Player Matchup

Susano
Susano
 
Susano
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
PGE im bold
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,461 Elo+
Party 1
Sol
Sol
RaTeDRChloe
Sol
Level 106
God Stats
2W - 1L
1,738 SR
Queue Stats
11W - 4L
1,699 Elo+
Party 1
Chronos
Chronos
Re Re Ant9591
Chronos
Level 24
God Stats
1W - 0L
1,801 SR
Queue Stats
3W - 2L
1,601 Elo+
Party 1
Cupid
Cupid
chainsawluvr64
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,601 Elo+
Party 1
Team Averages
Level 84
1,608 SR
1,572 Elo+

VS

Team Averages
Level 60
1,600 SR
1,503 Elo+
Chang'e
Chang'e
BadMoka
Chang'e
Level 61
God Stats
0W - 3L
1,669 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Fenrir
Fenrir
BobTheRealRoss
Fenrir
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 46L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Dkwaps1
Cthulhu
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
63W - 64L
1,498 Elo+
Party 2
Izanami
Izanami
LilixTry
Izanami
Level 65
God Stats
1W - 3L
1,613 SR
Queue Stats
1W - 3L
1,455 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mega Royals Jr
Cu Chulainn
Level 40
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
5 / 3 / 2
11,560
771
13,409
10,432
4,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
2 / 5 / 12
11,205
747
16,095
11,336
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 10
12,411
827
18,346
10,635
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
17
3 / 1 / 8
10,803
720
8,072
9,446
4,155
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 7
11,080
739
9,166
9,939
4,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BadMoka
Chang'e
16
1 / 6 / 3
9,767
651
5,134
14,015
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 5 / 4
11,043
736
5,420
13,604
7,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Dkwaps1
Cthulhu
18
2 / 4 / 6
10,832
722
10,582
19,845
22,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
LilixTry
Izanami
18
2 / 0 / 1
10,927
728
5,492
8,627
3,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Mega Royals Jr
Cu Chulainn
17
3 / 4 / 6
12,222
815
11,757
20,973
17,801
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
19
Kills
12
12
Deaths
19
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
3
2
2
L
Chang'e
BadMoka
Chang'e
1
6
3
0.42
L
4
5
4
1.2
L
Cthulhu
Dkwaps1
Cthulhu
2
4
6
1.25
L
Izanami
LilixTry
Izanami
2
0
1
2.5
L
Cu Chulainn
Mega Royals Jr
Cu Chulainn
3
4
6
1.5
W
2
5
12
1.6
W
5
0
10
10
W
Chronos
3
1
8
7
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,088
Damage
38,385
51,788
Taken
77,064
22,257
Mitigated
56,542
14,445
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,409
1,686
0
2,159
10,432
4,982
1
1,574
8,802
0
39,043
L
Chang'e
BadMoka
Chang'e
5,134
78
1,355
2,992
14,015
5,513
0
8,650
5,093
26,259
0
L
5,420
1,053
0
1,384
13,604
7,660
0
9,642
3,857
0
24,222
L
Cthulhu
Dkwaps1
Cthulhu
10,582
363
393
2,963
19,845
22,295
1
10,592
8,710
43,399
0
L
Izanami
LilixTry
Izanami
5,492
2,058
0
2,609
8,627
3,273
2,632
3,874
4,617
0
48,638
L
Cu Chulainn
Mega Royals Jr
Cu Chulainn
11,757
2,519
0
570
20,973
17,801
0
8,563
11,834
0
30,120
W
16,095
1,469
0
913
11,336
4,671
610
2,073
9,169
47,129
0
W
18,346
6,327
0
2,982
10,635
4,016
3,444
4,269
6,206
73,519
0
W
Chronos
8,072
2,383
341
1,726
9,446
4,155
1,040
3,160
6,188
20,676
0
W
9,166
5,111
2,641
3,683
9,939
4,433
299
4,255
5,502
0
34,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,059
Gold Earned
54,791
360
Minions Killed
363
10
Camps Cleared
4
1,417,583
Distance Traveled
1,447,968
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,560
771
60
4
0
318,042
0
L
Chang'e
9,767
651
68
5
0
271,186
4
L
Fenrir
11,043
736
34
2
3
284,036
4
L
Cthulhu
10,832
722
77
5
1
292,669
2
L
Izanami
10,927
728
146
10
0
285,447
4
L
Cu Chulainn
12,222
815
38
3
0
314,630
5
W
Zeus
11,205
747
87
6
6
238,968
0
W
Sol
12,411
827
124
8
4
309,674
3
W
Chronos
10,803
720
32
2
0
262,076
1
W
Cupid
11,080
739
57
4
0
288,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role