Player Matchup

Ymir
Ymir
Patrov
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,476 Elo+
Solo
Chiron
Chiron
Pleb22
Chiron
Level 18
God Stats
2W - 0L
1,733 SR
Queue Stats
132W - 124L
1,482 Elo+
Party 4
Guan Yu
Guan Yu
Tough Furry
Guan Yu
Level 14
God Stats
1W - 0L
1,316 SR
Queue Stats
10W - 14L
1,478 Elo+
Party 4
Nu Wa
Nu Wa
ToxicTatorTot
Nu Wa
Level 31
God Stats
2W - 6L
1,347 SR
Queue Stats
83W - 91L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
chickenchowmatt
Ratatoskr
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,487 Elo+
Party 2
Team Averages
Level 21
1,479 SR
1,477 Elo+

VS

Team Averages
Level 17
1,513 SR
1,535 Elo+
Ne Zha
Ne Zha
Sae5454
Ne Zha
Level 24
God Stats
40W - 28L
1,599 SR
Queue Stats
47W - 40L
1,555 Elo+
Party 1
Bastet
Bastet
Shootr31
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,528 Elo+
Party 1
Anubis
Anubis
StraightOuttaDYA
Anubis
Level 8
God Stats
4W - 8L
1,390 SR
Queue Stats
93W - 90L
1,536 Elo+
Party 3
Izanami
Izanami
Xshi666
Izanami
Level 28
God Stats
11W - 14L
1,576 SR
Queue Stats
380W - 388L
1,512 Elo+
Solo
Hades
Hades
XxDisGust671
Hades
Level 8
God Stats
10W - 7L
1,500 SR
Queue Stats
71W - 79L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Patrov
Ymir
13
0 / 6 / 3
8,293
377
1,665
13,917
10,100
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Pleb22
Chiron
17
2 / 3 / 2
10,829
492
11,547
17,394
5,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Tough Furry
Guan Yu
18
5 / 1 / 9
11,621
528
16,314
17,026
12,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 6 / 9
11,227
510
9,814
12,499
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
chickenchowmatt
Ratatoskr
20
13 / 2 / 3
13,138
597
13,977
18,013
6,762
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Sae5454
Ne Zha
15
3 / 4 / 6
11,234
511
8,604
16,738
13,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Shootr31
Bastet
14
1 / 4 / 2
9,061
412
2,650
15,920
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 7 / 1
10,528
479
10,527
14,820
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Xshi666
Izanami
18
5 / 3 / 5
11,729
533
19,721
14,641
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 1
10,236
465
12,475
18,223
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
23
Kills
18
18
Deaths
23
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
Patrov
Ymir
0
6
3
0.25
W
Chiron
Pleb22
Chiron
2
3
2
1
L
Ne Zha
Sae5454
Ne Zha
3
4
6
1.5
L
Bastet
Shootr31
Bastet
1
4
2
0.5
L
3
7
1
0.5
W
Guan Yu
Tough Furry
Guan Yu
5
1
9
9.5
W
3
6
9
1.25
L
Izanami
Xshi666
Izanami
5
3
5
2.5
L
6
5
1
1.3
W
Ratatoskr
chickenchowmatt
Ratatoskr
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,317
Damage
53,977
78,849
Taken
80,342
38,051
Mitigated
38,424
22,575
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Patrov
Ymir
1,665
238
15
599
13,917
10,100
140
2,323
11,594
21,174
0
W
Chiron
Pleb22
Chiron
11,547
5,526
768
6,214
17,394
5,137
2,817
3,332
14,062
0
83,875
L
Ne Zha
Sae5454
Ne Zha
8,604
1,333
0
324
16,738
13,145
0
1,144
15,594
0
41,872
L
Bastet
Shootr31
Bastet
2,650
426
0
3,808
15,920
5,281
0
1,459
14,461
0
55,097
L
10,527
516
0
5,142
14,820
7,528
146
2,227
12,593
72,458
0
W
Guan Yu
Tough Furry
Guan Yu
16,314
2,137
3,028
7,052
17,026
12,162
1,696
4,820
12,206
0
61,692
W
9,814
3,214
80
2,118
12,499
3,890
1,240
8,009
4,490
66,608
0
L
Izanami
Xshi666
Izanami
19,721
11,336
0
7,318
14,641
4,527
580
1,363
13,278
0
107,670
L
12,475
1,102
495
6,310
18,223
7,943
0
5,328
12,895
63,302
0
W
Ratatoskr
chickenchowmatt
Ratatoskr
13,977
5,384
0
2,701
18,013
6,762
484
4,565
13,448
0
108,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,108
Gold Earned
52,788
558
Minions Killed
585
0
Camps Cleared
0
2,034,831
Distance Traveled
2,010,158
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,293
377
32
1
0
381,936
9
W
Chiron
10,829
492
151
7
0
403,885
3
L
Ne Zha
11,234
511
59
3
0
463,993
1
L
Bastet
9,061
412
85
4
0
432,436
2
L
Anubis
10,528
479
146
7
0
346,062
2
W
Guan Yu
11,621
528
113
5
0
442,166
5
W
Nu Wa
11,227
510
117
5
0
358,421
1
L
Izanami
11,729
533
178
8
0
372,990
3
L
Hades
10,236
465
117
5
0
394,677
3
W
Ratatoskr
13,138
597
145
7
0
448,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role