Player Matchup

Raijin
Raijin
Gold II
Fernzy1st
Raijin
Gold II
Level 122
God Stats
8W - 5L
1,484 SR
Queue Stats
230W - 206L
1,459 MMR
Party 2
Cthulhu
Cthulhu
Gold II
astraymortal
Cthulhu
Gold II
Level 99
God Stats
8W - 5L
1,684 SR
Queue Stats
240W - 216L
1,483 MMR
Party 2
Artemis
Artemis
Gold II
moribund sun
Artemis
Gold II
Level 128
God Stats
12W - 9L
1,411 SR
Queue Stats
239W - 217L
1,502 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,526 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,561 SR
1,237 MMR
Odin
Odin
Gold III
Skritzies
Odin
Gold III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,462 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
SkumBagStone
Tsukuyomi
Gold V
Level 160
God Stats
2W - 2L
1,683 SR
Queue Stats
82W - 95L
1,124 MMR
Party 1
Scylla
Scylla
Gold V
Tez__300
Scylla
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 95L
1,124 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Fernzy1st
Raijin
16
7 / 3 / 8
11,436
762
13,806
12,019
5,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
astraymortal
Cthulhu
15
7 / 2 / 9
11,464
764
9,334
16,067
18,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
moribund sun
Artemis
15
5 / 5 / 9
10,981
732
15,899
12,080
4,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayGilgameshAphroditeTiamatDanzaburou

VS

Bans
King ArthurSolAthenaZeusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 6 / 6
9,296
620
7,605
16,632
10,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
SkumBagStone
Tsukuyomi
15
8 / 5 / 2
11,303
754
13,636
18,786
10,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Tez__300
Scylla
13
2 / 8 / 5
9,287
619
9,776
13,267
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
19
Kills
10
10
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
Fernzy1st
Raijin
7
3
8
3.67
L
Odin
0
6
6
0.5
L
Tsukuyomi
SkumBagStone
Tsukuyomi
8
5
2
1.8
L
Scylla
Tez__300
Scylla
2
8
5
0.56
W
Cthulhu
astraymortal
Cthulhu
7
2
9
5.75
W
Artemis
moribund sun
Artemis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
31,017
40,166
Taken
48,685
28,226
Mitigated
24,519
7,870
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Fernzy1st
Raijin
13,806
883
390
4,378
12,019
5,481
741
2,630
9,251
54,071
0
L
Odin
7,605
1,660
0
250
16,632
10,092
0
6,587
10,045
0
21,752
L
Tsukuyomi
SkumBagStone
Tsukuyomi
13,636
3,773
0
3,891
18,786
10,313
0
10,163
8,623
0
47,120
L
Scylla
Tez__300
Scylla
9,776
474
0
893
13,267
4,114
0
6,390
6,877
34,218
0
W
Cthulhu
astraymortal
Cthulhu
9,334
1,062
264
1,038
16,067
18,530
272
3,000
12,701
34,608
0
W
Artemis
moribund sun
Artemis
15,899
9,794
0
1,800
12,080
4,215
1,807
3,414
8,438
0
39,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
29,886
181
Minions Killed
149
0
Camps Cleared
0
794,346
Distance Traveled
698,046
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,436
762
91
6
0
258,394
3
L
Odin
9,296
620
24
2
0
210,595
3
L
Tsukuyomi
11,303
754
72
5
0
266,035
5
L
Scylla
9,287
619
53
4
0
221,416
2
W
Cthulhu
11,464
764
47
3
0
286,680
2
W
Artemis
10,981
732
43
3
0
249,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role