Player Matchup

Olorun
Olorun
AHHHHBLacKPnoY94
Olorun
Level 12
God Stats
18W - 29L
1,263 SR
Queue Stats
22W - 35L
1,206 Elo+
Solo
Ao Kuang
Ao Kuang
KingSimpDragon_
Ao Kuang
Level 29
God Stats
13W - 19L
1,462 SR
Queue Stats
72W - 87L
1,418 Elo+
Party 1
Yemoja
Yemoja
KingSimpGaara_
Yemoja
Level 16
God Stats
4W - 0L
1,597 SR
Queue Stats
34W - 24L
1,496 Elo+
Party 1
Anubis
Anubis
LaLadyLunafreya
Anubis
Level 44
God Stats
4W - 2L
1,636 SR
Queue Stats
39W - 57L
1,381 Elo+
Party 1
Neith
Neith
Porkchop40925
Neith
Level 8
God Stats
12W - 11L
1,469 SR
Queue Stats
15W - 19L
1,343 Elo+
Party 1
Team Averages
Level 22
1,485 SR
1,369 Elo+

VS

Team Averages
Level 16
1,538 SR
1,393 Elo+
Ymir
Ymir
D-Jurfest
Ymir
Level 17
God Stats
34W - 44L
1,303 SR
Queue Stats
38W - 56L
1,249 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HyperOmega666
Morgan Le Fay
Level 14
God Stats
4W - 4L
1,401 SR
Queue Stats
43W - 57L
1,345 Elo+
Solo
Yemoja
Yemoja
OrangeHolmes
Yemoja
Level 14
God Stats
1W - 1L
1,689 SR
Queue Stats
40W - 54L
1,270 Elo+
Party 2
Hel
Hel
Ysl_Tr4y
Hel
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 11L
1,699 Elo+
Solo
Thor
Thor
rodri_mrt26
Thor
Level 12
God Stats
24W - 17L
1,566 SR
Queue Stats
25W - 22L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 16
11,361
947
11,263
12,568
5,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
20
28 / 1 / 10
16,886
1,407
48,253
20,293
9,721
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
0 / 0 / 29
11,954
996
3,577
9,433
7,131
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 2 / 20
13,076
1,090
24,713
15,694
8,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 0 / 22
11,839
987
24,410
10,467
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 9 / 3
11,280
940
18,175
37,618
33,167
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
HyperOmega666
Morgan Le Fay
17
2 / 4 / 4
11,220
935
13,875
13,303
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
17
0 / 11 / 3
10,550
879
9,027
25,458
22,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
1 / 7 / 1
10,547
879
10,250
14,288
4,360
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 12 / 1
10,496
875
8,140
29,006
13,837
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
20
42
Kills
8
8
Deaths
43
97
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
16
1.8
L
Ymir
2
9
3
0.39
L
Morgan Le Fay
HyperOmega666
Morgan Le Fay
2
4
4
1
W
Ao Kuang
28
1
10
33
W
0
0
29
14.5
W
8
2
20
9
L
Yemoja
0
11
3
0.14
W
5
0
22
16
L
1
7
1
0.21
L
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,216
Damage
59,467
68,455
Taken
119,673
35,180
Mitigated
78,826
38,741
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,263
8,033
623
3,405
12,568
5,492
0
7,947
4,621
31,215
0
L
Ymir
18,175
3,231
113
2,085
37,618
33,167
0
24,416
13,202
38,302
0
L
Morgan Le Fay
HyperOmega666
Morgan Le Fay
13,875
1,430
0
599
13,303
4,511
0
9,885
3,418
30,881
0
W
Ao Kuang
48,253
19,859
197
10,176
20,293
9,721
0
13,489
6,804
61,976
0
W
3,577
1,467
10,762
2,916
9,433
7,131
0
7,882
1,551
7,598
0
W
24,713
1,850
0
7,758
15,694
8,272
0
12,982
2,712
44,838
0
L
Yemoja
9,027
1,595
2,327
354
25,458
22,951
0
19,202
6,256
15,292
0
W
24,410
15,617
0
2,904
10,467
4,564
0
9,027
1,440
0
32,947
L
10,250
3,341
661
2,481
14,288
4,360
0
9,366
4,922
24,908
0
L
8,140
3,945
0
904
29,006
13,837
0
24,937
4,069
0
17,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,116
Gold Earned
54,093
165
Minions Killed
143
4
Camps Cleared
3
1,123,228
Distance Traveled
922,758
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,361
947
51
4
0
157,847
3
L
Ymir
11,280
940
39
3
1
193,405
0
L
Morgan Le Fay
11,220
935
30
3
1
192,120
1
W
Ao Kuang
16,886
1,407
31
3
1
251,393
0
W
Yemoja
11,954
996
12
1
1
269,215
0
W
Anubis
13,076
1,090
52
4
1
201,855
0
L
Yemoja
10,550
879
12
1
0
178,160
0
W
Neith
11,839
987
19
2
1
242,918
1
L
Hel
10,547
879
47
4
1
167,636
0
L
Thor
10,496
875
15
1
0
191,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role