Player Matchup

Hun Batz
Hun Batz
DonV3rgon420
Hun Batz
Level 149
God Stats
15W - 12L
1,644 SR
Queue Stats
164W - 165L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Qc_insertname
Kukulkan
Level 51
God Stats
3W - 5L
1,154 SR
Queue Stats
235W - 277L
1,351 Elo+
Solo
Xing Tian
Xing Tian
xxCRIS BREWxx
Xing Tian
Level 126
God Stats
0W - 2L
1,224 SR
Queue Stats
372W - 354L
1,470 Elo+
Solo
Team Averages
Level 109
1,341 SR
1,441 Elo+

VS

Team Averages
Level 72
1,467 SR
1,476 Elo+
Achilles
Achilles
Filthyrich1987
Achilles
Level 81
God Stats
141W - 223L
1,445 SR
Queue Stats
403W - 544L
1,354 Elo+
Solo
Arachne
Arachne
IM SLEEP XXgg
Arachne
Level 67
God Stats
4W - 1L
1,749 SR
Queue Stats
138W - 126L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
TimmythiccXD
Sylvanus
Level 69
God Stats
1W - 2L
1,205 SR
Queue Stats
60W - 53L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DonV3rgon420
Hun Batz
19
4 / 7 / 5
14,094
613
26,770
25,185
15,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Qc_insertname
Kukulkan
17
5 / 6 / 5
13,620
592
29,482
15,359
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
xxCRIS BREWxx
Xing Tian
17
4 / 4 / 8
14,581
634
25,615
31,482
48,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
1 / 4 / 7
12,970
564
13,214
32,388
44,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
17
9 / 7 / 5
15,182
660
22,418
28,324
14,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
TimmythiccXD
Sylvanus
19
7 / 2 / 7
15,560
677
23,877
45,213
51,377
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
13
Kills
17
17
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DonV3rgon420
Hun Batz
4
7
5
0.93
W
Achilles
1
4
7
1.13
W
Arachne
9
7
5
1.64
L
Kukulkan
Qc_insertname
Kukulkan
5
6
5
1.25
W
Sylvanus
TimmythiccXD
Sylvanus
7
2
7
5.25
L
Xing Tian
xxCRIS BREWxx
Xing Tian
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,867
Damage
59,509
72,026
Taken
105,925
71,103
Mitigated
110,344
8,655
Healing
48,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DonV3rgon420
Hun Batz
26,770
12,580
0
2,344
25,185
15,883
549
9,965
15,220
0
84,758
W
Achilles
13,214
3,077
0
9,870
32,388
44,258
260
19,877
12,511
0
56,665
W
Arachne
22,418
16,868
0
9,098
28,324
14,709
195
14,464
13,860
0
42,887
L
Kukulkan
Qc_insertname
Kukulkan
29,482
1,376
530
1,105
15,359
6,423
116
5,486
9,873
79,639
0
W
Sylvanus
TimmythiccXD
Sylvanus
23,877
7,899
5,719
23,559
45,213
51,377
184
20,756
24,457
51,351
0
L
Xing Tian
xxCRIS BREWxx
Xing Tian
25,615
2,732
0
4,676
31,482
48,797
518
8,426
23,056
53,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,295
Gold Earned
43,712
295
Minions Killed
170
0
Camps Cleared
0
1,156,764
Distance Traveled
1,147,554
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,094
613
120
5
0
365,392
2
W
Achilles
12,970
564
75
3
0
415,472
1
W
Arachne
15,182
660
45
2
0
388,791
0
L
Kukulkan
13,620
592
121
5
0
388,480
0
W
Sylvanus
15,560
677
50
2
0
343,291
1
L
Xing Tian
14,581
634
54
2
0
402,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role