Player Matchup

Bellona
Bellona
AnEaglesAss
Bellona
Level 40
God Stats
2W - 5L
1,344 SR
Queue Stats
16W - 25L
1,298 Elo+
Party 1
Neith
Neith
Army_Boy_PR_
Neith
Level 43
God Stats
3W - 4L
1,468 SR
Queue Stats
95W - 136L
1,316 Elo+
Party 3
Izanami
Izanami
CryosideKuperrr
Izanami
Level 12
God Stats
24W - 20L
1,384 SR
Queue Stats
87W - 98L
1,331 Elo+
Party 1
Bakasura
Bakasura
Eduardo_Soler
Bakasura
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
99W - 118L
1,322 Elo+
Party 3
Sol
Sol
WockySlush 4858
Sol
Level 84
God Stats
1W - 4L
1,125 SR
Queue Stats
83W - 96L
1,330 Elo+
Party 1
Team Averages
Level 45
1,364 SR
1,319 Elo+

VS

Team Averages
Level 84
1,449 SR
1,389 Elo+
Janus
Janus
Death5troker
Janus
Level 159
God Stats
13W - 12L
1,490 SR
Queue Stats
425W - 408L
1,503 Elo+
Solo
Sobek
Sobek
Otso_24
Sobek
Level 88
God Stats
20W - 17L
1,506 SR
Queue Stats
136W - 173L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
hernonido18_
Cthulhu
Level 69
God Stats
5W - 15L
1,358 SR
Queue Stats
74W - 112L
1,366 Elo+
Party 2
Anhur
Anhur
ikilepra74
Anhur
Level 95
God Stats
3W - 7L
1,184 SR
Queue Stats
98W - 140L
1,367 Elo+
Party 2
Thor
Thor
sgazzer_887
Thor
Level 9
God Stats
2W - 2L
1,707 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnEaglesAss
Bellona
14
1 / 2 / 3
8,289
461
6,240
13,407
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 1
8,379
466
4,431
8,702
2,336
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 7 / 1
7,129
396
5,515
10,930
2,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Eduardo_Soler
Bakasura
11
1 / 4 / 2
7,220
401
3,123
10,455
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 6 / 1
8,807
489
8,097
13,496
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
10,731
596
11,229
6,945
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Otso_24
Sobek
11
2 / 2 / 10
9,002
500
3,702
14,765
12,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
hernonido18_
Cthulhu
15
1 / 2 / 5
8,579
477
4,788
6,498
4,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
17
7 / 2 / 4
10,758
598
8,292
9,917
3,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 3 / 6
9,593
533
7,691
13,465
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
23
23
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnEaglesAss
Bellona
1
2
3
1.25
L
3
4
1
0.88
L
1
7
1
0.21
W
8
0
4
10
L
Bakasura
Eduardo_Soler
Bakasura
1
4
2
0.5
W
Sobek
Otso_24
Sobek
2
2
10
3.5
L
3
6
1
0.58
W
Cthulhu
hernonido18_
Cthulhu
1
2
5
1.75
W
Anhur
7
2
4
4.5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,406
Damage
35,702
56,990
Taken
51,590
21,776
Mitigated
28,096
16,044
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnEaglesAss
Bellona
6,240
644
0
5,580
13,407
7,785
161
5,709
7,698
0
41,473
L
4,431
915
0
1,652
8,702
2,336
800
1,463
7,239
0
44,493
L
5,515
3,287
0
2,356
10,930
2,442
0
2,680
8,250
0
36,481
W
11,229
968
0
862
6,945
2,614
2,056
1,806
5,139
76,939
0
L
Bakasura
Eduardo_Soler
Bakasura
3,123
1,907
0
2,340
10,455
4,152
24
3,318
7,137
0
33,710
W
Sobek
Otso_24
Sobek
3,702
100
0
2,529
14,765
12,035
0
1,500
13,265
15,468
0
L
8,097
529
0
4,116
13,496
5,061
804
6,549
6,947
52,889
4,177
W
Cthulhu
hernonido18_
Cthulhu
4,788
259
231
0
6,498
4,935
1,060
365
6,133
41,796
0
W
Anhur
8,292
4,824
0
1,937
9,917
3,561
0
416
9,501
0
81,398
W
7,691
1,638
0
4,424
13,465
4,951
714
3,954
9,366
0
53,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
48,663
427
Minions Killed
445
0
Camps Cleared
0
1,546,367
Distance Traveled
1,696,416
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,289
461
81
5
0
358,270
1
L
Neith
8,379
466
101
6
0
266,865
2
L
Izanami
7,129
396
66
4
0
301,975
0
W
Janus
10,731
596
138
8
0
353,069
2
L
Bakasura
7,220
401
70
4
0
316,660
0
W
Sobek
9,002
500
15
1
0
380,479
1
L
Sol
8,807
489
109
6
0
302,597
0
W
Cthulhu
8,579
477
73
4
0
350,163
7
W
Anhur
10,758
598
128
7
0
288,668
3
W
Thor
9,593
533
91
5
0
324,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role