Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
Dead-by-GRAVES
Morgan Le Fay
Platinum II
Level 158
God Stats
1W - 0L
1,459 SR
Queue Stats
112W - 108L
1,735 MMR
Solo
Arachne
Arachne
Gold II
Polar Nug
Arachne
Gold II
Level 105
God Stats
12W - 12L
1,736 SR
Queue Stats
279W - 283L
1,588 MMR
Solo
Rama
Rama
Gold II
SrAlfred93
Rama
Gold II
Level 147
God Stats
3W - 5L
1,380 SR
Queue Stats
675W - 679L
1,572 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Warchi Omar
Sylvanus
Platinum III
Level 127
God Stats
16W - 12L
1,638 SR
Queue Stats
334W - 340L
1,642 MMR
Party 1
Tyr
Tyr
Gold I
warchi port
Tyr
Gold I
Level 116
God Stats
5W - 8L
1,499 SR
Queue Stats
534W - 528L
1,627 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,542 SR
1,633 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,558 SR
1,632 MMR
Cupid
Cupid
Gold I
FireMachine8588
Cupid
Gold I
Level 106
God Stats
0W - 1L
1,235 SR
Queue Stats
61W - 54L
1,720 MMR
Party 2
Awilix
Awilix
Gold I
I Rexsi I
Awilix
Gold I
Level 86
God Stats
0W - 1L
1,697 SR
Queue Stats
126W - 126L
1,565 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
JuanAnMos
Kumbhakarna
Silver I
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,631 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Yeesuuus
Jormungandr
Gold IV
Level 129
God Stats
4W - 2L
1,768 SR
Queue Stats
296W - 314L
1,514 MMR
Party 2
Scylla
Scylla
Gold I
joselule562
Scylla
Gold I
Level 144
God Stats
126W - 99L
1,592 SR
Queue Stats
796W - 809L
1,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dead-by-GRAVES
Morgan Le Fay
20
7 / 2 / 8
15,238
586
22,614
17,335
8,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Polar Nug
Arachne
20
8 / 2 / 5
16,649
640
15,432
27,200
11,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 2 / 6
14,463
556
8,866
20,084
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Warchi Omar
Sylvanus
19
0 / 2 / 14
13,684
526
14,455
26,562
27,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 2 / 10
14,817
570
19,702
23,884
31,873
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
GilgameshSetAthenaDanzaburouChiron

VS

Bans
TsukuyomiArtemisFenrirCu ChulainnHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 3
12,472
480
13,912
23,568
11,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
I Rexsi I
Awilix
17
5 / 8 / 1
11,853
456
7,709
22,078
8,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
JuanAnMos
Kumbhakarna
14
0 / 2 / 4
9,949
383
6,217
21,613
27,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Yeesuuus
Jormungandr
18
2 / 3 / 1
12,111
466
20,361
25,753
34,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
18
2 / 3 / 1
11,884
457
11,695
14,521
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
21
Kills
10
10
Deaths
21
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dead-by-GRAVES
Morgan Le Fay
7
2
8
5.5
L
1
5
3
0.5
L
Awilix
I Rexsi I
Awilix
5
8
1
0.69
L
Kumbhakarna
JuanAnMos
Kumbhakarna
0
2
4
1
W
Arachne
Polar Nug
Arachne
8
2
5
5.25
W
2
2
6
2.5
W
Sylvanus
Warchi Omar
Sylvanus
0
2
14
3.5
L
Jormungandr
Yeesuuus
Jormungandr
2
3
1
0.83
L
Scylla
2
3
1
0.83
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,069
Damage
59,894
115,065
Taken
107,533
87,816
Mitigated
87,191
63,507
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dead-by-GRAVES
Morgan Le Fay
22,614
2,656
885
11,136
17,335
8,439
3,788
7,447
9,568
111,916
0
L
13,912
7,350
60
10,753
23,568
11,183
0
4,754
18,814
0
109,267
L
Awilix
I Rexsi I
Awilix
7,709
3,262
0
1,511
22,078
8,958
0
6,110
15,968
0
79,075
L
Kumbhakarna
JuanAnMos
Kumbhakarna
6,217
327
0
1,674
21,613
27,036
0
9,584
12,029
35,352
0
W
Arachne
Polar Nug
Arachne
15,432
9,299
0
15,059
27,200
11,431
3,370
5,793
21,321
0
174,884
W
8,866
8,304
0
12,202
20,084
8,106
2,639
6,819
13,241
0
153,678
W
Sylvanus
Warchi Omar
Sylvanus
14,455
2,958
6,296
11,665
26,562
27,967
1,434
7,625
18,829
51,571
0
L
Jormungandr
Yeesuuus
Jormungandr
20,361
5,109
0
1,850
25,753
34,920
568
9,918
15,835
95,420
0
L
Scylla
11,695
534
0
2,204
14,521
5,094
0
6,703
7,818
76,395
0
W
19,702
5,834
0
6,264
23,884
31,873
1,963
11,382
12,464
0
86,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,851
Gold Earned
58,269
781
Minions Killed
701
0
Camps Cleared
0
2,565,461
Distance Traveled
2,203,227
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,238
586
162
6
0
510,705
11
L
Cupid
12,472
480
214
8
0
423,497
2
L
Awilix
11,853
456
147
6
0
456,052
2
L
Kumbhakarna
9,949
383
52
2
0
477,885
5
W
Arachne
16,649
640
197
8
0
590,246
2
W
Rama
14,463
556
204
8
0
476,383
3
W
Sylvanus
13,684
526
66
3
0
454,133
1
L
Jormungandr
12,111
466
164
6
0
444,444
2
L
Scylla
11,884
457
124
5
0
401,349
2
W
Tyr
14,817
570
152
6
0
533,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role