Player Matchup

Bellona
Bellona
Cristian24103
Bellona
Level 26
God Stats
2W - 2L
1,720 SR
Queue Stats
109W - 100L
1,476 Elo+
Solo
Pele
Pele
SpiritVast
Pele
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
307W - 296L
1,300 Elo+
Solo
King Arthur
King Arthur
Water_for_Gamer
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,513 Elo+
Solo
Kukulkan
Kukulkan
postman201311
Kukulkan
Level 7
God Stats
15W - 12L
1,500 SR
Queue Stats
250W - 280L
1,270 Elo+
Solo
Zhong Kui
Zhong Kui
xXlLovebugXx
Zhong Kui
Level 18
God Stats
5W - 4L
1,624 SR
Queue Stats
39W - 35L
1,315 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,375 Elo+

VS

Team Averages
Level 13
1,508 SR
1,453 Elo+
Nemesis
Nemesis
ArashiNights
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DeialmoOnSpotify
Chronos
Level 25
God Stats
3W - 2L
1,724 SR
Queue Stats
149W - 75L
1,695 Elo+
Solo
Bellona
Bellona
MUI_Gotenks
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Monche_Loco
Ao Kuang
Level 28
God Stats
24W - 15L
1,450 SR
Queue Stats
101W - 114L
1,330 Elo+
Solo
Skadi
Skadi
facuu_Sosaa
Skadi
Level 7
God Stats
25W - 27L
1,366 SR
Queue Stats
25W - 29L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 5 / 1
10,327
492
10,569
17,095
17,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 10 / 1
11,037
526
11,816
17,904
6,673
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Water_for_Gamer
King Arthur
15
5 / 7 / 1
9,623
458
5,844
22,881
15,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
postman201311
Kukulkan
13
1 / 9 / 3
8,219
391
7,982
16,358
6,136
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
xXlLovebugXx
Zhong Kui
11
0 / 13 / 4
7,405
353
6,320
19,605
10,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArashiNights
Nemesis
18
6 / 2 / 8
12,359
589
11,007
11,080
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
25 / 1 / 5
14,152
674
44,329
23,270
12,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MUI_Gotenks
Bellona
20
8 / 1 / 2
13,671
651
9,278
17,337
18,177
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Monche_Loco
Ao Kuang
13
3 / 8 / 4
9,823
468
6,894
14,715
3,720
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 7 / 14
10,773
513
4,534
10,280
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
18
Kills
43
44
Deaths
19
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArashiNights
Nemesis
6
2
8
5
L
Bellona
4
5
1
0.9
W
25
1
5
27.5
W
Bellona
MUI_Gotenks
Bellona
8
1
2
9
W
Ao Kuang
Monche_Loco
Ao Kuang
3
8
4
0.63
L
8
10
1
0.85
L
King Arthur
Water_for_Gamer
King Arthur
5
7
1
0.79
W
1
7
14
1.14
L
Kukulkan
postman201311
Kukulkan
1
9
3
0.28
L
Zhong Kui
xXlLovebugXx
Zhong Kui
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,531
Damage
76,042
93,843
Taken
76,682
55,997
Mitigated
42,015
8,619
Healing
24,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArashiNights
Nemesis
11,007
5,314
0
329
11,080
4,465
2,870
2,338
8,613
0
76,357
L
Bellona
10,569
4,725
0
4,452
17,095
17,437
358
1,723
15,372
0
59,019
W
44,329
19,114
0
13,756
23,270
12,566
6,776
6,226
16,851
116,088
0
W
Bellona
MUI_Gotenks
Bellona
9,278
4,496
0
7,220
17,337
18,177
4,137
1,834
15,463
0
97,013
W
Ao Kuang
Monche_Loco
Ao Kuang
6,894
3,013
0
2,568
14,715
3,720
439
2,377
12,085
32,473
0
L
11,816
1,607
0
681
17,904
6,673
0
9,014
8,890
0
57,819
L
King Arthur
Water_for_Gamer
King Arthur
5,844
900
0
2,724
22,881
15,318
312
14,013
8,868
153
51,072
W
4,534
2,533
0
352
10,280
3,087
1,425
1,680
8,508
0
35,533
L
Kukulkan
postman201311
Kukulkan
7,982
1,370
0
91
16,358
6,136
29
10,809
5,549
43,279
0
L
Zhong Kui
xXlLovebugXx
Zhong Kui
6,320
782
0
671
19,605
10,433
238
15,664
3,941
19,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
60,778
396
Minions Killed
577
0
Camps Cleared
0
1,700,058
Distance Traveled
2,014,737
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,359
589
134
6
0
441,560
0
L
Bellona
10,327
492
127
6
0
339,888
5
W
Chronos
14,152
674
144
7
0
415,929
0
W
Bellona
13,671
651
187
9
0
413,051
0
W
Ao Kuang
9,823
468
48
2
0
362,965
2
L
Pele
11,037
526
76
4
0
382,818
0
L
King Arthur
9,623
458
96
5
0
341,000
0
W
Skadi
10,773
513
64
3
0
381,232
0
L
Kukulkan
8,219
391
66
3
0
336,227
2
L
Zhong Kui
7,405
353
31
1
0
300,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role