Player Matchup

Ullr
Ullr
C1ickz
Ullr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,512 Elo+
Party 3
Bacchus
Bacchus
GotCrabsDady
Bacchus
Level 87
God Stats
2W - 1L
1,884 SR
Queue Stats
65W - 63L
1,400 Elo+
Party 3
Ah Puch
Ah Puch
ImDMay
Ah Puch
Level 69
God Stats
1W - 0L
1,836 SR
Queue Stats
7W - 8L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
TheMilkman34
Kukulkan
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 92L
1,516 Elo+
Party 3
Poseidon
Poseidon
bymichaelZ5
Poseidon
Level 65
God Stats
8W - 4L
1,564 SR
Queue Stats
485W - 470L
1,427 Elo+
Solo
Team Averages
Level 89
1,657 SR
1,466 Elo+

VS

Team Averages
Level 102
1,580 SR
1,427 Elo+
Merlin
Merlin
HitmanFSS
Merlin
Level 95
God Stats
2W - 4L
1,249 SR
Queue Stats
138W - 138L
1,472 Elo+
Party 2
Camazotz
Camazotz
IGotWetJeans22
Camazotz
Level 66
God Stats
1W - 1L
1,758 SR
Queue Stats
53W - 62L
1,354 Elo+
Party 1
Gilgamesh
Gilgamesh
Janmes
Gilgamesh
Level 157
God Stats
17W - 17L
1,697 SR
Queue Stats
750W - 827L
1,466 Elo+
Party 2
Neith
Neith
MoDeSt0 666
Neith
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 248L
1,456 Elo+
Party 2
Sobek
Sobek
rico99
Sobek
Level 46
God Stats
1W - 1L
1,694 SR
Queue Stats
49W - 48L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
C1ickz
Ullr
20
5 / 6 / 19
13,395
638
13,934
20,078
9,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GotCrabsDady
Bacchus
20
4 / 6 / 24
14,344
683
13,219
20,508
35,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
ImDMay
Ah Puch
20
10 / 4 / 14
14,917
710
21,089
15,501
7,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TheMilkman34
Kukulkan
20
19 / 6 / 13
18,168
865
36,361
19,743
10,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
bymichaelZ5
Poseidon
20
5 / 6 / 25
15,209
724
32,311
24,510
12,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HitmanFSS
Merlin
20
0 / 9 / 16
13,045
621
16,269
19,686
7,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
20
5 / 11 / 13
13,299
633
11,076
27,305
22,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Janmes
Gilgamesh
20
10 / 7 / 9
14,315
682
25,171
32,206
35,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 7 / 11
14,330
682
18,744
19,265
7,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
rico99
Sobek
20
5 / 9 / 14
13,747
655
14,501
29,216
60,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
91
43
Kills
28
28
Deaths
43
95
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ullr
C1ickz
Ullr
5
6
19
2.42
W
Bacchus
GotCrabsDady
Bacchus
4
6
24
2.67
L
Merlin
HitmanFSS
Merlin
0
9
16
0.89
L
Camazotz
5
11
13
1.05
W
Ah Puch
ImDMay
Ah Puch
10
4
14
4.25
L
Gilgamesh
Janmes
Gilgamesh
10
7
9
2.07
L
8
7
11
1.93
W
Kukulkan
TheMilkman34
Kukulkan
19
6
13
4.25
W
Poseidon
bymichaelZ5
Poseidon
5
6
25
2.92
L
Sobek
rico99
Sobek
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,914
Damage
85,761
100,340
Taken
127,678
74,600
Mitigated
133,334
43,480
Healing
36,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
C1ickz
Ullr
13,934
8,993
1,390
6,368
20,078
9,486
5,479
6,783
13,295
0
20,276
W
Bacchus
GotCrabsDady
Bacchus
13,219
1,477
1,872
3,684
20,508
35,742
302
5,624
14,884
23,502
0
L
Merlin
HitmanFSS
Merlin
16,269
461
113
4,744
19,686
7,398
0
16,780
2,906
55,890
0
L
Camazotz
11,076
1,420
1,103
7,879
27,305
22,648
550
21,020
6,285
0
22,486
W
Ah Puch
ImDMay
Ah Puch
21,089
854
1,617
3,870
15,501
7,011
53
4,604
10,897
29,281
0
L
Gilgamesh
Janmes
Gilgamesh
25,171
2,751
1,590
9,640
32,206
35,701
688
24,296
7,910
0
40,056
L
18,744
7,200
579
4,382
19,265
7,504
592
17,817
1,448
0
40,433
W
Kukulkan
TheMilkman34
Kukulkan
36,361
2,866
2,491
3,837
19,743
10,210
950
4,900
14,843
69,034
0
W
Poseidon
bymichaelZ5
Poseidon
32,311
4,561
4,738
13,613
24,510
12,151
365
8,859
15,651
85,771
0
L
Sobek
rico99
Sobek
14,501
754
1,319
5,581
29,216
60,083
30
23,067
6,149
21,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,033
Gold Earned
68,736
222
Minions Killed
199
0
Camps Cleared
0
1,774,260
Distance Traveled
1,686,472
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,395
638
6
0
0
336,120
0
W
Bacchus
14,344
683
17
1
0
351,658
0
L
Merlin
13,045
621
85
4
0
311,280
1
L
Camazotz
13,299
633
13
1
0
374,828
0
W
Ah Puch
14,917
710
17
1
0
398,750
0
L
Gilgamesh
14,315
682
24
1
0
351,100
0
L
Neith
14,330
682
60
3
0
314,044
1
W
Kukulkan
18,168
865
78
4
0
327,867
0
W
Poseidon
15,209
724
104
5
0
359,865
2
L
Sobek
13,747
655
17
1
0
335,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role