Player Matchup

Freya
Freya
 
Freya
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Empty3321
Kuzenbo
Level 28
God Stats
4W - 4L
1,576 SR
Queue Stats
32W - 24L
1,686 Elo+
Party 1
Izanami
Izanami
blindedSmurf
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,745 Elo+
Solo
Xing Tian
Xing Tian
kan030
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,590 Elo+
Party 1
Team Averages
Level 23
1,515 SR
1,604 Elo+

VS

Team Averages
Level 18
1,537 SR
1,445 Elo+
Izanami
Izanami
FnordyPaper
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,392 Elo+
Solo
Bacchus
Bacchus
HoxTheHoss
Bacchus
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 13L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Turbyfill
Kukulkan
Level 11
God Stats
21W - 16L
1,912 SR
Queue Stats
31W - 40L
1,549 Elo+
Party 2
Arachne
Arachne
Twlvgage
Arachne
Level 29
God Stats
7W - 6L
1,275 SR
Queue Stats
291W - 285L
1,514 Elo+
Solo
Bellona
Bellona
Vespor
Bellona
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
37W - 60L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
6 / 2 / 4
9,196
541
5,799
11,075
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
 
Heimdallr
14
6 / 8 / 2
8,879
522
7,948
13,262
4,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Empty3321
Kuzenbo
15
2 / 2 / 4
10,563
621
10,206
10,336
13,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
blindedSmurf
Izanami
20
11 / 0 / 3
12,714
748
17,037
12,367
5,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
kan030
Xing Tian
13
3 / 4 / 7
9,088
535
4,162
12,586
11,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FnordyPaper
Izanami
10
3 / 10 / 7
7,675
451
12,654
13,326
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
HoxTheHoss
Bacchus
10
1 / 7 / 6
6,851
403
4,603
13,019
12,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Turbyfill
Kukulkan
14
0 / 2 / 1
7,393
435
2,494
5,492
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Twlvgage
Arachne
12
6 / 3 / 3
8,186
482
10,602
16,596
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Vespor
Bellona
13
6 / 6 / 3
8,397
494
5,599
11,055
8,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
28
Kills
16
16
Deaths
28
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
4
4
W
Heimdallr
 
Heimdallr
6
8
2
0.88
W
Kuzenbo
Empty3321
Kuzenbo
2
2
4
2
L
Izanami
FnordyPaper
Izanami
3
10
7
0.65
L
Bacchus
HoxTheHoss
Bacchus
1
7
6
0.57
L
Kukulkan
Turbyfill
Kukulkan
0
2
1
0.25
L
Arachne
Twlvgage
Arachne
6
3
3
2.5
L
Bellona
Vespor
Bellona
6
6
3
1.25
W
Izanami
blindedSmurf
Izanami
11
0
3
12.5
W
Xing Tian
kan030
Xing Tian
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,152
Damage
35,952
59,626
Taken
59,488
39,252
Mitigated
33,324
13,332
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,799
1,931
0
4,305
11,075
3,824
38
747
10,328
50,985
0
W
Heimdallr
 
Heimdallr
7,948
4,880
0
3,510
13,262
4,649
1,777
1,088
12,174
0
55,273
W
Kuzenbo
Empty3321
Kuzenbo
10,206
3,830
0
705
10,336
13,647
115
1,759
8,577
58,599
0
L
Izanami
FnordyPaper
Izanami
12,654
8,718
0
1,264
13,326
3,809
503
3,476
9,847
0
41,727
L
Bacchus
HoxTheHoss
Bacchus
4,603
1,410
0
0
13,019
12,679
0
6,047
6,972
17,706
0
L
Kukulkan
Turbyfill
Kukulkan
2,494
68
0
777
5,492
2,050
0
2,448
3,044
47,697
0
L
Arachne
Twlvgage
Arachne
10,602
8,249
0
4,123
16,596
6,033
154
6,221
10,375
0
38,837
L
Bellona
Vespor
Bellona
5,599
1,864
0
1,463
11,055
8,753
0
1,975
9,080
0
31,872
W
Izanami
blindedSmurf
Izanami
17,037
8,667
0
4,502
12,367
5,623
3,138
2,172
10,195
0
148,801
W
Xing Tian
kan030
Xing Tian
4,162
587
0
310
12,586
11,509
77
1,386
11,200
18,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
38,502
568
Minions Killed
306
0
Camps Cleared
0
1,537,437
Distance Traveled
1,512,290
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,196
541
85
5
0
310,951
1
W
Heimdallr
8,879
522
97
6
0
304,603
0
W
Kuzenbo
10,563
621
104
6
0
275,343
0
L
Izanami
7,675
451
71
4
0
307,820
1
L
Bacchus
6,851
403
25
1
0
245,089
0
L
Kukulkan
7,393
435
96
6
0
317,772
6
L
Arachne
8,186
482
47
3
0
335,370
0
L
Bellona
8,397
494
67
4
0
306,239
2
W
Izanami
12,714
748
260
15
0
339,782
3
W
Xing Tian
9,088
535
22
1
0
306,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role