Player Matchup

Odin
Odin
Dumpsteredyou
Odin
Level 28
God Stats
2W - 0L
1,528 SR
Queue Stats
73W - 57L
1,563 Elo+
Party 3
Chaac
Chaac
HydraBoiii8198
Chaac
Level 87
God Stats
1W - 0L
1,787 SR
Queue Stats
74W - 54L
1,608 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Torvum
Morgan Le Fay
Level 29
God Stats
15W - 5L
1,649 SR
Queue Stats
74W - 66L
1,618 Elo+
Party 3
Heimdallr
Heimdallr
ignorantASF
Heimdallr
Level 27
God Stats
15W - 4L
1,824 SR
Queue Stats
134W - 95L
1,626 Elo+
Solo
Ah Puch
Ah Puch
quiethalo
Ah Puch
Level 3
God Stats
6W - 1L
1,500 SR
Queue Stats
54W - 46L
1,776 Elo+
Party 2
Team Averages
Level 35
1,658 SR
1,638 Elo+

VS

Team Averages
Level 30
1,459 SR
1,501 Elo+
Hercules
Hercules
Kildyu
Hercules
Level 57
God Stats
2W - 3L
1,304 SR
Queue Stats
7W - 6L
1,420 Elo+
Party 1
Scylla
Scylla
TheTrueDB
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 1
Anubis
Anubis
heycomeonin
Anubis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
ninetailedfire
Amaterasu
Level 5
God Stats
3W - 2L
1,490 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 1
Cu Chulainn
Cu Chulainn
smitespiderman
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
14,688
1,130
25,457
25,336
29,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 3 / 24
13,061
1,005
16,548
17,807
28,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Torvum
Morgan Le Fay
20
8 / 4 / 20
14,396
1,107
38,711
18,089
10,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ignorantASF
Heimdallr
20
10 / 2 / 14
14,601
1,123
29,739
9,727
4,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
quiethalo
Ah Puch
19
4 / 4 / 11
12,733
979
18,924
8,593
4,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kildyu
Hercules
19
5 / 4 / 9
13,786
1,060
17,756
39,158
23,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
TheTrueDB
Scylla
20
6 / 7 / 9
14,418
1,109
21,148
26,150
11,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
19
0 / 9 / 10
11,635
895
11,270
20,949
10,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ninetailedfire
Amaterasu
19
2 / 10 / 8
11,913
916
9,457
24,606
21,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
smitespiderman
Cu Chulainn
19
4 / 5 / 8
13,235
1,018
13,331
25,819
23,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
61
35
Kills
17
17
Deaths
35
88
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
4
19
4.63
W
4
3
24
5.33
L
Hercules
Kildyu
Hercules
5
4
9
2.38
L
Scylla
TheTrueDB
Scylla
6
7
9
1.5
W
Morgan Le Fay
Torvum
Morgan Le Fay
8
4
20
4.5
L
Anubis
0
9
10
0.56
W
Heimdallr
ignorantASF
Heimdallr
10
2
14
8.5
L
Amaterasu
ninetailedfire
Amaterasu
2
10
8
0.6
W
Ah Puch
quiethalo
Ah Puch
4
4
11
2.38
L
Cu Chulainn
smitespiderman
Cu Chulainn
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,379
Damage
72,962
79,552
Taken
136,682
77,474
Mitigated
90,198
14,998
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,457
2,168
0
390
25,336
29,542
0
11,419
13,781
15,218
29,794
W
16,548
1,449
0
4,981
17,807
28,746
0
6,611
11,196
0
21,414
L
Hercules
Kildyu
Hercules
17,756
5,907
950
5,352
39,158
23,716
0
18,073
21,085
0
30,517
L
Scylla
TheTrueDB
Scylla
21,148
3,057
0
0
26,150
11,029
0
9,419
16,731
69,886
0
W
Morgan Le Fay
Torvum
Morgan Le Fay
38,711
4,322
521
6,682
18,089
10,545
0
7,776
10,313
66,692
0
L
Anubis
11,270
1,923
622
2,612
20,949
10,485
0
9,303
11,646
19,578
0
W
Heimdallr
ignorantASF
Heimdallr
29,739
20,328
0
1,814
9,727
4,178
0
4,338
5,257
0
68,423
L
Amaterasu
ninetailedfire
Amaterasu
9,457
1,581
0
530
24,606
21,549
0
15,079
9,527
0
14,643
W
Ah Puch
quiethalo
Ah Puch
18,924
388
0
610
8,593
4,463
0
4,516
4,077
38,774
0
L
Cu Chulainn
smitespiderman
Cu Chulainn
13,331
2,058
0
2,712
25,819
23,419
0
13,912
11,907
6,765
36,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,479
Gold Earned
64,987
260
Minions Killed
251
9
Camps Cleared
6
1,227,827
Distance Traveled
1,321,528
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,688
1,130
45
3
0
268,220
2
W
Chaac
13,061
1,005
6
0
0
259,270
0
L
Hercules
13,786
1,060
31
2
3
299,522
0
L
Scylla
14,418
1,109
123
9
2
264,667
0
W
Morgan Le Fay
14,396
1,107
78
6
3
267,178
1
L
Anubis
11,635
895
26
2
0
217,029
1
W
Heimdallr
14,601
1,123
74
6
6
235,712
0
L
Amaterasu
11,913
916
5
0
0
197,652
1
W
Ah Puch
12,733
979
57
4
0
197,447
0
L
Cu Chulainn
13,235
1,018
66
5
1
342,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role