Player Matchup

Izanami
Izanami
BlondeKat
Izanami
Level 10
God Stats
9W - 2L
1,940 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Chang'e
Chang'e
CrabbyBruce
Chang'e
Level 3
God Stats
5W - 0L
1,683 SR
Queue Stats
11W - 7L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
Kramar0
Cthulhu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 56L
1,652 Elo+
Party 3
Hercules
Hercules
MapleRenarde
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,527 Elo+
Party 2
Kukulkan
Kukulkan
Vulfgank
Kukulkan
Level 7
God Stats
1W - 1L
1,268 SR
Queue Stats
10W - 7L
1,429 Elo+
Party 3
Team Averages
Level 26
1,578 SR
1,507 Elo+

VS

Team Averages
Level 34
1,616 SR
1,367 Elo+
Ao Kuang
Ao Kuang
Natedog64
Ao Kuang
Level 129
God Stats
0W - 1L
1,543 SR
Queue Stats
117W - 102L
1,605 Elo+
Party 1
Janus
Janus
SteAdMu5ic
Janus
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,414 Elo+
Solo
King Arthur
King Arthur
SuprSaijinNobLE
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Danzaburou
Danzaburou
copycatsnow
Danzaburou
Level 13
God Stats
34W - 28L
1,768 SR
Queue Stats
59W - 63L
1,375 Elo+
Solo
Kukulkan
Kukulkan
wetwabisabi
Kukulkan
Level 7
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlondeKat
Izanami
20
10 / 0 / 21
13,211
1,101
23,063
10,836
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
CrabbyBruce
Chang'e
20
9 / 4 / 23
13,198
1,100
19,980
17,802
8,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Kramar0
Cthulhu
20
12 / 2 / 23
14,589
1,216
22,382
18,753
26,273
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
MapleRenarde
Hercules
20
10 / 0 / 20
13,929
1,161
12,798
10,990
10,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Vulfgank
Kukulkan
19
1 / 3 / 21
12,825
1,069
7,115
9,029
6,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Natedog64
Ao Kuang
18
9 / 7 / 0
13,214
1,101
22,734
22,482
9,516
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
17
0 / 9 / 2
10,667
889
15,402
16,345
6,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SuprSaijinNobLE
King Arthur
18
0 / 11 / 4
10,504
875
4,014
21,251
21,997
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
copycatsnow
Danzaburou
17
0 / 11 / 3
10,316
860
8,030
16,722
6,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
wetwabisabi
Kukulkan
18
0 / 4 / 6
11,016
918
13,347
14,902
6,153
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
24
42
Kills
9
9
Deaths
42
108
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlondeKat
Izanami
10
0
21
20.5
W
Chang'e
CrabbyBruce
Chang'e
9
4
23
5.13
W
Cthulhu
Kramar0
Cthulhu
12
2
23
11.75
W
Hercules
MapleRenarde
Hercules
10
0
20
20
L
Ao Kuang
Natedog64
Ao Kuang
9
7
0
1.29
L
Janus
0
9
2
0.11
L
King Arthur
SuprSaijinNobLE
King Arthur
0
11
4
0.18
W
Kukulkan
Vulfgank
Kukulkan
1
3
21
3.83
L
Danzaburou
copycatsnow
Danzaburou
0
11
3
0.14
L
Kukulkan
wetwabisabi
Kukulkan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,338
Damage
63,527
67,410
Taken
91,702
56,348
Mitigated
50,734
16,735
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlondeKat
Izanami
23,063
12,939
0
3,483
10,836
4,797
0
9,503
1,333
0
48,415
W
Chang'e
CrabbyBruce
Chang'e
19,980
1,187
4,849
5,173
17,802
8,559
0
13,312
4,490
46,582
0
W
Cthulhu
Kramar0
Cthulhu
22,382
1,557
425
1,632
18,753
26,273
0
12,112
6,641
38,750
0
W
Hercules
MapleRenarde
Hercules
12,798
3,982
0
1,118
10,990
10,610
0
8,685
2,305
0
20,927
L
Ao Kuang
Natedog64
Ao Kuang
22,734
6,593
0
4,160
22,482
9,516
0
7,831
14,651
37,106
0
L
Janus
15,402
2,477
0
115
16,345
6,450
0
9,418
6,927
57,918
0
L
King Arthur
SuprSaijinNobLE
King Arthur
4,014
652
0
0
21,251
21,997
0
12,900
8,278
0
13,756
W
Kukulkan
Vulfgank
Kukulkan
7,115
1,399
0
55
9,029
6,109
0
7,871
1,158
18,579
0
L
Danzaburou
copycatsnow
Danzaburou
8,030
2,178
0
1,303
16,722
6,618
0
8,928
7,794
0
26,159
L
Kukulkan
wetwabisabi
Kukulkan
13,347
1,871
0
1,842
14,902
6,153
0
10,400
4,502
38,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,752
Gold Earned
55,717
236
Minions Killed
227
4
Camps Cleared
6
1,138,657
Distance Traveled
1,014,270
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,211
1,101
76
6
1
217,205
0
W
Chang'e
13,198
1,100
71
6
0
221,201
0
W
Cthulhu
14,589
1,216
40
3
3
257,125
0
W
Hercules
13,929
1,161
17
1
0
262,838
0
L
Ao Kuang
13,214
1,101
21
2
3
262,941
0
L
Janus
10,667
889
100
8
0
193,917
0
L
King Arthur
10,504
875
15
1
0
198,273
1
W
Kukulkan
12,825
1,069
32
3
0
180,288
2
L
Danzaburou
10,316
860
35
3
3
144,223
1
L
Kukulkan
11,016
918
56
5
0
214,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role