Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Infinity_IQ_
Anubis
Level 18
God Stats
3W - 2L
1,662 SR
Queue Stats
27W - 10L
1,743 Elo+
Party 2
Ra
Ra
Sphincters1
Ra
Level 16
God Stats
3W - 0L
1,734 SR
Queue Stats
10W - 3L
1,708 Elo+
Party 2
Neith
Neith
blahblahzoie610
Neith
Level 18
God Stats
1W - 0L
1,698 SR
Queue Stats
11W - 4L
1,754 Elo+
Party 2
Bastet
Bastet
timmy1386
Bastet
Level 127
God Stats
3W - 2L
1,511 SR
Queue Stats
79W - 57L
1,549 Elo+
Party 2
Team Averages
Level 50
1,621 SR
1,651 Elo+

VS

Team Averages
Level 41
1,467 SR
1,559 Elo+
Zeus
Zeus
EGFxAssassin
Zeus
Level 140
God Stats
0W - 1L
1,271 SR
Queue Stats
173W - 157L
1,567 Elo+
Party 1
Ymir
Ymir
EGFxHavoc
Ymir
Level 17
God Stats
2W - 2L
1,824 SR
Queue Stats
2W - 2L
1,762 Elo+
Party 1
Artemis
Artemis
KableGG
Artemis
Level 16
God Stats
1W - 3L
1,486 SR
Queue Stats
24W - 29L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
MMD Axiom
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,673 Elo+
Solo
Cerberus
Cerberus
Spawn-Of-MiZJiF
Cerberus
Level 2
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
3 / 0 / 4
4,487
748
2,054
3,681
1,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
6
2 / 1 / 4
4,034
672
2,491
3,076
2,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
3 / 0 / 0
4,391
732
1,664
2,379
918
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
4 / 1 / 2
4,560
760
2,483
2,721
818
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
timmy1386
Bastet
7
3 / 2 / 3
4,281
714
3,884
2,923
750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 3 / 1
3,987
665
2,990
3,271
918
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
5
0 / 2 / 3
3,687
615
1,081
3,413
1,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
KableGG
Artemis
6
2 / 2 / 1
3,746
624
1,205
3,399
257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
MMD Axiom
Gilgamesh
4
0 / 3 / 0
3,032
505
744
2,477
1,229
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
5
0 / 6 / 2
3,311
552
730
5,541
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
4
4
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
4
5
L
2
3
1
0.83
L
Ymir
0
2
3
0.75
W
Anubis
2
1
4
4
L
Artemis
KableGG
Artemis
2
2
1
1.25
L
Gilgamesh
MMD Axiom
Gilgamesh
0
3
0
0
L
Cerberus
0
6
2
0.17
W
3
0
0
3
W
4
1
2
5
W
Bastet
timmy1386
Bastet
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,576
Damage
6,750
14,780
Taken
18,101
5,882
Mitigated
6,226
4,985
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,054
1,254
0
1,161
3,681
1,268
0
1,254
2,427
0
15,709
L
2,990
1,069
0
753
3,271
918
0
609
2,662
15,374
0
L
Ymir
1,081
459
0
928
3,413
1,292
0
733
2,680
3,932
0
W
Anubis
2,491
302
51
1,168
3,076
2,128
0
1,397
1,679
13,539
0
L
Artemis
KableGG
Artemis
1,205
521
0
1,420
3,399
257
0
573
2,826
0
8,047
L
Gilgamesh
MMD Axiom
Gilgamesh
744
177
0
19
2,477
1,229
0
1,410
1,067
0
4,278
L
Cerberus
730
292
0
489
5,541
2,530
11
830
4,711
5,112
0
W
1,664
187
0
1,475
2,379
918
290
170
2,209
16,858
0
W
2,483
1,088
0
880
2,721
818
50
1,310
1,411
0
20,423
W
Bastet
timmy1386
Bastet
3,884
1,104
0
250
2,923
750
0
670
2,253
0
13,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,753
Gold Earned
17,763
145
Minions Killed
81
0
Camps Cleared
0
603,236
Distance Traveled
512,297
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,487
748
34
6
0
146,718
1
L
Zeus
3,987
665
29
5
0
103,425
0
L
Ymir
3,687
615
5
1
0
112,709
0
W
Anubis
4,034
672
21
4
0
96,948
2
L
Artemis
3,746
624
21
4
0
98,503
2
L
Gilgamesh
3,032
505
8
1
0
77,572
0
L
Cerberus
3,311
552
18
3
0
120,088
2
W
Ra
4,391
732
30
5
0
105,941
1
W
Neith
4,560
760
38
6
0
118,833
1
W
Bastet
4,281
714
22
4
0
134,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role