Player Matchup

Bakasura
Bakasura
Belugalus
Bakasura
Level 25
God Stats
5W - 6L
1,470 SR
Queue Stats
36W - 25L
1,496 Elo+
Solo
Jing Wei
Jing Wei
PudFester
Jing Wei
Level 27
God Stats
5W - 4L
1,829 SR
Queue Stats
112W - 98L
1,593 Elo+
Solo
Bellona
Bellona
elgranlucius
Bellona
Level 12
God Stats
28W - 33L
1,293 SR
Queue Stats
110W - 127L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
merzeus
Baron Samedi
Level 24
God Stats
7W - 6L
1,548 SR
Queue Stats
33W - 43L
1,371 Elo+
Solo
Ares
Ares
zxren
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,447 Elo+

VS

Team Averages
Level 17
1,506 SR
1,471 Elo+
Ares
Ares
ChagoTj
Ares
Level 11
God Stats
28W - 21L
1,682 SR
Queue Stats
327W - 296L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
CoochPoochy
Cu Chulainn
Level 29
God Stats
8W - 5L
1,338 SR
Queue Stats
170W - 184L
1,419 Elo+
Solo
Nemesis
Nemesis
Copasetic
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
ViridianHue25
Scylla
Level 28
God Stats
9W - 6L
1,502 SR
Queue Stats
11W - 12L
1,462 Elo+
Solo
Neith
Neith
malaganna
Neith
Level 17
God Stats
1W - 0L
1,510 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Belugalus
Bakasura
10
2 / 5 / 0
6,229
445
5,358
11,198
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
PudFester
Jing Wei
12
1 / 6 / 1
7,144
510
5,307
10,022
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
elgranlucius
Bellona
10
0 / 5 / 0
5,869
419
4,112
10,373
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Baron Samedi
merzeus
Baron Samedi
10
4 / 5 / 1
6,398
457
8,070
10,692
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
zxren
Ares
8
1 / 8 / 1
6,143
439
3,373
13,251
7,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ChagoTj
Ares
12
6 / 1 / 10
8,371
598
6,433
10,071
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
CoochPoochy
Cu Chulainn
14
6 / 0 / 5
8,070
576
10,732
9,683
5,224
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Copasetic
Nemesis
13
7 / 1 / 2
7,994
571
7,297
7,423
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 1
6,944
496
4,811
7,163
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
malaganna
Neith
13
9 / 1 / 2
8,290
592
9,161
7,115
2,502
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
8
Kills
29
29
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Belugalus
Bakasura
2
5
0
0.4
W
Ares
ChagoTj
Ares
6
1
10
11
W
Cu Chulainn
CoochPoochy
Cu Chulainn
6
0
5
8.5
W
Nemesis
Copasetic
Nemesis
7
1
2
8
L
Jing Wei
PudFester
Jing Wei
1
6
1
0.25
W
1
5
1
0.3
L
Bellona
elgranlucius
Bellona
0
5
0
0
W
Neith
malaganna
Neith
9
1
2
10
L
Baron Samedi
merzeus
Baron Samedi
4
5
1
0.9
L
Ares
zxren
Ares
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
38,434
55,536
Taken
41,455
24,540
Mitigated
20,836
10,303
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Belugalus
Bakasura
5,358
3,514
0
3,177
11,198
3,855
0
1,556
9,642
0
25,169
W
Ares
ChagoTj
Ares
6,433
166
0
2,902
10,071
8,647
198
3,375
6,696
20,737
0
W
Cu Chulainn
CoochPoochy
Cu Chulainn
10,732
1,756
0
2,248
9,683
5,224
474
1,884
7,469
3,726
42,302
W
Nemesis
Copasetic
Nemesis
7,297
3,817
0
3,368
7,423
2,299
0
892
6,307
0
48,126
L
Jing Wei
PudFester
Jing Wei
5,307
4,289
0
405
10,022
2,985
0
2,700
7,322
0
40,891
W
4,811
452
0
1,147
7,163
2,164
1,291
3,579
3,176
34,151
0
L
Bellona
elgranlucius
Bellona
4,112
1,805
0
2,231
10,373
6,318
450
1,392
8,981
0
27,715
W
Neith
malaganna
Neith
9,161
3,759
0
1,847
7,115
2,502
273
1,713
5,286
0
39,847
L
Baron Samedi
merzeus
Baron Samedi
8,070
757
139
3,671
10,692
4,085
486
4,246
6,446
31,124
0
L
Ares
zxren
Ares
3,373
446
0
680
13,251
7,297
0
2,459
10,792
9,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,783
Gold Earned
39,669
262
Minions Killed
332
0
Camps Cleared
0
1,238,190
Distance Traveled
1,229,943
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,229
445
69
5
0
289,435
1
W
Ares
8,371
598
19
1
0
230,292
8
W
Cu Chulainn
8,070
576
88
6
0
266,255
4
W
Nemesis
7,994
571
76
5
0
284,681
1
L
Jing Wei
7,144
510
80
6
0
232,800
1
W
Scylla
6,944
496
68
5
0
207,533
0
L
Bellona
5,869
419
55
4
0
247,011
4
W
Neith
8,290
592
81
6
0
241,182
3
L
Baron Samedi
6,398
457
47
3
0
231,948
3
L
Ares
6,143
439
11
1
0
236,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role