Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum IV
M4RC3L4NI_05
Chaac
Platinum IV
Level 148
God Stats
15W - 5L
1,718 SR
Queue Stats
270W - 269L
1,607 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
joshuaelijabaezv
Zhong Kui
Gold I
Level 68
God Stats
2W - 5L
1,466 SR
Queue Stats
45W - 46L
1,629 MMR
Solo
Thor
Thor
Gold I
zlCleptiX
Thor
Gold I
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 195L
1,595 MMR
Solo
Skadi
Skadi
Gold I
zothuras
Skadi
Gold I
Level 123
God Stats
107W - 87L
1,674 SR
Queue Stats
996W - 996L
1,619 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,572 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,520 SR
1,608 MMR
Hercules
Hercules
Gold II
Kieon8
Hercules
Gold II
Level 158
God Stats
127W - 98L
1,592 SR
Queue Stats
533W - 538L
1,594 MMR
Solo
Bacchus
Bacchus
Gold II
OutLookingIn
Bacchus
Gold II
Level 88
God Stats
4W - 8L
1,468 SR
Queue Stats
86W - 93L
1,600 MMR
Solo
Arachne
Arachne
Gold II
Swisher-_8
Arachne
Gold II
Level 84
God Stats
20W - 16L
1,689 SR
Queue Stats
333W - 326L
1,621 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
iShrimps
Morgan Le Fay
Gold I
Level 148
God Stats
2W - 4L
1,416 SR
Queue Stats
379W - 383L
1,646 MMR
Solo
Heimdallr
Heimdallr
Gold III
ksuke16
Heimdallr
Gold III
Level 131
God Stats
15W - 27L
1,435 SR
Queue Stats
663W - 672L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
4 / 0 / 15
14,025
610
8,584
18,965
24,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 5 / 6
13,124
571
18,298
26,408
26,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
19
4 / 5 / 6
12,503
544
10,822
16,593
12,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
6 / 5 / 8
12,729
553
12,726
18,560
7,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
zothuras
Skadi
20
13 / 1 / 6
15,688
682
23,324
13,541
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaSolSetFenrirTiamat

VS

Bans
Sun WukongTsukuyomiChironGilgameshOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kieon8
Hercules
18
5 / 6 / 0
12,166
529
15,730
30,232
30,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
OutLookingIn
Bacchus
16
1 / 7 / 4
9,892
430
8,736
22,613
24,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Swisher-_8
Arachne
19
6 / 5 / 3
12,593
548
11,370
19,798
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
iShrimps
Morgan Le Fay
14
3 / 7 / 3
10,337
449
12,115
10,492
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ksuke16
Heimdallr
20
1 / 7 / 1
12,361
537
7,089
16,207
8,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
32
Kills
16
16
Deaths
32
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
15
11.5
L
Hercules
Kieon8
Hercules
5
6
0
0.83
W
5
5
6
1.6
L
Bacchus
OutLookingIn
Bacchus
1
7
4
0.43
L
Arachne
Swisher-_8
Arachne
6
5
3
1.5
L
Morgan Le Fay
iShrimps
Morgan Le Fay
3
7
3
0.64
W
Zhong Kui
4
5
6
1.4
L
Heimdallr
ksuke16
Heimdallr
1
7
1
0.21
W
Thor
6
5
8
2
W
Skadi
zothuras
Skadi
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,754
Damage
55,040
94,067
Taken
99,342
76,127
Mitigated
77,963
31,159
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,584
1,364
0
4,791
18,965
24,558
318
6,714
11,984
46,230
0
L
Hercules
Kieon8
Hercules
15,730
6,040
0
10,439
30,232
30,982
1,828
7,237
22,995
9,466
67,059
W
18,298
4,859
0
8,467
26,408
26,480
1,389
3,948
22,356
16,160
79,923
L
Bacchus
OutLookingIn
Bacchus
8,736
975
109
3,189
22,613
24,414
0
7,793
14,820
26,686
0
L
Arachne
Swisher-_8
Arachne
11,370
8,567
0
4,824
19,798
10,628
0
3,834
15,964
0
102,641
L
Morgan Le Fay
iShrimps
Morgan Le Fay
12,115
1,566
0
386
10,492
3,401
196
3,224
7,268
52,918
0
W
Zhong Kui
10,822
611
0
5,523
16,593
12,090
1,664
4,676
11,497
90,418
0
L
Heimdallr
ksuke16
Heimdallr
7,089
2,466
0
3,624
16,207
8,538
2,877
1,137
15,070
0
108,885
W
Thor
12,726
1,743
0
5,961
18,560
7,435
1,289
6,812
11,518
0
81,256
W
Skadi
zothuras
Skadi
23,324
12,123
0
6,417
13,541
5,564
8,336
2,054
11,487
0
127,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,069
Gold Earned
57,349
687
Minions Killed
608
0
Camps Cleared
0
2,062,627
Distance Traveled
1,985,996
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,025
610
54
2
0
423,959
5
L
Hercules
12,166
529
152
7
0
369,011
7
W
Chaac
13,124
571
170
7
0
396,042
2
L
Bacchus
9,892
430
33
1
0
415,901
4
L
Arachne
12,593
548
144
6
0
514,822
3
L
Morgan Le Fay
10,337
449
98
4
0
312,136
4
W
Zhong Kui
12,503
544
152
7
0
427,240
4
L
Heimdallr
12,361
537
181
8
0
374,126
4
W
Thor
12,729
553
116
5
0
396,287
5
W
Skadi
15,688
682
195
8
0
419,099
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role