
10,813
569
43
2
0
248,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role