Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AvenYT
Janus
Level 79
God Stats
5W - 5L
1,517 SR
Queue Stats
262W - 264L
1,543 Elo+
Solo
Poseidon
Poseidon
BEAZYEHLINGER21
Poseidon
Level 130
God Stats
9W - 2L
1,716 SR
Queue Stats
200W - 204L
1,455 Elo+
Party 3
Ares
Ares
Dragr0n
Ares
Level 108
God Stats
6W - 2L
1,924 SR
Queue Stats
535W - 559L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
GhostSquad94
Hun Batz
Level 142
God Stats
2W - 2L
1,559 SR
Queue Stats
278W - 263L
1,531 Elo+
Party 2
Team Averages
Level 118
1,643 SR
1,512 Elo+

VS

Team Averages
Level 110
1,566 SR
1,562 Elo+
Sol
Sol
BIO SH0T
Sol
Level 124
God Stats
3W - 7L
1,423 SR
Queue Stats
249W - 237L
1,505 Elo+
Solo
Apollo
Apollo
LuckyWezl
Apollo
Level 105
God Stats
1W - 1L
1,563 SR
Queue Stats
25W - 30L
1,787 Elo+
Solo
Loki
Loki
Yankee_ANTRAX
Loki
Level 102
God Stats
1W - 1L
1,804 SR
Queue Stats
19W - 24L
1,479 Elo+
Party 1
Ravana
Ravana
phoenix97276
Ravana
Level 99
God Stats
0W - 2L
1,316 SR
Queue Stats
122W - 126L
1,511 Elo+
Party 1
Merlin
Merlin
vmarous3
Merlin
Level 118
God Stats
2W - 1L
1,723 SR
Queue Stats
114W - 114L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
4 / 4 / 14
11,532
824
8,803
14,687
23,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
AvenYT
Janus
17
2 / 1 / 15
10,596
757
12,328
7,842
3,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
20
4 / 3 / 18
12,339
881
15,637
9,888
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
Dragr0n
Ares
17
6 / 6 / 9
10,714
765
9,087
19,250
22,782
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
GhostSquad94
Hun Batz
20
16 / 7 / 5
13,019
930
18,699
18,020
11,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 13
11,472
819
16,650
12,047
3,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
LuckyWezl
Apollo
17
2 / 7 / 9
9,921
709
10,160
13,654
7,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 9 / 5
11,706
836
7,745
14,542
4,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ravana
16
1 / 5 / 13
9,371
669
3,985
15,196
16,467
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
vmarous3
Merlin
16
2 / 8 / 8
9,417
673
6,424
14,052
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
68
32
Kills
20
21
Deaths
33
61
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
4
14
2.75
W
Janus
AvenYT
Janus
2
1
15
9.5
W
Poseidon
4
3
18
4.33
L
6
4
13
3.13
W
Ares
Dragr0n
Ares
6
6
9
1.75
W
Hun Batz
GhostSquad94
Hun Batz
16
7
5
2.64
L
Apollo
LuckyWezl
Apollo
2
7
9
0.93
L
9
9
5
1.28
L
Ravana
1
5
13
1.5
L
Merlin
vmarous3
Merlin
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,554
Damage
44,964
69,687
Taken
69,491
65,556
Mitigated
37,099
18,193
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,803
378
1,264
2,420
14,687
23,342
0
5,427
9,260
17,623
0
W
Janus
AvenYT
Janus
12,328
688
601
1,246
7,842
3,404
1,360
3,379
4,463
23,405
0
W
Poseidon
15,637
1,321
2,540
2,002
9,888
4,784
1,724
4,922
4,966
51,402
0
L
16,650
1,071
2,047
3,790
12,047
3,667
513
7,806
4,241
41,162
0
W
Ares
Dragr0n
Ares
9,087
421
486
1,345
19,250
22,782
793
3,518
15,732
11,763
0
W
Hun Batz
GhostSquad94
Hun Batz
18,699
2,597
1,800
4,489
18,020
11,244
832
5,828
12,192
0
31,200
L
Apollo
LuckyWezl
Apollo
10,160
3,952
490
2,462
13,654
7,510
544
10,205
3,449
0
23,995
L
7,745
1,973
173
1,470
14,542
4,680
53
7,604
6,938
0
12,824
L
Ravana
3,985
536
733
2,716
15,196
16,467
0
10,951
4,245
0
7,026
L
Merlin
vmarous3
Merlin
6,424
153
672
2,415
14,052
4,775
0
9,289
4,763
19,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,200
Gold Earned
51,887
152
Minions Killed
133
0
Camps Cleared
0
1,404,031
Distance Traveled
1,191,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,532
824
19
1
0
266,786
0
W
Janus
10,596
757
19
1
0
306,954
0
W
Poseidon
12,339
881
79
6
0
284,038
0
L
Sol
11,472
819
61
4
0
248,905
1
W
Ares
10,714
765
8
1
0
262,624
0
W
Hun Batz
13,019
930
27
2
0
283,629
1
L
Apollo
9,921
709
32
2
0
251,761
0
L
Loki
11,706
836
11
1
0
229,193
0
L
Ravana
9,371
669
5
0
0
236,286
0
L
Merlin
9,417
673
24
2
0
225,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role