Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
TnaT Chaos
Cerberus
Level 15
God Stats
0W - 2L
1,391 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 2
Anubis
Anubis
TnaT SantaClaus
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 2
Team Averages
Level 33
1,464 SR
1,388 Elo+

VS

Team Averages
Level 37
1,493 SR
1,318 Elo+
Anubis
Anubis
ChiefGatorguy
Anubis
Level 25
God Stats
36W - 32L
1,500 SR
Queue Stats
60W - 61L
1,370 Elo+
Solo
Danzaburou
Danzaburou
Mugshot Meech
Danzaburou
Level 68
God Stats
29W - 26L
1,480 SR
Queue Stats
119W - 143L
1,309 Elo+
Party 1
Odin
Odin
The_Big_Stew
Odin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 41L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 5 / 4
10,384
742
7,073
11,775
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
TnaT Chaos
Cerberus
13
1 / 6 / 8
9,469
676
3,075
16,513
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 8 / 7
9,997
714
12,047
14,073
5,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 9
11,947
853
15,673
9,737
4,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mugshot Meech
Danzaburou
15
5 / 2 / 13
11,425
816
14,227
10,954
3,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 4 / 12
10,225
730
3,929
8,278
3,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
10
Kills
19
19
Deaths
10
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
4
1.6
W
10
4
9
3.63
W
Danzaburou
Mugshot Meech
Danzaburou
5
2
13
5.75
W
4
4
12
2.5
L
Cerberus
TnaT Chaos
Cerberus
1
6
8
0.83
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,195
Damage
33,829
42,361
Taken
28,969
19,011
Mitigated
11,218
7,225
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,073
697
0
1,482
11,775
4,409
0
4,347
7,428
0
24,332
W
15,673
0
0
3,751
9,737
4,341
507
4,839
4,898
55,705
0
W
Danzaburou
Mugshot Meech
Danzaburou
14,227
5,714
0
5,476
10,954
3,308
2,422
4,206
6,748
0
44,595
W
3,929
452
0
938
8,278
3,569
0
6,077
2,201
0
7,755
L
Cerberus
TnaT Chaos
Cerberus
3,075
26
0
2,683
16,513
9,127
0
4,504
12,009
16,801
0
L
12,047
539
0
3,060
14,073
5,475
46
6,822
7,251
46,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
33,597
137
Minions Killed
151
0
Camps Cleared
0
726,168
Distance Traveled
722,369
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,384
742
29
2
0
279,066
1
W
Anubis
11,947
853
75
5
0
221,598
2
W
Danzaburou
11,425
816
61
4
0
246,412
0
W
Odin
10,225
730
15
1
0
254,359
1
L
Cerberus
9,469
676
37
3
0
243,591
1
L
Anubis
9,997
714
71
5
0
203,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role