Player Matchup

Ullr
Ullr
BigQuagus
Ullr
Level 124
God Stats
5W - 4L
1,675 SR
Queue Stats
51W - 34L
1,692 Elo+
Party 2
Baron Samedi
Baron Samedi
Crack Champ
Baron Samedi
Level 72
God Stats
6W - 5L
1,501 SR
Queue Stats
32W - 26L
1,623 Elo+
Party 2
Cthulhu
Cthulhu
Raaace
Cthulhu
Level 129
God Stats
5W - 3L
1,762 SR
Queue Stats
66W - 41L
1,703 Elo+
Party 2
Bakasura
Bakasura
Raace
Bakasura
Level 155
God Stats
0W - 2L
1,325 SR
Queue Stats
67W - 35L
1,724 Elo+
Party 2
Team Averages
Level 120
1,566 SR
1,685 Elo+

VS

Team Averages
Level 126
1,569 SR
1,614 Elo+
Horus
Horus
DeWynters
Horus
Level 123
God Stats
3W - 2L
1,418 SR
Queue Stats
122W - 93L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
ExpressCheese
Kukulkan
Level 147
God Stats
4W - 1L
1,613 SR
Queue Stats
230W - 206L
1,549 Elo+
Party 1
Ratatoskr
Ratatoskr
ItzJordee
Ratatoskr
Level 87
God Stats
4W - 1L
1,662 SR
Queue Stats
38W - 27L
1,682 Elo+
Solo
Tiamat
Tiamat
USAFR-NC
Tiamat
Level 147
God Stats
1W - 0L
1,585 SR
Queue Stats
7W - 4L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 5 / 4
11,936
702
8,729
17,718
6,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Crack Champ
Baron Samedi
16
0 / 9 / 2
10,790
635
6,538
14,313
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Raaace
Cthulhu
16
2 / 9 / 1
11,121
654
13,454
32,200
36,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Raace
Bakasura
19
5 / 5 / 4
13,114
771
13,837
18,969
10,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeWynters
Horus
19
3 / 4 / 21
13,286
782
11,077
19,851
25,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
ExpressCheese
Kukulkan
20
17 / 1 / 6
15,458
909
29,063
13,842
6,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
ItzJordee
Ratatoskr
18
4 / 3 / 7
12,584
740
12,701
13,858
7,018
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
USAFR-NC
Tiamat
19
4 / 2 / 13
13,004
765
19,590
14,705
10,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
10
Kills
28
28
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
5
4
1
L
Baron Samedi
Crack Champ
Baron Samedi
0
9
2
0.11
W
Horus
DeWynters
Horus
3
4
21
3.38
W
Kukulkan
ExpressCheese
Kukulkan
17
1
6
20
W
Ratatoskr
ItzJordee
Ratatoskr
4
3
7
2.5
L
Cthulhu
Raaace
Cthulhu
2
9
1
0.28
L
Bakasura
Raace
Bakasura
5
5
4
1.4
W
Tiamat
USAFR-NC
Tiamat
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,558
Damage
72,431
83,200
Taken
62,256
61,590
Mitigated
49,523
17,442
Healing
23,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
8,729
2,474
0
2,277
17,718
6,903
1,066
7,928
9,187
0
37,785
L
Baron Samedi
Crack Champ
Baron Samedi
6,538
499
705
1,189
14,313
7,512
748
11,152
2,822
28,173
0
W
Horus
DeWynters
Horus
11,077
3,986
6,358
8,074
19,851
25,108
601
5,232
13,125
0
25,265
W
Kukulkan
ExpressCheese
Kukulkan
29,063
4,722
0
1,846
13,842
6,741
4,444
6,530
6,451
90,979
0
W
Ratatoskr
ItzJordee
Ratatoskr
12,701
1,401
0
1,504
13,858
7,018
90
3,495
9,235
0
41,244
L
Cthulhu
Raaace
Cthulhu
13,454
835
1,009
5,322
32,200
36,910
0
19,567
11,388
31,898
0
L
Bakasura
Raace
Bakasura
13,837
8,990
0
6,940
18,969
10,265
0
9,521
8,888
0
59,130
W
Tiamat
USAFR-NC
Tiamat
19,590
1,749
585
5,298
14,705
10,656
2,101
4,513
9,635
50,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,961
Gold Earned
54,332
258
Minions Killed
288
14
Camps Cleared
13
1,209,540
Distance Traveled
1,411,613
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,936
702
40
2
3
303,070
1
L
Baron Samedi
10,790
635
66
4
0
253,238
0
W
Horus
13,286
782
31
2
1
335,043
3
W
Kukulkan
15,458
909
125
7
3
346,849
1
W
Ratatoskr
12,584
740
56
3
4
370,964
3
L
Cthulhu
11,121
654
47
3
0
311,288
3
L
Bakasura
13,114
771
105
6
11
341,944
3
W
Tiamat
13,004
765
76
4
5
358,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role