Player Matchup

Izanami
Izanami
BigCunn
Izanami
Level 54
God Stats
6W - 3L
2,036 SR
Queue Stats
13W - 12L
1,916 Elo+
Party 2
Olorun
Olorun
TheCuddlyKoala
Olorun
Level 121
God Stats
0W - 2L
1,812 SR
Queue Stats
75W - 59L
1,702 Elo+
Party 2
Thor
Thor
Xcocolocos9X
Thor
Level 110
God Stats
0W - 1L
1,406 SR
Queue Stats
47W - 46L
1,606 Elo+
Party 2
Team Averages
Level 95
1,751 SR
1,742 Elo+

VS

Team Averages
Level 121
1,576 SR
1,552 Elo+
Nu Wa
Nu Wa
Anferix
Nu Wa
Level 100
God Stats
11W - 9L
1,338 SR
Queue Stats
295W - 350L
1,493 Elo+
Solo
Cthulhu
Cthulhu
ToxTheDraco
Cthulhu
Level 158
God Stats
19W - 7L
1,654 SR
Queue Stats
277W - 174L
1,594 Elo+
Party 1
Awilix
Awilix
platypusfan117
Awilix
Level 106
God Stats
28W - 11L
1,735 SR
Queue Stats
99W - 60L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigCunn
Izanami
13
0 / 4 / 12
9,909
619
12,578
12,742
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 4 / 4
11,663
729
19,202
16,873
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 7 / 6
10,856
679
9,435
16,466
10,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anferix
Nu Wa
17
6 / 2 / 8
12,126
758
15,767
12,897
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ToxTheDraco
Cthulhu
15
3 / 3 / 10
11,430
714
10,324
18,703
18,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 8 / 6
12,009
751
9,719
18,402
6,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
13
Kills
15
15
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anferix
Nu Wa
6
2
8
5
L
Izanami
BigCunn
Izanami
0
4
12
1.5
L
7
4
4
2.25
W
Cthulhu
ToxTheDraco
Cthulhu
3
3
10
2.67
L
6
7
6
1.29
W
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,215
Damage
35,810
46,081
Taken
50,002
20,494
Mitigated
29,402
13,179
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anferix
Nu Wa
15,767
2,238
0
924
12,897
4,260
2,157
5,171
7,464
67,780
0
L
Izanami
BigCunn
Izanami
12,578
9,211
567
2,857
12,742
4,331
429
7,969
4,773
0
56,564
L
19,202
12,008
1,442
7,813
16,873
6,119
1,817
9,134
7,739
63,920
0
W
Cthulhu
ToxTheDraco
Cthulhu
10,324
237
1,610
1,126
18,703
18,681
162
5,567
12,876
33,919
0
L
9,435
1,066
0
500
16,466
10,044
38
8,988
7,478
0
32,761
W
9,719
2,855
0
868
18,402
6,461
197
7,722
10,460
0
31,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
35,565
224
Minions Killed
189
0
Camps Cleared
0
736,237
Distance Traveled
931,495
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,126
758
97
6
0
294,606
1
L
Izanami
9,909
619
87
5
0
241,027
0
L
Olorun
11,663
729
92
6
0
254,985
4
W
Cthulhu
11,430
714
43
3
0
311,690
7
L
Thor
10,856
679
45
3
0
240,225
3
W
Awilix
12,009
751
49
3
0
325,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role