Player Matchup

Ra
Ra
Gold V
ASAP Glockyy
Ra
Gold V
Level 108
God Stats
3W - 1L
1,722 SR
Queue Stats
72W - 64L
1,345 MMR
Party 2
Ares
Ares
Silver III
I Bdogg I7278
Ares
Silver III
Level 121
God Stats
3W - 0L
1,713 SR
Queue Stats
53W - 48L
1,206 MMR
Party 2
Jing Wei
Jing Wei
Gold III
NxstyWest
Jing Wei
Gold III
Level 143
God Stats
1W - 1L
1,537 SR
Queue Stats
71W - 63L
1,637 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,657 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,559 SR
1,246 MMR
Kuzenbo
Kuzenbo
Bronze IV
Rebel hunler
Kuzenbo
Bronze IV
Level 111
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 10L
1,046 MMR
Solo
Chaac
Chaac
Gold IV
clar_39
Chaac
Gold IV
Level 144
God Stats
40W - 40L
1,583 SR
Queue Stats
337W - 350L
1,416 MMR
Party 1
Anubis
Anubis
Silver I
pizarrior
Anubis
Silver I
Level 99
God Stats
0W - 2L
1,771 SR
Queue Stats
51W - 56L
1,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
13,056
622
17,298
17,440
9,915
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 9
12,484
594
12,658
21,677
29,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
NxstyWest
Jing Wei
19
6 / 2 / 3
13,927
663
17,173
18,574
7,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayGilgameshAthenaDanzaburouHades

VS

Bans
ScyllaCthulhuBacchusKumbhakarnaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rebel hunler
Kuzenbo
15
2 / 1 / 1
11,494
547
13,350
17,478
30,322
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
clar_39
Chaac
16
1 / 4 / 3
11,411
543
16,577
21,152
35,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
pizarrior
Anubis
15
1 / 6 / 3
11,655
555
12,125
18,213
10,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
2
1
9
6.5
W
Jing Wei
NxstyWest
Jing Wei
6
2
3
3.75
L
Kuzenbo
Rebel hunler
Kuzenbo
2
1
1
2.5
L
Chaac
clar_39
Chaac
1
4
3
0.63
L
Anubis
pizarrior
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,129
Damage
42,052
57,691
Taken
56,843
47,093
Mitigated
76,586
20,913
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,298
1,403
4,215
8,279
17,440
9,915
850
8,153
9,287
81,875
0
W
12,658
755
707
2,268
21,677
29,253
120
8,670
13,007
24,696
0
W
Jing Wei
NxstyWest
Jing Wei
17,173
15,651
0
5,444
18,574
7,925
1,793
8,652
9,922
0
83,148
L
Kuzenbo
Rebel hunler
Kuzenbo
13,350
2,693
764
1,219
17,478
30,322
11
7,400
10,078
41,324
0
L
Chaac
clar_39
Chaac
16,577
1,006
0
5,976
21,152
35,423
0
11,408
9,744
0
48,721
L
Anubis
pizarrior
Anubis
12,125
119
96
7,433
18,213
10,841
368
11,148
7,065
56,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
34,560
275
Minions Killed
180
0
Camps Cleared
0
1,165,425
Distance Traveled
1,086,019
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,056
622
133
6
0
404,039
0
W
Ares
12,484
594
25
1
0
396,733
2
W
Jing Wei
13,927
663
117
6
0
364,653
1
L
Kuzenbo
11,494
547
35
2
0
376,185
4
L
Chaac
11,411
543
45
2
0
390,524
1
L
Anubis
11,655
555
100
5
0
319,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role