Player Matchup

Ra
Ra
COPENMINT69
Ra
Level 109
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 8L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
CRAITOES
Gilgamesh
Level 59
God Stats
2W - 4L
1,378 SR
Queue Stats
19W - 33L
1,349 Elo+
Party 1
Neith
Neith
poison dart44
Neith
Level 29
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 7L
1,162 Elo+
Party 1
Team Averages
Level 66
1,535 SR
1,313 Elo+

VS

Team Averages
Level 67
1,573 SR
1,560 Elo+
Sylvanus
Sylvanus
Atlaskeeper
Sylvanus
Level 61
God Stats
3W - 1L
1,569 SR
Queue Stats
28W - 14L
1,594 Elo+
Party 2
Bakasura
Bakasura
Brayum6
Bakasura
Level 123
God Stats
4W - 7L
1,431 SR
Queue Stats
152W - 156L
1,497 Elo+
Solo
Artemis
Artemis
SofiFoxi
Artemis
Level 18
God Stats
3W - 1L
1,721 SR
Queue Stats
20W - 9L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
9,039
603
5,118
8,254
2,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
CRAITOES
Gilgamesh
13
2 / 2 / 1
9,055
604
8,001
12,638
7,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 6 / 2
9,467
631
5,231
10,883
2,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Atlaskeeper
Sylvanus
15
4 / 1 / 10
10,341
689
7,412
10,502
14,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Brayum6
Bakasura
16
7 / 2 / 7
11,566
771
10,684
16,781
8,112
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
SofiFoxi
Artemis
14
3 / 2 / 10
10,350
690
11,042
6,633
2,808
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Atlaskeeper
Sylvanus
4
1
10
9
W
Bakasura
Brayum6
Bakasura
7
2
7
5.25
L
0
6
4
0.33
L
Gilgamesh
CRAITOES
Gilgamesh
2
2
1
1.25
W
Artemis
SofiFoxi
Artemis
3
2
10
4
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
29,138
31,775
Taken
33,916
12,417
Mitigated
25,396
1,578
Healing
10,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Atlaskeeper
Sylvanus
7,412
2,052
2,830
3,532
10,502
14,476
753
2,516
7,986
24,464
5,118
W
Bakasura
Brayum6
Bakasura
10,684
6,326
0
4,223
16,781
8,112
811
1,621
15,160
0
57,097
L
5,118
190
336
516
8,254
2,402
195
1,424
6,501
54,818
0
L
Gilgamesh
CRAITOES
Gilgamesh
8,001
1,230
0
44
12,638
7,351
54
2,276
10,145
0
23,538
W
Artemis
SofiFoxi
Artemis
11,042
6,479
0
0
6,633
2,808
1,806
981
5,652
0
37,272
L
5,231
1,553
0
682
10,883
2,664
491
3,127
7,497
0
23,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,561
Gold Earned
32,257
183
Minions Killed
188
0
Camps Cleared
0
796,303
Distance Traveled
878,577
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,341
689
47
3
0
276,666
2
W
Bakasura
11,566
771
80
5
0
334,293
4
L
Ra
9,039
603
112
7
0
250,692
0
L
Gilgamesh
9,055
604
31
2
0
286,641
2
W
Artemis
10,350
690
61
4
0
267,618
0
L
Neith
9,467
631
40
3
0
258,970
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role