Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daniibahamo
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Utried7617
Da Ji
Level 22
God Stats
4W - 5L
1,394 SR
Queue Stats
13W - 13L
1,282 Elo+
Party 3
Baron Samedi
Baron Samedi
notzurr
Baron Samedi
Level 17
God Stats
1W - 4L
1,180 SR
Queue Stats
10W - 22L
1,271 Elo+
Party 3
Jing Wei
Jing Wei
skdraw01
Jing Wei
Level 6
God Stats
2W - 1L
1,327 SR
Queue Stats
6W - 12L
1,182 Elo+
Party 2
Team Averages
Level 15
1,380 SR
1,347 Elo+

VS

Team Averages
Level 10
1,382 SR
1,381 Elo+
Cerberus
Cerberus
Blue Wolf279719
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,312 Elo+
Party 1
Neith
Neith
BrRaccon25
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Chill-Headphones
Ratatoskr
Level 12
God Stats
16W - 29L
1,259 SR
Queue Stats
24W - 32L
1,187 Elo+
Party 1
Guan Yu
Guan Yu
MonkeySmoke
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Superandrewable
Sylvanus
Level 27
God Stats
16W - 15L
1,149 SR
Queue Stats
95W - 105L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 8
7,725
515
5,886
10,893
5,966
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 0 / 6
7,719
515
2,049
5,457
3,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Da Ji
11
7 / 3 / 12
7,894
526
8,022
8,757
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
notzurr
Baron Samedi
14
19 / 2 / 9
9,573
638
18,163
9,722
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
skdraw01
Jing Wei
12
6 / 2 / 5
7,297
486
6,736
7,542
2,047
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
1 / 9 / 0
5,360
357
3,434
11,375
9,179
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
10
2 / 4 / 2
6,976
465
7,256
9,422
2,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
8
2 / 9 / 0
6,200
413
4,407
10,296
3,585
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
MonkeySmoke
Guan Yu
7
0 / 12 / 2
5,427
362
2,905
14,660
5,180
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
9
1 / 5 / 2
7,081
472
6,117
13,536
8,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
38
Kills
6
7
Deaths
39
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
8
8
L
Cerberus
1
9
0
0.11
L
Neith
2
4
2
0.75
L
Ratatoskr
2
9
0
0.22
W
2
0
6
5
L
Guan Yu
MonkeySmoke
Guan Yu
0
12
2
0.08
L
Sylvanus
1
5
2
0.4
W
Da Ji
7
3
12
4.33
W
Baron Samedi
notzurr
Baron Samedi
19
2
9
11.75
W
Jing Wei
skdraw01
Jing Wei
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
24,119
42,371
Taken
59,289
17,940
Mitigated
29,205
10,217
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,886
1,311
0
3,275
10,893
5,966
609
2,795
8,098
0
27,389
L
Cerberus
3,434
619
0
950
11,375
9,179
0
4,035
7,134
17,174
0
L
Neith
7,256
3,651
66
2,349
9,422
2,880
208
2,129
7,269
0
32,664
L
Ratatoskr
4,407
1,874
0
0
10,296
3,585
16
1,939
8,155
0
16,522
W
2,049
313
0
0
5,457
3,178
87
545
4,912
9,816
0
L
Guan Yu
MonkeySmoke
Guan Yu
2,905
1,025
408
2,958
14,660
5,180
208
5,809
8,556
221
13,068
L
Sylvanus
6,117
1,900
2,483
4,276
13,536
8,381
990
5,380
7,963
24,625
0
W
Da Ji
8,022
1,721
0
618
8,757
3,035
885
1,399
7,358
0
22,310
W
Baron Samedi
notzurr
Baron Samedi
18,163
3,242
1,098
3,140
9,722
3,714
2,309
4,608
5,114
45,435
0
W
Jing Wei
skdraw01
Jing Wei
6,736
6,169
0
2,086
7,542
2,047
1,745
637
6,905
0
38,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
31,044
223
Minions Killed
192
0
Camps Cleared
0
1,411,119
Distance Traveled
1,152,469
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,725
515
49
3
0
298,562
0
L
Cerberus
5,360
357
52
3
0
188,490
0
L
Neith
6,976
465
57
4
0
219,195
2
L
Ratatoskr
6,200
413
23
2
0
303,830
0
W
Ymir
7,719
515
17
1
0
296,228
0
L
Guan Yu
5,427
362
18
1
0
248,831
1
L
Sylvanus
7,081
472
42
3
0
192,123
5
W
Da Ji
7,894
526
32
2
0
294,360
0
W
Baron Samedi
9,573
638
62
4
0
253,669
0
W
Jing Wei
7,297
486
63
4
0
268,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role