Player Matchup

Gilgamesh
Gilgamesh
Agent16
Gilgamesh
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
39W - 25L
1,128 Elo+
Party 1
Bacchus
Bacchus
LordxxNightshade
Bacchus
Level 30
God Stats
0W - 1L
1,896 SR
Queue Stats
7W - 6L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NesquikMan
Morgan Le Fay
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 13L
1,128 Elo+
Party 1
Xbalanque
Xbalanque
PuffyxMcfluffy
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Solo
Set
Set
vishnuryn
Set
Level 28
God Stats
21W - 29L
1,481 SR
Queue Stats
59W - 82L
1,208 Elo+
Solo
Team Averages
Level 20
1,575 SR
1,268 Elo+

VS

Team Averages
Level 22
1,333 SR
1,254 Elo+
Da Ji
Da Ji
Furret-san
Da Ji
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 143L
1,300 Elo+
Party 2
Hel
Hel
Psycholane
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,246 Elo+
Solo
Artio
Artio
SandyGuleys
Artio
Level 29
God Stats
4W - 2L
1,261 SR
Queue Stats
79W - 58L
1,527 Elo+
Solo
Nu Wa
Nu Wa
aiellodj
Nu Wa
Level 8
God Stats
2W - 1L
1,138 SR
Queue Stats
16W - 20L
852 Elo+
Solo
Athena
Athena
xXDevilsLegionXx
Athena
Level 29
God Stats
1W - 1L
1,264 SR
Queue Stats
105W - 119L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agent16
Gilgamesh
20
20 / 3 / 2
14,921
574
29,108
18,774
15,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 5 / 2
10,883
419
13,531
18,051
17,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
NesquikMan
Morgan Le Fay
19
7 / 2 / 5
12,825
493
15,782
16,787
5,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
PuffyxMcfluffy
Xbalanque
19
1 / 8 / 4
11,922
459
10,666
17,400
5,968
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 3 / 7
12,808
493
8,635
21,681
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
1 / 10 / 1
11,509
443
3,132
20,738
9,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 9 / 2
10,412
400
8,346
15,470
6,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 1 / 5
15,872
610
21,761
35,737
48,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
aiellodj
Nu Wa
20
4 / 11 / 2
13,043
502
23,465
19,638
7,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 7 / 4
11,726
451
5,771
29,522
27,367
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
37
Kills
20
21
Deaths
38
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Agent16
Gilgamesh
20
3
2
7
W
Da Ji
1
10
1
0.15
L
1
5
2
0.4
L
Morgan Le Fay
NesquikMan
Morgan Le Fay
7
2
5
4.75
W
2
9
2
0.33
L
Xbalanque
PuffyxMcfluffy
Xbalanque
1
8
4
0.38
W
12
1
5
14.5
W
Nu Wa
aiellodj
Nu Wa
4
11
2
0.45
L
8
3
7
3.83
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,722
Damage
62,475
92,693
Taken
121,105
50,708
Mitigated
99,325
20,105
Healing
45,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Agent16
Gilgamesh
29,108
9,649
0
1,745
18,774
15,196
3,562
9,776
8,998
0
97,883
W
Da Ji
3,132
205
112
3,755
20,738
9,013
914
1,435
19,303
0
89,654
L
13,531
3,728
745
1,645
18,051
17,041
1,588
11,804
6,247
60,286
0
L
Morgan Le Fay
NesquikMan
Morgan Le Fay
15,782
3,256
0
7,762
16,787
5,325
1,765
14,525
2,262
87,956
0
W
8,346
1,580
2,126
4,038
15,470
6,571
552
4,869
10,601
37,013
0
L
Xbalanque
PuffyxMcfluffy
Xbalanque
10,666
8,337
0
1,061
17,400
5,968
1,728
12,110
5,290
0
82,561
W
21,761
2,085
609
21,154
35,737
48,513
421
11,663
24,074
125,672
0
W
Nu Wa
aiellodj
Nu Wa
23,465
6,958
0
2,090
19,638
7,861
3,420
7,737
11,901
90,229
0
L
8,635
3,820
0
7,147
21,681
7,178
0
11,128
10,553
0
73,960
W
5,771
1,188
221
11,296
29,522
27,367
1,421
3,609
25,913
41,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,359
Gold Earned
62,562
668
Minions Killed
585
0
Camps Cleared
0
2,319,119
Distance Traveled
2,330,135
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,921
574
158
6
0
493,091
1
W
Da Ji
11,509
443
118
5
0
517,184
0
L
Bacchus
10,883
419
101
4
0
487,702
8
L
Morgan Le Fay
12,825
493
153
6
0
476,854
0
W
Hel
10,412
400
71
3
0
384,715
0
L
Xbalanque
11,922
459
144
6
0
374,840
2
W
Artio
15,872
610
175
7
0
533,922
2
W
Nu Wa
13,043
502
145
6
0
375,062
0
L
Set
12,808
493
112
4
0
486,632
0
W
Athena
11,726
451
76
3
0
519,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role