Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AKASUNAnoSAS0RI
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,473 Elo+
Party 2
Medusa
Medusa
DATxxONExxCHICK
Medusa
Level 129
God Stats
4W - 2L
1,529 SR
Queue Stats
480W - 486L
1,504 Elo+
Solo
Raijin
Raijin
rampoo211
Raijin
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 77L
1,548 Elo+
Party 2
Team Averages
Level 128
1,506 SR
1,505 Elo+

VS

Team Averages
Level 85
1,490 SR
1,737 Elo+
Vamana
Vamana
Beeetus
Vamana
Level 68
God Stats
0W - 1L
1,363 SR
Queue Stats
7W - 1L
1,989 Elo+
Party 1
Loki
Loki
Bloudhaven
Loki
Level 107
God Stats
1W - 1L
1,498 SR
Queue Stats
208W - 150L
1,740 Elo+
Party 1
Poseidon
Poseidon
SonsofFlorian
Poseidon
Level 92
God Stats
2W - 3L
1,503 SR
Queue Stats
139W - 95L
1,701 Elo+
Party 1
Hercules
Hercules
ThuUnderground2
Hercules
Level 127
God Stats
0W - 5L
1,344 SR
Queue Stats
69W - 83L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
fuzzillafox
Baron Samedi
Level 31
God Stats
1W - 1L
1,745 SR
Queue Stats
95W - 52L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
4 / 4 / 15
14,312
753
16,000
25,996
30,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
 
Hun Batz
20
7 / 5 / 10
12,972
683
22,220
16,147
9,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 4 / 12
11,569
609
8,544
20,344
28,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 4 / 11
12,731
670
20,529
17,638
10,842
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
rampoo211
Raijin
20
6 / 6 / 15
13,684
720
27,906
17,631
9,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Beeetus
Vamana
20
4 / 5 / 12
13,300
700
17,855
26,097
36,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
7 / 8 / 7
12,161
640
17,362
16,662
6,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
SonsofFlorian
Poseidon
18
0 / 5 / 8
11,670
614
17,922
14,940
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
20
8 / 3 / 12
13,314
701
13,854
29,561
36,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
fuzzillafox
Baron Samedi
20
4 / 3 / 8
12,664
667
19,236
19,173
9,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
70
23
Kills
23
23
Deaths
24
63
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
4
15
2.88
W
Hun Batz
 
Hun Batz
7
5
10
2.4
W
2
4
12
2
L
Vamana
Beeetus
Vamana
4
5
12
2
L
7
8
7
1.31
W
4
4
11
2.38
L
Poseidon
SonsofFlorian
Poseidon
0
5
8
0.8
L
Hercules
8
3
12
4.67
L
Baron Samedi
fuzzillafox
Baron Samedi
4
3
8
2.67
W
Raijin
rampoo211
Raijin
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,199
Damage
86,229
97,756
Taken
106,433
88,764
Mitigated
93,338
30,507
Healing
51,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
16,000
4,788
1,760
2,203
25,996
30,806
238
12,296
13,700
0
27,320
W
Hun Batz
 
Hun Batz
22,220
4,470
3,597
1,551
16,147
9,716
1,669
4,753
11,394
0
38,027
W
8,544
2,464
11,080
2,739
20,344
28,136
677
12,238
8,106
15,748
0
L
Vamana
Beeetus
Vamana
17,855
6,558
1,374
9,333
26,097
36,216
0
11,504
14,593
12,581
24,520
L
17,362
3,611
1,918
1,542
16,662
6,171
102
2,225
14,437
0
27,675
W
20,529
9,245
2,900
3,239
17,638
10,842
2,484
5,508
12,130
0
58,570
L
Poseidon
SonsofFlorian
Poseidon
17,922
828
874
3,343
14,940
4,833
876
3,331
11,609
48,994
0
L
Hercules
13,854
3,006
2,110
15,873
29,561
36,644
431
11,624
17,937
0
21,172
L
Baron Samedi
fuzzillafox
Baron Samedi
19,236
1,479
7,364
7,950
19,173
9,474
772
7,766
11,407
40,345
0
W
Raijin
rampoo211
Raijin
27,906
619
400
1,038
17,631
9,264
810
7,621
10,010
55,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,268
Gold Earned
63,109
194
Minions Killed
187
0
Camps Cleared
0
1,639,482
Distance Traveled
1,610,249
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,312
753
8
0
0
335,465
0
W
Hun Batz
12,972
683
38
2
0
326,905
4
W
Yemoja
11,569
609
15
1
0
320,504
1
L
Vamana
13,300
700
42
2
0
269,010
4
L
Loki
12,161
640
7
0
0
323,796
2
W
Medusa
12,731
670
73
4
0
362,163
3
L
Poseidon
11,670
614
67
4
0
338,049
1
L
Hercules
13,314
701
27
1
0
334,221
0
L
Baron Samedi
12,664
667
44
2
0
345,173
2
W
Raijin
13,684
720
60
3
0
294,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role